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WinAmp is now 5.9etc. :) by SquareTex at 12:36 PM EDT on August 3, 2022
https://www.pcgamer.com/winamp-is-back-from-the-dead/?utm_campaign=socialflow&utm_medium=social&utm_source=facebook.com&fbclid=IwAR08bHnRHJyGGIVS-rvNcaebpBwAZN2N5XgZPt2Jd9FdMIkgwWhW-QyGVIU

I'll be listening to a variety of tracks to see if the plugins are still working correctly.
Is there a way to convert adx files to midi and dls? by Crystal at 8:14 PM EDT on August 9, 2022
Hello, I got a question about converting to adx to midi for remix purposes is there anyway how to since the song I wanna do sounds sequenced.
Mario Kart Tour? by TheUltimateKoopa at 2:37 PM EDT on August 11, 2022
I'm sure this has been asked a million times, but is there a rip of Mario Kart Tour that isn't older than the Wall of Jericho? The only one that seems to exist that's actually available, is from the day the game was released, and hardly has any music in it at all, except for one city course, and I think maybe 6 or 7 retro courses?
help with Sonic 3 angel island revisited by threeblacknoises at 8:53 AM EDT on August 20, 2022
Hay all.
I just found out about this game and wanted to extract the remastered music from it.
I can't run the game as it requires the steam version of the s3k rom that can't be bought do to sonic origins.
The data folder of angel island revisited (AIR for short) has an audioremaster.bin file that's pretty big, so I'm pretty sure this is what I'm looking for.
There should also be a jsn file in said bin with loopstart tags, so renaming the ogg files and using mp3 tag to add said tag shouldn't be to difficult.
Sonic 3 AIR can be freely downloaded from https://sonic3air.org
The preview build from May of this year has the most up-to-date version of the audioremaster.bin file I need help with.
I just need extraction help. Thanks to any who can help, as the remastered music is all I'm interested in, and I already have Origins for ps4 and have already got the platinum trophy.
If a tool exists for extracting bin files, please point me to it, and I'll see what I can do first before asking for more help.
Thanks in advance.


edited 9:25 AM EDT August 20, 2022
Psf ripping help! i looking for Squaresoft74... by sector_clear at 8:58 PM EDT on August 26, 2022
Hello everyone! I love to greet guys who share the same tastes as me!
I go straight to the point...
I love to recreate music from videogames, and the other day I was able to recover the psf of my favorite game Gex 2 Enter the gecko, made by Squaresoft74
I got to have a lot of fun until I decided to do the same with its sequel Gex 3 deep cover gecko. I'll tell the truth, I didn't want to end up asking for things, I even downloaded the Psyq sdk to learn but I think my head doesn't work anymore.
that's why I dare to ask if you could help me with the task... rip gex 3 and create the psf!
Lost Judgment DLC by murabito at 9:52 PM EDT on September 1, 2022
I was curious if anyone had access to rips of the Lost Judgment Kaito Files DLC. I would do it myself but it's likely we'll never see a PC port.
Software that can open and view files for Timesplitters Future Perfect Story Level Maps for Gamecube. by KarmaKrow at 10:24 PM EDT on September 4, 2022
Does anybody here know of any software that can open and view files for in-game level maps, and have them displayed as some kind of 3D model render to toggle around and view?

I'm trying to explore around in some of the in-game story levels of Timesplitters Future Perfect for the Gamecube.

Tamarin Game Files by MoldyPond at 2:48 PM EDT on September 11, 2022
Hello, I've been looking for the eventual upload of the music files from the indie game Tamarin on here for almost two years now but unforuntely they've never shown up. The last two people asking about this were back in 2020 and had mentioned that the filetypes were unidentifiable. I finally purchased and installed the game only to see that every single file in the install folder is just a string of numbers/letters with no filetype or extension of any sort. I myself have no idea how to go about ripping these and am hoping anyone else here could take a look at them. The whole folder size is 4.5GB but I am willingly to upload it for anyone who'd like to take a crack at it.

If it comes down to it I may end up offering a bounty as there are only two songs from the entire game posted on YouTube and almost no one knows this game exists, even though the music was done by David Wise.
Any help with this would be greatly appreciated. Thank you very much!

(Side note: The OST is available on Steam, however you cannot purchase it separately; only as the Deluxe Edition, but I only bought the game itself therefore I'd have to buy the game twice over just for the soundtrack)

edited 2:49 PM EDT September 11, 2022
USF Hacking? by Pandela at 10:07 AM EDT on September 12, 2022
Has anyone ever managed to edit the music sequence/routine inside of a usflib file?
I've read that it is very similar to a psf, and the only psf editor I have found is PSFLab but that sadly has no source available that I can find.
Crash City Mayhem loop issues in vgmstream by Vague Rant at 3:57 AM EDT on September 15, 2022
I've been trying to get the Crash City Mayhem (3DS) OST (.bcstm) to play nice with vgmstream but haven't found anything to get the loops to work correctly.

While some tracks are intended to loop and work fine, some of them have proper track endings built in. However, these tracks still loop back to the beginning right before the track ends, so there's an awkward clip of the start of each track right as each one is ending.

I've tried using both foobar2000 and Droidsound-E, so it's not particular to either player. I thought "Ignore looping" would get me normal track endings, but I still get looped back to an awkward beginning clip. Are the track beginnings actually encoded onto the end of these files or something?

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