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- M&M's Adventure| BRSAR and BRSTM by Jack Krowell at 5:50 PM EDT on April 8, 2020
- I'm using a software called BrawlBox to extract/convert (or in corresponding terms, export) these supposed .brstm files to .wav, which are stored in the BRSAR file for the M&M's Adventure game for Wii.
I'm just having a real big struggle trying to reach this goal of mine. Could any of you be assistance please?
I'll be uploading screenshots of the details I have. (somehow perhaps)
- Trolls (Flair) Music Rip by ArtemisZakhary at 10:22 AM EDT on April 10, 2020
- Hello everyone.
Has anyone tried ripping music from PC version of Trolls (1992 by Flair & Capstone)?
I searched for some time and found only Amiga and Commodore64 rips. C64 is close to PC version, but has only 3 tracks, so it is not what I am looking for.
- Bonk PS2 by Newbie2000 at 2:22 PM EDT on April 13, 2020
- I had a question about some tracks not looping properly in a txth I made, but I fixed it after some web searching, by inverting the value in the loop_flag section.
# Hudson Selection Vol. 3 - PC Genjin (PS2)
codec = PCM16LE
interleave = 0x200
# this .txth is meant to be loaded directly
header_file = BANK_SYS.CFG
body_file = BANK_SYS.PFP
channels = 2
# subsong headers at 0x9F0, entry size 0x18, total 19 * 0x18 = 0x1C8
subsong_count = 19
subsong_offset = 0x18
base_offset = 0x9F0
sample_rate = 48000
start_offset = @0x00
data_size = @0x04
num_samples = data_size
loop_flag = 1 - @0x0B$1 # invert the value
loop_start_sample = @0x10 * 48
loop_end_sample = data_size
edited 6:02 PM EDT April 13, 2020
- Issue with Racing Gears Advance rip by Basillica at 7:32 PM EDT on April 14, 2020
- For some reason, the current GSF set for Racing Gears advance is sped-up from how it is in-game.
GSF: https://drive.google.com/open?id=1X_gSYIvss1t-y6PJ7NUzAVm4acUtDy8N
Recorded with mGBA: https://drive.google.com/open?id=1Z-hcHP_7ZjWoa_ZNkHrRsG_gbIiPCA32
Also, here's a link to someone else's YouTube upload recorded with a Gameboy Player: https://www.youtube.com/watch?v=uCKEuqRmLKo
- Help with Dissecting Tape It Up! Data by kookeerawn at 9:18 PM EDT on April 14, 2020
- I'm trying to dissect Tape It Up's data.
Can you help me on extracting this file?
Here's the file
edited 9:19 PM EDT April 14, 2020
- reimporting into .NUB files? by Mario123311 at 5:17 PM EDT on April 19, 2020
- I thought modding Mr. Driller W would be easier than Drill Land, But while I can find files to extract from .NUB archives, I have no idea how you are supposed to convert them back and whatnot. I'm really hoping somebody can figure out what's up with Bandai Namco's format because I'm just about on the verge of giving up. For those wondering why I am trying to replace and reimport my own modified sounds, It has to do with a character hack I'm making.
- DOS Music? by MoldyPond at 1:22 PM EDT on April 21, 2020
- Might be a silly question but is there a repository for DOS music files and/or a music player/plugin for Foobar that can play them? I've tried looking around and can't find anything other than line-in/stereo mix recording. AFAIK it's all MIDI files at best anyways but I'd like to be proven wrong. :)
Any help with this would be greatly appreciated, thanks! :D
- How to rip .BIN sound files? by Mikurotoro92 at 12:52 AM EDT on April 22, 2020
- I finally figured out how to rip .BRSAR files but now I need to know if there is a program that lets you rip from .BIN files
Can this be done?
Thanks in advance!
edited 1:01 AM EDT April 22, 2020
- Left 4 Dead "2"| Xbox 360 music rip. by Jack Krowell at 3:38 PM EDT on April 23, 2020
- Could any of you kind folk please provide me with a rip/7z file download for the music files of "Left 4 Dead 2" for the Xbox 360.
I'm mostly interested in the "rabies" sound cue music files. And if you're able to, could you also please provide me with a rip of the music files from Left 4 dead 2's respectable DLCs:
-Cold Stream
-The Passing
-The Sacrifice
-The Last Stand
- How to extract file names with USM files? by ExiMaster at 9:15 PM EDT on April 23, 2020
- Hello, I have VGMToolbox r1040. The Stream Tools > Video Demux > USM option works great for these USM files I have. However, I was wondering if there's a newer build of VGMTools or some other option to automatically rename the Demuxed files with their meaningful names.
If you want to see what I am talking about, here is a sample file I will reference in this post: USM File Sample
If you open that file with Notepad, you see the usual file header as CRID, if you keep scrolling to the right, you will see the embedded file names / metadata. In this file, they are called story_210200501.usm story_210200501.avi bgm_210200501.wav se_210200501.wav vo_210200501.wav.
Now what the Demux USM does in VGMToolbox, is it extracts the avi as an mpeg2 and the three audio files as extensionless adx files with the same file name as the original USM / CRID file. If there's a way for VGMToolbox to automatically identify and rename those files to what they should be, that would be great!
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