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- ATRAC9 Decoding by furrybob at 9:36 PM EDT on November 4, 2017
- I've been doing stuff with HCA encoding for the past month, and now that VGAudio's HCA encoder is complete, I'm working on finishing an ATRAC9 decoder. I figured I'd keep the HCA thread a bit cleaner and start an ATRAC9 one.
The decoder is complete and been pretty thoroughly tested. The source will be released after I've done some final cleanup on it. When the source code is first published, the ATRAC9 decoder will be part of VGAudio
A build of the VGAudio UWP app with ATRAC9 decoding support can be found here. You may need to install the included dependencies if they haven't been already.
For now, I've posted a small amount of documentation for the ATRAC9 format. It can be found in the atrac9-docs branch of VGAudio. Once ATRAC9 support is merged, the documentation will be found in the master branch
edited 9:37 PM EDT November 4, 2017
- LEGO Racer's Music Files by Infomaniac95 at 1:22 AM EDT on November 5, 2017
- I have always liked the music for LEGO Racer's for the N64, but always wanted to have a clean rip of it, and the other rips I have seen online are from that of the pc version, of which it's tracks are only 22khz. Since this game has a modding community, it's possible to hex edit the rom, and get something called the LEGO.JAM file, and then on can use a tool to extract the raw files lurking inside. Inside the .jam archive, I noticed files saying genmid, meaning music files. I searched the whole archive to see if there was more files like it, and sure enough, there was. The first kind of file I saw was a ptr file, which appears to be a midi type file, and has the hex identifier of N64 PtrTablesV2. The second kind of file I found was a .wbk, which seems to be a soundfont file of sorts, and has a hex identifier of N64 WaveTables. So why am I telling you all this? Well, I was wondering if it would be at all possible to have the files in a format that would be usable, assuming it even is possible to work with the files. You can find the files in question here.
Thank you again in advanced!
EDIT:I found out that N64 SoundTool support's this game, but, needless to say, it doesn't quite sound right. The following 2 links have what the track should sound like, and how n64 sound tool ripped it.
First off is the main theme.
Last link is Imperial Grand Prix.
edited 1:23 AM EDT November 5, 2017
edited 1:47 AM EDT November 5, 2017
- Super Mario Galaxy 1 / 2 Soundfont by mariofan12ify at 4:01 AM EST on November 5, 2017
- I was wondering if anyone had made a soundfont for the SMG 1 or 2. I've got all the midi files for the sequenced songs, but I don't have the instrument samples or a soundfont.
- Zone4 .Sod BGM Unknown Format by TheGoldenChild at 3:04 PM EST on November 6, 2017
- Hello, was wondering if anyone knew how to decode these .SoD files? I tried opening them in foobar however they cannot be read. I have never seen this type of file before and have no idea how to go about extracting them.
https://www.mediafire.com/file/zamk1uqvnw5f4s9/BGM01.sod
- Resolved! by PedroSilvaPES14 at 6:55 PM EST on November 6, 2017
- Resolved!
edited 8:51 PM EST November 6, 2017
- Vita Decryption tools by Knurek at 4:22 PM EST on November 9, 2017
- Seems someone just released a tool to decrypt Vita content on PC.
Doesn't look like there's a Windows build available, anyone with boost and curl setup could share one? I have about few dozen 3.61+ games that have been waiting for just that to happen.
- What format is this? by Chibisteven at 5:04 AM EST on November 12, 2017
- Cannot get this to play outside of the game itself.
The Grinch PC
- SND to WAV by Mr.Sanic at 9:33 AM EST on November 15, 2017
- Hi!
Recently my friend decided to make a game.
I heard the music and loved it,i asked if it was streamed and it said that was sequenced.
Then he gave me acess to his game data folder to get the samples.
But the samples (and other sfx) were in .SND and .ADX.
I tried to search some snd to wav programs but it wasn't sucessful.
Can someone help me?
Heres the folder:
ADX Sound Effects:
http://www.mediafire.com/file/l6u89tdudewwj11/0000-SFXSND.rar
SND Samples:
http://www.mediafire.com/file/at05wgio8ckhpry/000FX_AWP1SND.rar
Oh and i also need ADX to WAV.
edited 9:37 AM EST November 15, 2017
- Animal Crossing City Folk midi/sf2/dls rip?? by Stardust_Mr at 2:33 AM EST on November 17, 2017
- I am pretttty sure that Animal Crossing is sequenced considering it has a very eventful soundtrack. (weather changes, neighbor themes, the town tune frogs.) Is there a bsrar file out there or something?
- Atlus's .TPX files for Trauma Center/Team? by Kazutoes at 6:02 PM EST on November 17, 2017
- Hello! I've been looking through Trauma Center's iso files for the last few days, and I was wondering how I can get open Atlus's tpx files. I've searched everywhere but I can't find a way to get them open. ;/
Please help?
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