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- Custom Robo GX GSF playback issue by loveemu at 8:29 AM EST on January 28, 2024
- There is a bug in the current set that causes some songs to play much faster than they should.
The game uses the most well-known MusicPlayer2000 engine, but has the ability to change the playback rate by calling the m4aSoundMode function on its own.
The initial state is set by the function at 0x8000548, and the setting is changed by the function at 0x800056C when necessary. I have not disassembled the gsf set created by Caitsith2, but I believe this part must be missing.
The problem is that I don't know which song number playback to fix, but if I program it to be controlled by the minigsf parameter, it would be less painful to change.
Ideally, I should be able to provide corrected results in the near future, but I have been terribly busy recently, so please do not get your hopes up too high.
edited 12:21 AM EST January 29, 2024
- .SB0 and .Bin files by marine025 at 2:39 PM EST on January 28, 2024
- from Raimbow Six vegas and Lost via domus i tried everything, i'm interested in spanish voice lines
- extract OST and voice lines from vietcong 2 by marine025 at 6:55 PM EST on January 28, 2024
- .CBF Files
- Extract audio from kane lynch 1 failed by marine025 at 8:32 PM EST on January 28, 2024
- srt big file, extracted with game extractor which includes all .wav files including soundtrack but they sound bad like too slow or too speed. gog game version i dont know what is hapenning
edited 8:38 PM EST January 28, 2024
edited 8:39 PM EST January 28, 2024
- extracting final fantasy VII sound files. srt wav by marine025 at 4:06 PM EST on January 29, 2024
- i got extracted it with game extractor but after that files are in raw format instead of beign wav files and dont know why
- Decrypting Idolmaster Song for Prism acb files by nanpajanaiyo at 1:25 PM EST on February 2, 2024
- hello, im new to this forum and i wanted to ask here, i tried many programs but i just cant make these audio files playable. i got the file, changed its extension into .acb and put it in foobar2000 to see if it worked. it does seem to detect the audio files inside of it, but of course theyre encrypted.
i have the key, as it is in vgmstream's list of hca keys, but for some reason no software i try works, either they dont see the files or it spits out errors and empty hca files. i managed to do the usm files with no problem but i want to know what's the actual way to decrypt these.
im kinda new to this whole extracting stuff, so please give me a hand.
- Silent Hill 1 minipsf do not play with foo_psf plugin in Foobar? by marcoxD95 at 10:24 AM EST on February 4, 2024
- So far I found no way to playback and convert the Silent Hill 1 minipsf files found in this rip: https://psf.joshw.info/s/Silent%20Hill%20(1999-03-04)(KCE%20Tokyo)(Konami)[PS1].7z
foo_psf does not work with them for some reason and generally I didnt find anything that actually plays them.
Any idea?
- Reza Video Game Sound Samples Restoration Reel by RezaKhadafi2002 at 10:14 PM EST on February 6, 2024
- Welcome Back my name it's called Reza Soundfont been is rip Restored we are clean Game Sample from taken Special's Thanks Nintendo original sounds official maybe but i can see here looks like japan made by manufacturer E-MU Roland Korg Alesis let show you our seems links : Kirby 64 Flute Push https://musical-artifacts.com/artifacts/3173 JD-800 Nylon Guitar https://musical-artifacts.com/artifacts/3107 Mystical Ninja Starring Goemon Cymbal's https://musical-artifacts.com/artifacts/3545 Download website search Courtesy of Musical Artifacts

edited 10:32 PM EST February 6, 2024
- Metal Gear Solid 2 (PS2) SDX Files by sublogic002 at 6:59 AM EST on February 9, 2024
- Hi, I'm trying to get my hands on MGS2's sdx files. I know there is a tool that disassembles MGS2's stage.dat file but I have tons of trouble compiling it. Does anybody know how to properly extract sdx files from the game using a hex editor?
- Decrypting criware audio (Argonavis Kimisute) by nanpajanaiyo at 10:41 AM EST on February 9, 2024
- hello, the songs in this game are apparently encrypted with type 9 adx encryption (as described by foobar2000), however im missing the decryption key. theyre in acb/awb format.
i assume theyre encrypted as it sounds like the actual audio mixed with really loud static
i tried using the method seen here however my criware initializer shows " "useDecrypter": false,", so it doesnt give me a key at all
here is a sample of the audio, i would like to know if someone manages to decrypt it
link
edited 10:42 AM EST February 9, 2024
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