Previous Page | Next Page

DKR's problems - Anyone else getting this? by Will at 5:19 AM EDT on June 12, 2005
Seems sometimes when I'm playing huge playlists with a slew of different formats, the tempo and pitch on my dkr usfs is like all fast/high and stays that way until I clear the playlist.

I'm assuming this has something to do with how they're also missing certain effects and stuff...?
64th Note in the registry by FSociety at 2:56 AM EDT on June 13, 2005
Each new version of 64th Note adds a new entry to the registry. I currently have eight instances of it on my system (all of the releases, apart from V0.04). Would there be a way of changing how new releases of 64th Note acts with the registry. For example, overwriting the previous version, rather than creating a new entry?

Also, would it be safe to remove all previous versions of 64th Note from the registry, only keeping the most recent one?

Thanks for your time.

FSociety.
Too long to put in the title by hcs at 9:26 PM EDT on June 15, 2005
A man came up to me on the street and told me he hadn't had a forum in three days.
Well, I knew what he meant, but just to be funny, I wrote this monstrosity.

I was also thinking of putting lines from that Xenogears song "Small Two of Pieces" in, as they sound really cool in isolation (though they're pretty lame lyrics altogether (not that the song isn't awesome, it's just better to listen to it in Japanese so I can't understand it)). "Broken mirror, a million shades of light" is cool, ya dig?
help please by billybob884 at 8:34 AM EDT on June 19, 2005
Hi, i was wondering of there was an instruction file or something out there on how to use the plug in, because I simply can't get it to work. I installed the latest version of winamp, then downloaded the 64th note plugin and installed it, but when i open any miniusf files in winamp nothing happens. winamp opens and it displays the song and the correct length in the playlist, but nothing happens when i press play.
Blast Corps hidden tune by Vincent at 5:18 PM EDT on June 22, 2005
Hi there ! Does anybody have an idea about what the "unknown" Blast Corps track was originally designed for ? I really wonder.

Besides, the short version of "Magma Peak (complete)" is pointless, since all the levels featuring the Magma Peak music are Bonus levels, and the short "complete" tunes are only heard when you leave an already complete main level by entering the BC truck.

Those two tracks were never put in the game. That's a bit strange !
Hall of Lost Files Update by hcs at 11:19 PM EDT on June 23, 2005
Someone just sent me the latest version of the foobar winamp input plugin that I know of, 0.0.5, with all the documentation.

The Hall of Lost Files concept works!

If you have anything that you think might qualify by all means let me know.
Quick 64th Note question by AndrewB at 12:23 AM EDT on June 27, 2005
Is there any reason why it can't do upsampling? For example, ZSNES (SNES emulator) can "upsample" its sound quality to 44100hz or even 48000hz with noticible improvements. Basically, this makes a difference because any time a high note is hit, the frequency goes up so the change is noticible. But 64th note caps the frequency at whatever the native sound mode of the game is (for example, 16000hz for Banjo Kazooie, 24000hz for Mario Golf 64, 32000hz for Zelda 64).

If somehow 64th Note could upsample the N64 music the way ZSNES does for Super NES games, that would be sweet.
Rubenking's Rule by hcs at 5:27 AM EDT on July 1, 2005
Writing the first 90 percent of a computer program takes 90 percent of the time. The remaining 10 percent also takes 90 percent of the time, and the final touches also take 90 percent of the time.
- Neil J. Rubenking
PJ64 USF by Gent at 7:01 AM EDT on July 6, 2005
On enabling Create Sparse ROM, running the Rom and Ending emulation PJ64 USF crashes with of course no sparse.bin being created.

I have found however by putting the Project64.exe on Windows98 / Windows Me Compatibility it will then create the sparse.bin correctly but with a loss hit of 60 fps down to around 24 - 30 fps when the rom is active. Just thought you would like to know.

I am on Windows Xp SP2
please tell me the name of that sound by deadhead272003 at 5:44 PM EDT on July 7, 2005
I am currently playing "Zelda Ocarina of Time" and I am trying to find out the name of this particular sound - the "timer" sound. It in most of the temples and it happens when you step or hit a switch and you have to get across something or thru a door to the other side or something situation like that - It has a "farty" sound to it and its get faster and faster until the time runs out.

If anybody knows the name of that sound and/or where I can get it I would be very grateful - thanks

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source