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by TheUltimateKoopa at 4:17 PM EDT on June 21, 2012
BTW, I was wrong about the Master Hand Battle thingy.... well half right.

What happens is, you know how track 4 starts of as a guitar, and then changes to some kind of 'organ' sound? Well, when it loops, the instrumentation remains as an organ, and doesn't change to a guitar. So, if you want a perfect version, what you should do is, if possible, redo track 4 of Master Battle, but have them all as that same organ sound.

There's pretty much the same thing with Sector Z. The first time, you hear some kind of trumpet instrument playing the main melody, but halfway is switches to more of a horn/trombone sound... but never goes back to the trumpet sound.
by Dutchie at 4:45 PM EDT on June 21, 2012
http://www.mediafire.com/?iw67cslo4lzg00v
by TheUltimateKoopa at 6:56 PM EDT on June 21, 2012
I'm assuming the reason for the instrument not changing back is that the program change is before the loop start, so when it loops there's nothing telling it to change back to the 'guitar' sound or something.
by TheUltimateKoopa at 7:34 PM EDT on June 21, 2012
Are there some menu parts missing? Because there's no Part 3 for Channel 7, or Part 4 for Channel 4.

Also, I don't get exactly how they fit together... do the parts just fit one after the other, for each channel, e.g. would Channel 4 Part 2 be immediately after Channel 4 Part 1, i.e.
C4P1|C4P2 etc?
So, would it go something like this:
C1P1|C1P2
C2P1|C2P2|C2P3
C3P1|C3P2
C4P1|C4P2|C4P3|C4P4|C4P5

Etc?
by Dutchie at 8:54 AM EDT on June 22, 2012
the lack of patterns in channel 5 might be cause the very last pattern is supposed too be part of cannel 7 part 5

i just split everything that i found in the sequence, i even splitted some notes from each other while they are meant to be in the same pattern, in the same channel

i have no idea how the menu theme works
by TheUltimateKoopa at 2:21 PM EDT on June 22, 2012
So, you know how you have C7P1, C7P2, C7P4? You don't know where C7P3 is? Or where C4P4 is?
by Dutchie at 3:47 PM EDT on June 22, 2012
''i just split everything that i found in the sequence''

no notes = no pattern = no wave file

edited 3:48 PM EDT June 22, 2012
by TheUltimateKoopa at 11:13 AM EDT on June 23, 2012
OK, so I arranged it so that each channel has the parts directly after each other on the same track in order.
But do all the Part 1s of each channel start at the same time, or is there a channel that doesn't play until a few seconds?

This is how I did it originally:
C1P1|
C2P1|
C3P1|C3P2
C4P1|C4P2|C4P3|----|C4P5
----|C5P2
C6P1
C7P1|C7P2|----|C7P4|C7P5

EDIT: After listening to the original music, it seems each part should have a length of 8 bars. The tempo is 75 bpm, which means the length of each part should be precisely 12.48 seconds (75 beats per minute = 3.12 seconds per measure)

EDIT 500: No, that doesn't work. The first few channels' parts seemed to work at 12.48 seconds, but Channel 4's Part 1 has about 33 seconds between each time it plays.... and then Channel 4 Part 2 seems to not play after Channel 4 Part 1, but over the top.

Firstly, there's the 12.48 seconds, where you've got them at 22.41 seconds, you you've got 10 seconds of unnecessary silence at the end of each part, which is confusing. Is there a way of extracting the entire of each channel as one WAV instead of in parts, and for the exact length that each one loops? In otherwords, a single WAV for Channel 1, with the exact length of 12.48 seconds, etc?

So all I can think of is that each part is a different length, and does not always a have a length of 22.41 seconds?

DAMN YOU HIROKAZU ANDO!

edited 11:32 AM EDT June 23, 2012

edited 11:40 AM EDT June 23, 2012

edited 11:42 AM EDT June 23, 2012
by Mouser X at 1:26 PM EDT on June 23, 2012
Are you listening to the USFs (and therefore using 64th Note), or are you listening to it on original hardware? 64th Note is based on version 1.4, 1.5 or 1.6 of Project 64 (it's one of those versions, I'm just not sure which), and it's already been proven that those versions have emulation errors. From what I've heard, v1.7 is noticeably more accurate. I mention this, because it's entirely possible that a number of the things you're experiencing are actually an emulator issue, and are not present in the actual game. This is one of the reasons (I'm pretty sure the biggest one) why ugetab stopped ripping USFs (he died after he stopped ripping them).

Anyway, my suggestion is to listen to the songs on original hardware where possible, as it could be an emulator issue, instead of a song issue. I know I'm not terribly helpful there, but hopefully you do find it useful. Mouser X over and out.
by Dutchie at 2:40 PM EDT on June 23, 2012
i know you dont like doing it, but use your goddamn brains, do thinking yourself, maybe than you understand waths going on



''i just split everything that i found in the sequence'

''pattern is supposed too be part of cannel 7 part 5''

see the wave files as a multi track

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