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- Is it possible to make a Sonic CD soundfont? by 20cayers at 1:37 AM EDT on July 31, 2017
- I'm not requesting anything here. Just wanted to know if all of the instruments and sounds are rippable, because I haven't seen one soundfont on it, except for a Wacky Workshop Past mini-soundfont.
- Mario & Luigi: Superstar Saga Soundfont by dj4uk6cjm at 5:16 PM EDT on August 2, 2017
- Hey, thought I'd share this here since everyone wanted a rip of this game and plus all the hype over the remake from Nintendo scheduled to release later this year https://drive.google.com/file/d/0B6RDTwb4OndTdjItUFhwMUN6VVk/view it's the real deal. My friend made it recently last month and just so you know even though it uses samples ripped straight from the game, it has not been tested or paired with the ripped midi's as of yet, however he said he will try to get them to work with the soundfont soon.
If you need the ripped midi's or want to play around with them, you can get them from here https://drive.google.com/file/d/0B8rHgE_H8aJsQzVSR3ExZnFrd0U/view enjoy!
- A 8-bit soundfont that resembles Capcom games? by 20cayers at 1:26 PM EDT on August 4, 2017
- Is there an 8-bit soundfont that resembles games like MegaMan or Ducktales?
- Scooby-Doo: Mystery Mayhem music for GameBoy Advance by Moonboy65 at 1:42 PM EDT on August 4, 2017
- Is there a way to extract music from GBA games that don't use the Sappy engine?
I thought about recording the music from Scooby-Doo: Mystery Mayhem but that would take way too long.
Someone suggested using the rom hacking method but I do not know anything about that method.
- SPT/SPD and ILG files by Dusty_dust at 3:21 PM EDT on August 4, 2017
- Hello, I was trying to rip songs from Spyro: Enter the Dragonfly (GCN) and I noticed that all the songs in the audio folder where SPD/SPT pairs and there were also a bunch of ILG files there as well. I tried using SPTex to extract DSP but all it would do was say "-1576271865 entries". I also looked up for something about the ILG files and couldn't figure out anything about them. I also checked the PS2 version, and all the data was in CNK files. Game extractor couldn't extract them.
edited 3:22 PM EDT August 4, 2017
- Will converting a MPEG-1 Layer III to MP3 cause quality loss? by Nyarlathotep at 7:14 PM EDT on August 7, 2017
- I'm looking at some SCD files that use a MPEG-1 Layer III Audio codec.
From what I understand, MPEG-1 Layer III is just the full title for MP3 and therefor should already be lossy, but foobar200 says the files encoding is lossless in the properties.
Regardless, with that in mind will simply changing the filename extension from .SCD to .MP3 effect the audio quality?
In my past experience I've learned that .SoundNodeWave files are typically just OGGs or MP3s in disguise, but I'm uncertain if it's the same thing with these SCD files.
edited 7:16 PM EDT August 7, 2017
- Mario Strikers Charged .brsar file by mariofan12ify at 6:16 AM EDT on August 8, 2017
- Can anyone provide a download of this? I'd like to get access to game's character theme and stuff because they aren't on vgm.hcs64
- Porting N64 audio SDK to PC by derselbst at 8:37 AM EDT on August 10, 2017
- I pretty like the way SGI designed the synthesizer of the N64. I want to make N64's libnaudio work on PC, hoping to reproduce OST (favorably from RARE games) accurately but in higher quality, allowing use of midi track loops, muting channels + multichannel rendering.
Has this already been done? Is it possible at all? Any other comments?
- Sonic Mania Early Leak by RebeccaSugar at 7:49 PM EDT on August 10, 2017
- So, Mark, the glorious bastard, Board Owner of 8chan's /v/, leaked footage of Sonic Mania early, and I wanted to know if anyone here with datamining sources can contact him to extract music from the game. The whole skadoosh. 5 days early, wowie.
His Thread
Livestream!!
His Twitter
- Having trouble with Kirby 64 soundfont by mariofan12ify at 9:53 PM EDT on August 10, 2017
- I ripped the midi files and a dls soundfont from the rom, but the problem is, most instruments in the soundfont are REALLY quiet. To the point where I can barely hear them. Can anyone give me ideas for fixing that?
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