Previous Page | Next Page

Doing some research into the Super Mario Run .ogg files! by simonmkwii at 9:24 PM EDT on March 13, 2018
Results so far:

Not looking good, I was hoping the files would be decrypted before being loaded into memory, but unfortunately, they are still encrypted in RAM.

See here.

EDIT: They are decrypted in other parts of RAM!!!

I can extract them one-by-one using a hex editor.

edited 9:35 PM EDT March 13, 2018
Loop Points in Mass Effect 2 audio files by Dark_Ansem at 6:19 AM EDT on March 14, 2018
I have tried for ages to get loop point information off ME2 files. However, extracted OGG audio does not feature it. What am I doing wrong?

edited 3:36 AM EDT March 15, 2018
Help extracting music from OLD PC games by arrlson at 2:18 PM EDT on March 14, 2018
Hi everyone!

I need help with extracting music from these -old- games. I uploaded them so that anybody can examine their contents.

The games come in both installers and files. For 'Halflight', I set compatibility to windows XP for it to be run without too much flicker.

I used the video game toolbox tool to search for music in -what I think- the relevant files, but the program didn't extract anything. Namely, those files are: HL_MUSIC.DAT (from 'halflight'), opening.gwm, song1.gwm, song2.gwm (from 'adagio').

I would appreciate if someone can help in extracting the music from these games, preferably not through audio capture. Thank you.
[PSP] Dragon Ball Z TagTeam unknown audio format by Zetro at 10:12 AM EDT on March 15, 2018
Regards :)

As the tittle says, im trying to modify the audios of Tenkaichi TagTeam and these audios files are really strange.

The audio does not have any header, for example Wave RIFF fmt that is used in almost every games in psp

I think that the audios is .at3 or maybe .aa3 (i dont know the difference) because all audios on psp are "atrac3"

I know that is an audio file because i put all in zero and the main menu music disappears

Im really tired, i tried all types of tools and bms scripts but nothing works
I use vgmstream and it works with audios that have the "Wave RIFF fmt" header, but the audios without header are not readed

My question is: Is Possible add the header to these audios files? probbably they are compressed (as the 90% of game is all compressed)


Here is the audio: Link

Any help is thanked :)
CRI HCA Looping by mistersiraj11 at 9:18 AM EDT on March 16, 2018
Vgmstream, for some reason, can't loop HCA properly or loops quickly but when I use CRI Atom Player, it loops fine. Will this get fixed in the future? I truly appreciate it if you can help me. Thanks!
Just Dance Switch Audio by planedec50 at 5:25 PM EDT on March 17, 2018
I found some more audio files from Just Dance 2017 . The formats I see are Nx Nx and Nx PCM. If you could help convert these that would help greatly!

Samples
Diddy Kong Racing DS NCSF Rip (Test) by 1425720626 at 3:53 AM EDT on March 18, 2018
It seems there's no one ripped DKRDS music so far, so I managed to rip it in NCSF format for a test.
Link: Diddy Kong Racing DS (2007-02-05) (Rare) (Nintendo).7z

edited 3:54 AM EDT March 18, 2018
Rival Turf by dj4uk6cjm at 8:45 PM EDT on March 23, 2018
Why doesn't VGMTrans work with Jaleco games, specifically Rival Turf for the SNES? I recently came across and played this lovely gem this month and now I'm really interested in the soundtrack, possibly even remaking it! Anyone have some ideas for ripping the midi sequences and soundfonts from it? I tried using the spc rips from snesmusic.org but they didn't open in VGMTrans.
Sonic 2 HD Music Rip by 1425720626 at 1:04 AM EDT on March 24, 2018
I saw a thread about someone unable to extract music from sonicorca.dat in Sonic 2 HD Demo 2.0, now I managed to extract them by using MultiExtractor.
Here's the link: Sonic the Hedgehog 2 HD Demo 2.0 (2017-09-30) (Team S2HD).rar

edited 1:20 AM EDT March 24, 2018
Riding Spirits streams by YukariZX at 7:54 AM EDT on March 24, 2018
I think the music is in RSVOLM2.DAT. I'm trying to use MFAudio but it's so difficult, I don't even know if it can be done :< Can someone help me? I can supply the file if needed, it's 430MB.

The way the static sounds in MFAudio makes me think it's music, I feel like I almost even know what song it is based on the screeching :'D

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source