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- Highest quality way to extract/render NDS music? by marcoxD95 at 10:53 AM EDT on May 14, 2023
- Was wondering, which is the best and highest quality way to extract or render NDS music?
From what I know there is the default rom 2SF format which is basically just unchanged raw NDS music. Then there is NCSF which seems to be better or make the music render in higher quality similar to something like AGBPlay? Not entirely sure here though. Then there is VGMTrans which seems to dump everything into a midi with soundfont. However there is also something like Nitro Studio which seems to also do the midi thing but I dont know what is the difference to VGMTrans or if it sounds better.
Whats the best way to go?
- How to extract uexp with uasset cues? by marcoxD95 at 9:55 AM EDT on May 15, 2023
- I ripped the Dragon Ball FighterZ Nintendo Switch game and its an Unreal Engine game. I ended up with audio files wrapped into uexp files and I also got a bunch of uasset cue files to all. The text inside dictates its Switch DSP audio but how do I make these uexp files playback via VGMStream or something? I already tried to rename the file ending to .dsp but that didnt work.
A user named bxaimc ripped this game and put it on the archive but its only the launch version with a lot of DLC and Update music missing.
Here is a sample file if anyone needs it: https://www.mediafire.com/file/d7od47nsrhui6jd/FighterZ_Sample.7z/file
edited 9:59 AM EDT May 15, 2023
edited 1:41 PM EDT May 15, 2023
- Broken tracks in Wario Land 4's GSF rip? by JomSpoons at 11:06 AM EDT on May 16, 2023
- I've been looking for a GSF version of the Wario Land 4 soundtrack as I prefer how the compressed samples sound to the "remastered" versions often found on YouTube. There is a GSF rip on vgm.hcs64 as well as Zophar's Domain, however, a few of the tracks in these don't seem to play properly, specifically the tracks Hurry Up!!! and Medamayaki (Voice). Are there any uploads floating around out there that fix these tracks?
edited 11:07 AM EDT May 16, 2023
- EnableAtomDecryption & EnableManaDecryption by y2kjudas at 6:20 PM EDT on June 6, 2023
- Hello, when looking for the decryption key for Obey Me! Nightbringer's audio I saw the following code in CriWareInitializer:
"useDecrypter": 0,
"decrypterConfig": {
"key": "",
"authenticationFile": "",
"enableAtomDecryption": 1,
"enableManaDecryption": 1
Alongside the audio files are files ending in .h that contain a 32 byte string. Am I correct in guessing that these are the decryption keys for each file? And are there any tools for dealing with Atom & Mana decryption? Sorry if I formatted anything incorrectly, this is my first post.
- Need help on extracting music and audio for Disney Star Smash (defunct game) by sooji gooji at 5:52 PM EDT on June 7, 2023
- fyi, i still have all the necessary data, like the apk and the extra data downloaded in Android/data
i've been trying to follow multiple guides on extracting the assets of "Disney Star Smash". the audio files are giving me a hard time though. i am able to extract the hca files, yet decrypting it using the hca decoder seems to output .wav files of distorted mess. upon further looking up, it seems to require a key, but i'm not sure how to look it up in the files though
there's literally no one on the internet who have exported clear rips of the soundtracks (someone on YouTube did uploaded them, but those are recorded from game, which also include the sound effects and the audience encore), while the dialogues are non existing. i've been holding on to these files for so long to avoid it being lost media
any help would be appreciated on how to find its hca keys
- May to June 2023 Updates: by DarkSolidSnake at 6:36 PM EDT on June 10, 2023
- May 2023:
Ripped music from following games:
Scooby-Doo! First Frights (2009-09-22)(Torus)(Warner Bros.)[Wii] - [PCMBE - Bink Audio - DSPADPCM][BNS - BIK - TXTH - HDR+RAW]
Scooby-Doo! First Frights (2009-09-22)(Torus)(Warner Bros.)[NDS] - [PCM8][GENH][!extra.7z includes Mobiclip video files from game]
Kid Adventures - Sky Captain [Stunt Flyer - Hero of the Sky] (2010-05-15)(Torus)(D3 Publisher)[Wii] - [DSPADPCM] [BNS - TXTH - HDR+RAW]
Mega Man X - Command Mission [E3 Version] (2004-05-09)(Value Wave)(Capcom)[PS2] - [PCMLE - CRI ADX] [SS2 - ADX]
Now:
Lego Batman 2 Update
- Street Fighter 6 (PS4 version) - WWise Sound BNKs and BGM ripping help! by J2023 at 10:17 PM EDT on June 14, 2023
- I've got the PS4 .pkg for Street Fighter 6 on one of my USB drives, but as no one's extracted a full gamerip of this yet, I'm attempting to extract the game's .BNKs for sounds, BGM and voices using UE WWise Extractor and Unpacker (which both run using Python scripts) and wwiser. But i'm in a problem, how am I going to find and extract them with the right tools for game file exploration?
Can you help me please, as I have never even extracted Wwise-supported games before!
edited 10:36 PM EDT June 14, 2023
- VAB required!! by NodaToyama at 5:38 AM EDT on June 29, 2023
- Hello! I've been trying to rip the audio files from Persona 2: Eternal Punishment on PS1, but the track I'm trying to work on (Map II) seemingly just doesn't have a VAB.
Is there anything that can be done about this? I need the VAB to create an SF2 for a project being worked on right now.
- Quake Champions PAK extraction by marcoxD95 at 6:55 AM EDT on July 12, 2023
- I wanted to ask if anyone knows how to extract the latest version PAK files of Quake Champions.
Supposedly there is still a BMS script that should work but it asks for a seed value.
"insert the constant number for NrRandom initialization, it depends by the version of the game like 0x412e2206 and 0x631A2028
- please insert the content for the variable SEED2:"
How would someone find this value out and what seed does the latest game version have?
Or perhaps there are other tools that can extract it without such a value?
- Anyone know where to get pikiseq.hed? by LandonAndEmma at 11:04 PM EDT on July 19, 2023
- I just need pikiseq.hed
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