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- by Tanookirby at 5:50 PM EST on January 11, 2006
- Your link is broken, Josh.
- by Josh W at 6:20 PM EST on January 11, 2006
- Yes, but now its gone.
If you want it, go back to the main download page and get it there.
- by marioman at 6:23 PM EST on January 11, 2006
- Yeehaw! Thanks Josh. I was just wondering what would become of that.
- by Tiberious at 2:36 AM EST on January 13, 2006
- Love the start you've got for Pok?mon Puzzle League and can't wait to get some more tracks in. 10? stages (don't have Tracey's panic theme for some reason) is ALOT less than what there is in this game (I was hoping to have the first Spa Service/Line Clear theme in here). Hell, I'd even be willing to tag/time this set to get it out there faster.
- by Josh W at 2:52 AM EST on January 13, 2006
- hmmm, io thaught this would happen.
When i was ripping the set, i'd usually run it 'til it crashed. It ripped up until about 0x40 until it stopped but everything after 0x12 was silent with nothing playing.
So indeed i will investigate into this.
- by marioman at 12:12 PM EST on January 13, 2006
- >> until it stopped but everything after 0x12 was silent with nothing playing.
Sounds like something similar to the Animal Forest problem. Maybe you could try to get a savestate at a different point if the game.
Then again, I could be wrong....
- by Josh W at 8:13 AM EST on January 14, 2006
- Righto, i've done most of the Dynamic tracks that are in Banjo Tooie.
When i say most, there are only a handful left lurking around.
Get it here
- by Josh W at 2:03 AM EST on February 1, 2006
- Ok, for some strange reason the rest of Pok?mon Puzzle League is deciding to work now.
I dunno why it didnt work before when i ripped it, perhaps an inconsitancy in the batchripper caused something to screw up at track 0x12...or perhaps it did work and the rest didnt want to be in the same set as the first 0x12. I should of checked that before deleting the other rams and roms. I guess it serves me right for not testing them fully, and for running the batch ripper with the No Sound plugin so i couldnt hear it.
Well i got a good night of ripping ahead of me...48 songs if i remember correctly.
- by Tanookirby at 5:04 AM EST on February 1, 2006
- I can't seem to play your dynamic Banjo-Tooie files. Even when I put the USFLIB in the same folder, it doesn't work.
Correction, they do work, but on some of the files you did not put in the right instruments. In the track for the lava side of hailfire peaks, you left in some instruments that do not belong in that section of music.
edited 10:15 AM EST February 1, 2006
- by Josh W at 6:12 AM EST on February 1, 2006
- eh, not put in the right instruments...
...
hmm...
...
...
i do not see how that is possible. I took the values directly from the game verbatim and put them into the ripper...
For example hailfire peaks values:
A0=00000041 A1=00000FFF
A0=00000041 A1=0ff90000
A0=00000041 A1=0002fe40
A0=00000041 A1=fd920000
However, i think i rememeber on this track when i played it with no instruments at all it still had a bit of music in it about 50 seconds into it which i assume is in all of the hailfire peak sets. However this cannot be removed...if thats what it is.
But as i said before, i got the instrument values direct from the game so i cant see them being wrong, so any wrongness is most likely unremovable.
Oh, and these require the original miniusfs to be in the same directory for them to work.
edited 11:40 AM EST February 1, 2006
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