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Sonic heroes Instrument Sources by Stardust_Mr at 10:22 PM EDT on March 14, 2020
Does anyone know what kind of synthesizers were used in the soundtrack for Sonic Heroes. I know that some of these sound like the triton but I really cannot tell for sure.. Any guesses?
Technictix and Technic Beat (PS2) Music ripping by JacintaB19 at 3:52 AM EDT on March 15, 2020
I'm trying to rip the music from both Technictix and Technic Beat. I used PSound, and that only gave me the instument samples and sounds.

Is there anything that can help me to get the music from these two Playstation 2 games.

edited 3:54 AM EDT March 15, 2020
Weird .wav audio from the files of Just Dance Wii (Japan) by yunyl at 8:44 AM EDT on March 19, 2020
hey yall, i found a .wav file inside jdwii files.
i sent it to many audio dumping forums (including hcs64 discord) and no one could play it or get something from it
it's called "song1.wav" and no one knows whats inside.

the file: https://mega.nz/#!KFxwnQJL!kjl4SEN54XNeV9up9mgnBMQ2UHhSrw-Pu_PCsEW5au8
Test.exe| convert entire directory of files to wav. by Jack Krowell at 2:10 AM EDT on March 22, 2020
I have a bunch of (and I literally mean a mass ton of) .adpcm files I'm wanting to convert to wav.

How do I convert them all at once using test.exe, you know all as separate .wav files for every corresponding .adpcm file?
WiiU, fatal frame 5 by z22901206 at 2:20 AM EDT on March 22, 2020
https://mega.nz/#!2Ch1RB4K!uayogzuF9zGnkdeJiGpxhWRgvI70B8_oHLkYxfXE1MU
This vcpk is in sound folder.
klonoa 2 files loop? by porocopi16 at 1:32 PM EDT on March 26, 2020
so i downloaded the joshw site's rip for the klonoa 2 files, which were all the wrong sample rate (set to 48k when they should be 44k, simply hex editing does it) and they don't loop.

i haven't played the game either so i have no idea how to loop them.

only loops of some of this music i'm aware of otherwise were some bfstms from the smash music archive but those sound really compressed and i'd prefer it be the ones from the site as they're in much clearer quality (again, once you fix the sample rate)
Star Wars Episode III audio files .hwx and .hvg by Puterboy1 at 2:07 PM EDT on March 26, 2020
HWX: https://www.mediafire.com/file/gxct2wyzwt3gtyr/drd_r2d2_headturn_02.hwx/file

HVG: https://www.mediafire.com/file/aahwzgnjbwafpkg/drd_r2d2_headturn_02.hvg/file

HVG comes from the PS2, while HWX comes from the Xbox port. I would like to make these playable as a favor for a friend.

edited 2:08 PM EDT March 26, 2020
Ripping music from Fever 4: Sankyo Pachinko Simulation (PS1) by JacintaB19 at 7:22 AM EDT on March 28, 2020
Has anyone ripped the music from Fever 4: Sankyo Pachinko Simulation on Playstation yet? I used PSound, and it only gave me sound effects. Any help on getting the music?

Here is the rom link:
[url=http://https://drive.google.com/open?id=1EfyJ4Nd49B1cpMshAsOX6g9ygRaphJBb]

edited 7:26 AM EDT March 28, 2020
Oh Deer! PSVita .wav files by ohdeer at 4:02 PM EDT on March 30, 2020
Hi, I'm trying to rip the .wav files from the PSVita game, Oh Deer!

The .wav files in the game are encrypted with the PSSE header. This is similar to what ChillyBilly experienced with a few other Vita games:

https://www.hcs64.com/mboard/forum.php?showthread=8687&showpage=212#post_58387
https://www.hcs64.com/mboard/forum.php?showthread=26929&showpage=364#post_58454

Can someone help in decrypting these .wav files? Maybe Knurek can help?

edited 4:04 PM EDT March 30, 2020
CookieRun OvenBreak MIDI Files Discovery by kookeerawn at 10:51 PM EDT on April 3, 2020
I just discovered something...
The MIDI files inside CookieRun OvenBreak are actually FSB files in disguise!

Here's proof:
I used FSBExt with the Land 1 map MIDI file, and each file starts with the number 7.
Maybe it's a password?

Here is a link containing all the FSB files

edited 10:53 PM EDT April 3, 2020

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