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- vgmstream M3U tagging ideas by bnnm at 7:38 PM EDT on August 13, 2017
- While doing experiments I realized it's possible to trick foobar/winamp M3U to add tags without having to rewrite tons.
Basically checks are lax, so we can "encode" tags into a fake filename, and vgmstream could catch and interpret.
Format could be like: (rel/abs filename)(separator)(tag)(sep)(tag)(sep)...(ext). Ex:
song.fsb | $title$=Uneternalessness Engrish|$artist=Sakuraba| %album% = Awesome |.fsb
When the player asks to open that "file", vgmstream divides it into actual filename + tags and nobody notices.
Other details:
- exact tag format TBD
- no global tags (as vgmstream only gets single filenames, doesn't read M3U).
- separators preferably Windows non-file chars (? | *, but not : // as they mark protocol = no relative filenames)
- last ext may be required, but any would do (= force exts into vgmstream).
- tags could be commands too. Like "$s=3"=play stream #3, "$i"=disable looping, "$f"=force looping, etc.
- XMPlay won't work as seems it checks if files exist. But maybe the author could add an option to disable that?
- unicode/utf8 to be tested
Thoughts?
- Garbled AWB file by Ardian at 3:52 AM EDT on August 14, 2017
- File in question (BGM.awb file, the rest is just there if necessary): https://mega.nz/#F!F9Unga6L!vbiijomiM9s2Bh95YSMQaw
It seems as if the BGM.awb file containing various sounds in a game called Jojo's Bizarre Adventure: Eyes of Heaven is unpackable as the usual procedure using VGMtoolbox just yields garbled .hca files, making it impossible to get the inital sounds as intended. Can anyone figure out why this is happening, and at least confirm if it is indeed impossible to extract the sound files from this game?
- Request: Dragon Age Inquisition + DLCs by Dark_Ansem at 1:18 PM EDT on August 14, 2017
- I apologise if this is not the correct section to ask. Since I've failed every method I could think of, including Dragon Ripper, I was wondering if someone here could rip the Dragon Age Inquisition full soundtrack and the audio from the DLC. DAImodder does not really work for Trespasser or, in fact, for the entire game (several tracks are missing).
- [vgmstream] Possible bug? Old versions for foobar2000? by Pixel_Crusher at 5:34 PM EDT on August 15, 2017
- I'm having some trouble playing my streams properly using the most recent version of vgmstream for foobar2000. For reference, I have vgmstream set to "loop forever" when playing my streams (.adx) but instead of playing a track endlessly, foobar2000 starts playing it again from the beginning.
I'd like to go back to a more outdated version until this possible bug is fixed. Is there a site that archives previous versions?
edited 5:51 PM EDT August 15, 2017
- Dragonball Z Ultimate Battle 22 XA archive? by RetroFanatic at 11:57 AM EDT on August 16, 2017
- Does such a thing exist? Not sure if I asked this before but I couldn't find any old threads about it.
edited 11:58 AM EDT August 16, 2017
- vgm.hcs64.com (frontend and upload form for xxx.joshw.info) update and feedback thread by datschge at 12:27 PM EDT on August 16, 2017
- vgm.hcs64.com is a frontend for xxx.joshw.info, meaning the sets are still uploaded to, managed on and downloaded from the many different joshw.info sites. If you want to talk about sets on there please refer to the xxx.joshw.info Music Archive thread of awesome. vgm.hcs64.com's purpose is to offer added value on top of all this.
Thanks to Josh fantastic cooperation vgm.hcs64.com can update every 10 minutes, offering full text search across all sets names and an endless update list if one want to catch up with all the changes. On top of it filtering by system/subdomain is supported.
Search is also included as OpenSearch description that, among other things, allows one to start searching directly from Chrome's omnibox. Searching on the site itself offers instant word completion. And like with any decent fulltext search this one also allows to specify search terms using additional modifiers like wildcards, quotes, circumflex and hyphen.
To make it easier for xxx.joshw.info maintainer Knurek to gather new sets from contributors the site also offers a publicly accessible upload form that allows resuming partial uploads.
Thanks to hcs' nice cooperation we not only may use the vgm subdomain but are also able to use this forum's accounts for authentication on the site. These will be used for the upcoming tagging system that I hope will make it even easier to browse and manage the whole treasure trove.
- New and Improved AST Conversion Software by ArcticJaguar725 at 3:28 AM EDT on August 17, 2017
- Yeah, yeah, I'm aware that software already exists for the creation of Nintendo AST files, but I've found all of them to be unsatisfactory. For one, some of them just crash on me when I try to use them, but there's one thing that every program I've seen has in common: that is, they require the entry of loop points using milliseconds! Being a perfectionist and an audiophile, that is just not specific enough information to be able to create a satisfactory AST file.
So I decided to write my own command line tool, which can be found here. In addition to accepting loop points using samples, it supports creation of multichannel streams and allows the disabling of looping, among other things.
- A couple of questoins about the Ultimate Megadrive/Genesis Soundfont... by 20cayers at 9:18 PM EDT on August 17, 2017
- Can you recreate all of the Sonic songs in this soundfont? And if not, can you direct me to a true Sonic 1-3&K soundfont?
- Correct way to convert from foobar-identified lossless format to lossy? by Dark_Ansem at 5:57 AM EDT on August 19, 2017
- So, what is the correct way to convert audio files currently in formats identified by foobar as "lossless" to other lossless and lossy formats?
- Soundfont request: Sonic 1-3&K on the Sega Genesis by 20cayers at 5:24 PM EDT on August 19, 2017
- Since I heard that the Ultimate Genesis Soundfont wasn't that great for recreating Sonic songs, I did a little research to find a true soundfont for the blue blur, and I stumbled upon THIS: http://forums.sonicretro.org/index.php?showtopic=27770. I would like to have a soundfont of the the first 3 Genesis games & Knuckles. Since I can't make soundfonts worth a shit, I want to throw this little request out there for anyone who is willing. I would prefer if you also name the instruments, please and thank you. :D
edited 5:25 PM EDT August 19, 2017
edited 5:25 PM EDT August 19, 2017
edited 5:27 PM EDT August 19, 2017
edited 5:27 PM EDT August 19, 2017
edited 5:28 PM EDT August 19, 2017
edited 5:28 PM EDT August 19, 2017
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