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Astro Bot (PS5) music files? by TimeFireBlue at 7:18 PM EDT on July 15, 2025
Is it possible to get the music files for Astro Bot on PS5? I ask because there's quite a few songs that aren't on the original soundtrack, especially the new songs from the DLC levels.
Request: Paprium decoding soundtracker by ConnorB at 2:14 PM EDT on July 26, 2025
Hello,

The game "Paprium" is now accessible via special Genesis-Megadrive core RetroArch emulation since the work done on the ROM.

To furnish the son game, the MSU-MD driver to add CD quality audio to Sega Genesis games was successfully used while waiting for the real tracklist to be read and because no other solution is currently possible.

In summary the whole graphical part is emulated, however, for orignal music this is not yet the case.

Paprium is a non standard GS/MD ROM.

In the fact the soundtrack is stored in the ROM, but the soundtracker is based on a Micro Controller Unit "STM32" used for the graphical part but also the soundtrack.

The grapicals parts are simulated but not the sound decoding.

The idea is to figure out how to read the sound tracks directly from the ROM.

Perhaps since the extraction of samples with an external reader.

Then allow the same thing from an emulator...

The challenge is important for purists and for the preservation of the heritage of the video game.

Some resources to start with :

The ROM and more :

https://archive.org/download/not_paprium_retroarch

About he soundtracks :

https://www.emu-land.net/forum/index.php/topic,77919.msg1649274.html#msg1649274

https://limewire.com/d/FfkyD#PassCGhjiB
https://limewire.com/d/oDTSF#YEIvLoTchQ
https://limewire.com/d/MLUka#0g0f9cNBHZ

https://www.gamingrebellion.com/2017/04/new-game-old-console-paprium-interview/

https://www.weasyl.com/~tiido/submissions/638995/cool-tune

https://soundcloud.com/tiido/cool-tune

How to work and run the cartridge ? :

https://www.youtube.com/watch?v=fbnP4OiKhko
https://x.com/The_Hpman

For the best, thank you.

edited 2:29 PM EDT July 26, 2025
Any free alternatives to Watto's Game Extractor? by Katsur at 1:25 AM EDT on July 27, 2025
I'm still looking for an ideal game archive preview & extraction software, a free alternative to Watto's Game Extraction software (which requires Java Runtime) with coherent GUI and expansive decryption ways for ease of looking what's inside the game data archive within proprietary formats (and compression algorithms, such as Oodle).

Here's the list of following specific game engines and series, but let's not start with Source Engine:
1. Clickteam/Multimedia Fusion
2. Unreal Engine
3. Frostbite
4. id Tech
5. Unity
6. IW Engine (support up to IW 9.0 is suggested)
7. Serious Engine
8. Game Maker
9. Anvil
10. Rockstar Advanced Game Engine (RAGE)
11. Hedgehog Engine
12. Java
13. Kex Engine
14. EA Graphics Library (EAGL)
15. Refractor
16. LithTech
17. Glacier
18. Crystal Engine
19. Codemasters Ego (initially Neon)
20. Godot
21. Angel Game Engine (AGE)
22. Renderware (Burnout, GTA San Andreas)
23. Blizzard Entertainment custom game engines (Warcraft, StarCraft, Diablo, Overwatch)
24. Driver: San Francisco
25. CryEngine
26. Build Engine
27. ForzaTech
28. Gran Turismo Game Engine
29. MT Framework
30. RE Engine
31. Wwise (PCK, BNDL)
Remember, support for every single versions, branches and generations of each specific game engine is not trivial.

Why am I doing this? It's because someone really wants to improve gamerip soundtrack archives so badly, as I feel. Watto's basic version doesn't allow viewing game files, not even textures (TGA, PNG, VTF, DDS). And, QuickBMS era is nearing its end.

edited 7:55 AM EDT July 27, 2025

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