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- Captain Blood (ÐŸÑ€Ð¸ÐºÐ»ÑŽÑ‡ÐµÐ½Ð¸Ñ ÐšÐ°Ð¿Ð¸Ñ‚Ð°Ð½Ð° Блада): .ssb bank format ripping by Corak at 1:23 PM EDT on July 5, 2021
- Hi! Please help to rip music/sounds from game - Captain Blood (ÐŸÑ€Ð¸ÐºÐ»ÑŽÑ‡ÐµÐ½Ð¸Ñ ÐšÐ°Ð¿Ð¸Ñ‚Ð°Ð½Ð° Блада).
The format of game files - .ssb bank.
File Header: "SBF 1.2"
Ssb files
Full Game pack
edited 1:25 PM EDT July 5, 2021
- Cookie Run OvenBreak MIDI Stream Cipher Possibly Changed by kookeerawn at 12:41 AM EDT on July 6, 2021
- The MIDI files in Cookie Run OvenBreak used the SALSA20 stream cipher since the soft launch in 2016.
As of the Season 6 update, the MIDIs are now using a different type of stream cipher, making SimonTime's gbsalsa tool useless.
edited 12:41 AM EDT July 6, 2021
edited 12:42 AM EDT July 6, 2021
- metroid zero mission soundfont? by guy who stumbled onto this site at 7:55 PM EDT on July 14, 2021
- I've been looking for the metroid zero mission soundfont but I can't find it anywhere.
is there anywhere I can download it? or is there a way I can make it myself?
thanks!
- Getting the textures, text files, and other stuff from Rhythm Heaven Megamix's .ZLIB files by jb2021 at 8:21 PM EDT on July 18, 2021
- I've unpacked the European version of Megamix (JP, KOR and US versions will also be added later), but how can I get the textures, text messages, in-game fonts, etc. out of it's compressed .ZLIB files?
Are there any tools that can help?
edited 2:18 PM EDT July 19, 2021
- Xenosaga Episode I PS2 request by efhcs64gamer at 8:02 AM EDT on July 19, 2021
- I'm missing the songs from Xenosaga Episode I PS2. Is that possible to rip the songs from this game?
- The House of the Dead - Sega Saturn - .tad audio files by egregiousguy at 5:37 PM EDT on July 20, 2021
- Hi everyone, was wondering if anyone was familiar with Sega Saturn audio formats and can help me out with this one. This comes from The House of the Dead and it appears that the music tracks are stored in the cdimage.elf file (which I extracted using the TOC and hashed filenames). The game also has CD audio tracks but they aren't used during game play and only used in music test mode. Anyhow, it appears to be a type of PCM audio (or ADPCM) at 22050Hz but that's as far as I've got. Header is [TPCMTADH] and sound data starts after [BODY][DATALEN]. Attached is a sample file. Thanks in advance!
Link
- Website doesn't work from desktop? by Dark_Ansem at 2:08 PM EDT on July 22, 2021
- I'm writing this from my mobile sorry.
From my desktop, the website has suddenly become completely unusable. I can't login, I can't go to other pages when looking for bgm Download, and I can't even login in the forum. Could anyone help?
- Help ripping SNES game by The789Guy at 6:46 PM EDT on July 24, 2021
- I'm attempting to rip Frank Thomas Big Hurt Baseball for SNES into the SPC format. The main issue is that this game has many voice samples and music tracks, and the game lacks a sound test. Does anyone know any codes to modify the music to play at the opening demo or the main menu?
- rip sound files from UE4 game that uses wwise by dprods at 11:33 PM EDT on July 24, 2021
- So I'm trying to extract sound files from Naruto to Boruto Shinobi Striker which runs off UE4.17. I tried to use UE Viewer (from gildor) but that showed all the sound files as 1KB and when I tried to extract them it said "0 of 0 extracted in 0s"
I did a bit more digging and this game uses some wwise format thing (not completely sure I was just told to rip wwise sounds from ue4). So now I've got all the game files and that's it. Anyone know where to go from here? Thx.
- Frogger PC .bin File by jeangene91 at 6:24 PM EDT on August 1, 2021
- Trying to get into the PC Frogger's .bin file, but VGMToolbox won't open it.
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