Previous Page | Next Page

NBA Jam On Fire (PS3) .mpf not parsing by razzledazzle at 5:55 PM EDT on June 26, 2022
I'm back with another NBA game!

This one is NBA Jam On Fire for the PS3 (2011). This game has .mus files and a main .mpf file in the /audio/music/pathfinder/ folder, but dragging the .mpf file into foobar2000 doesn't parse the file.

I did some searching on the forum and it looks like this .mus+.mpf format might be a bit different than previous ones.

Here's a link to the entire /audio/music/pathfinder/ folder: https://www27.zippyshare.com/v/feyDV54P/file.html

Thanks for those looking into it!

edited 5:59 PM EDT June 26, 2022
Madden NFL 15 Audio by Alkaholik_929 at 9:16 PM EDT on June 27, 2022
Greetings,
I want to get audio from NFL 15 but I have no idea what is this audio format is from. AFAIK this should be the same format used in NCAA Football 13 ripped here. This is from the PS3 version but since it's a EA game it should be the format for all versions.

Sample file: https://drive.google.com/file/d/1FVfJVi06uXP1fah7rUi67jBtjxgp8D-4/view?usp=sharing.
Sonic Origins .txtp files not working by jb2021 at 7:04 PM EDT on June 29, 2022
When I play the .txtp music files of Sonic Origins, the music does not sound right, as all that the player gets is a hard stuttering noise as an issue in the files.

Any help to fix this issue?
EA NBA LIVE 19 [PS4] [SBS/SBR] by Alkaholik_929 at 10:43 PM EDT on July 2, 2022
Hello,
someone knows a way to play the SBS/SBR combination in this game? For some reason vgmstream doesn't play them. I think this game use EA Layer 3 since NBA Live 18 on PS4 use it. Any help would be great.


https://drive.google.com/drive/folders/1R3ijUIzkFnqutnvnLMoCRoia77JN9JA6
How do you Rip ZAP files? by KirbTails69 at 11:37 AM EDT on July 11, 2022
In Thrillville Off The Rails I was wondering how do you decode ZAP files cause 2 files are missing in The Wii Version.
JackTheRipper did indeed rip those but idk how to...
SFA & LoZ4SA Music extraction help by JRDN762 at 3:16 PM EDT on July 15, 2022
I’m having trouble trying to get the Music files from these two games for awhile now. Can anybody tell Me how to do this? I thought I was close with Star Fox Adventures once but I wasn’t.
Spyro Reignited Trilogy curated? by SmartOne at 4:25 AM EDT on July 16, 2022
Has anyone gone through and isolated the music files from the environmental and Spryo-charging variations?

I was going to, but I never did. And if I don't have to, that would be awesome.
Help with TXTP format by RetroFanatic at 10:24 AM EDT on July 19, 2022
Downloaded the Shin Megami Tensei V soundtrack, and what do you know, another oddball sound format.

How can I make vgmstream play it right off the bat? Asking because I can't create files/code for sh*t and I'd rather not have to use the command-line version because of the above reason.
Anthem Frostbite 3 soundfiles by RichardCaq at 9:43 AM EDT on July 26, 2022
Hello ,
i been trying to actively researcher Anthem filesystem to extract sound .

managed to extract the toc / cas bundles but I'm left with Ebx and res and chunk files . so i used frostbite editor to convert all ebx files to xml to get the Chunk ID for desirable assets .

now left with how to dump the sound from chunk ID since it seems the file format for anthem is changed and it's not the same as battle field V

anyone can look this up please ?

https://mega.nz/folder/3gpSADRK#c56uaX1YUDIzp0lI4HFLNA
Is there a way to rip high quality music from GBA non Sappy engine games? by marcoxD95 at 8:35 AM EDT on July 29, 2022
I know there is AGBPlay or GBA Music Ripper for games that use the Sappy sound engine, which is roughly half the games it seems.

But what is with games that do not use Sappy? Are we really stuck with minigsf renders and that is all there is?

I have some games which I would really like to remaster or hear in better quality. Some of them are even mono mixing only and I was wondering if there is a way to extract individual sound rendering channels from non Sappy engine GBA games and then mix them down in true stereo and with generally higher quality.

Is anything like this possible or is there just no way? Why is it that all HQ rippers only support Sappy anyway?

I already tried some things such as using viogsf to rip some individual sound channels like PCM A, B, Noise, Wave, etc but almost all games only output everything in one single channel mixed down to mono. Holy damn... No wonder most GBA music is considered unlistenable. Maybe there are emulators that can properly record individual rendering channels of music? I know some like BGB can but BGB is obviously for Gameboy music and not GBA.

edited 8:36 AM EDT July 29, 2022

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source