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.usflib question by CrazyMrFox at 5:16 PM EDT on July 16, 2005
Do the usflib files contain the samples for the song files, like soundbanks and midi files?

And if so, is there a way to rip out the samples from the usflib? Is that too hard or not even possible?

I just found this site about a month ago. I never even knew there was anything going on with this. I've known about spc's for years and I can't believe I didn't know anything about USF for so long. Half the time I spend online is dedicated to music related things, especially video game music.

Thanks to anyone who reads/responds to this.
Neon Genesis Evangelion: USF by hcs at 11:27 AM EDT on July 18, 2005
Neon Genesis Evangelion fully tagged preliminary set is up, another game that I started work on a while ago but never finished, sometimes all it takes is a fresh look at the problem.
I know no one requested it, but it's something that had to be done. I've known about this game since before I knew anything about the anime itself, and I've come to love the music.

So we've got about an hour of N64-average renditions of the tunes, though several are outstandingly listenable (due more to the strength of the composition than the arrangement). I'm disappointed that all of the character themes are absent, and that THANATOS is missing the interesting second half. Generally it sounds alright, just don't listen to it next to the originals. Also, it's quite large for its sample quality, 4.4 MB or 3.7 MB zipped. This must be due to the somewhat large variety of instruments. I kind of wish they'd have used up another few megabytes and kept the vocals, though I guess the flute they use instead is a tolerable substitute.

Crystalline Night Sky is now even more reminiscent of Final Fantasy 7.

The sound engine is mostly custom. I found the song selection function by scrolling through the code looking for something that looked right rather than doing actual analysis, and it worked the first time.

I don't know who was responsible for the music, so I've just credited Shiro Sagisu and the classical composers (Bach and Handel make appearances). The set is in preliminary status primarily because of that (and since I haven't renamed the files). My morning's worth of research while the ripping was proceeding turned up absolutely nothing.

sparse00 is somehow corrupted, it sounds like it was written for a different set of instruments and effects. I may leave it out of the final set, or at least put it last in order. It is identifiable, though.

Enjoy!
REQUESTS by dr worm at 11:56 PM EDT on July 21, 2005
What are all of the title format possibilities in the config menu? The default is "%game% - %title%", but I want something that will cause the title to show track number.
USF lecture series by hcs at 10:43 AM EDT on July 23, 2005
Coming to a browser near you... now!

I've reripped Killer Instinct Gold properly (1b and 20 now work, and probably some others I don't recall, not to mention it's now a little smaller (though it doesn't compress as well)) and I wrote a walkthrough of the procedure.

USF Walkthrough 1

Hopefully it'll be of use to someone.
Conkers Bad fur day OST by Emil007 at 8:46 AM EDT on July 24, 2005
For all who are requesting the OST of Conker, you can download it legally on http://www.rareware.com/
(just look Extras/Downloads/Classic MP3-Files)
i know there are a a few tracks missing, but the best are aviable ;)
Compare Taggs by PdZ at 2:59 PM EDT on July 27, 2005
I start this thread for help.
Iam working on Get Force Gemini with the help of Project 64 1.6, psf point and the Roms.

Iam working hard to tagg some sets.Iam working at Mario Party and Jet Force Gemini.


Mario Party:

RENAME "sparse106.ram.miniram.miniusf" "001. Mario Party - The Story Begins.miniusf"
RENAME "sparse101.ram.miniram.miniusf" "002. Mario Party - Title.miniusf"
RENAME "sparse02.ram.miniram.miniusf" "003. Mario Party - Menu Map.miniusf"
RENAME "sparse05.ram.miniram.miniusf" "004. Mario Party - Options.miniusf"
RENAME "sparse04.ram.miniram.miniusf" "005. Mario Party - Bank.miniusf"
RENAME "sparse06.ram.miniram.miniusf" "006. Mario Party - Shop.miniusf"
RENAME "sparse07.ram.miniram.miniusf" "007. Mario Party - Mini Game Shop.miniusf"
RENAME "sparse2a.ram.miniram.miniusf" "008. Mario Party - Toads Game Explanation.miniusf"
RENAME "sparse03.ram.miniram.miniusf" "009. Mario Party - The Adventure Begins.miniusf"
RENAME "sparse39.ram.miniram.miniusf" "010. Mario Party - Board Map Fanfare.miniusf"
RENAME "sparse3a.ram.miniram.miniusf" "011. Mario Party - Board Map Overview.miniusf"
RENAME "sparse11.ram.miniram.miniusf" "012. Mario Party - Koopas Introduction.miniusf"
RENAME "sparse2b.ram.miniram.miniusf" "013. Mario Party - Toads General Introduction.miniusf"
RENAME "sparse08.ram.miniram.miniusf" "014. Mario Party - Board Map- DK's Jungle Adventure Board Map.miniusf"
RENAME "sparse09.ram.miniram.miniusf" "015. Mario Party - Board Map- Peach's Birthday Cake.miniusf"
RENAME "sparse0a.ram.miniram.miniusf" "016. Mario Party - Board Map- Yoshi's Tropical Island.miniusf"
RENAME "sparse0b.ram.miniram.miniusf" "017. Mario Party - Board Map- Wario's Battle Canyion.miniusf"
RENAME "sparse0c.ram.miniram.miniusf" "018. Mario Party - Board Map- Luigi's Engine Room.miniusf"
RENAME "sparse0d.ram.miniram.miniusf" "019. Mario Party - Board Map- Mario's Rainbow Castle"
RENAME "sparse15.ram.miniram.miniusf" "020. Mario Party - Minigame Description.miniusf"
RENAME "sparse12.ram.miniram.miniusf" "73. Mario Party - Bowser.miniusf"

Get Force Gemini:

RENAME "sparse55.ram.miniram.miniusf" "001. Get Force Gemini - Rareware Logo.miniusf"
RENAME "sparse0b.ram.miniram.miniusf" "002. Get Force Gemini - Title.miniusf"
RENAME "sparse02.ram.miniram.miniusf" "003. Get Force Gemini - Game Selection.miniusf"
RENAME "sparse0e.ram.miniram.miniusf" "004. Get Force Gemini - Character Selection.miniusf"
RENAME "sparse39.ram.miniram.miniusf" "005. Get Force Gemini - Story (Intro).miniusf"
RENAME "sparse3a.ram.miniram.miniusf" "006. Get Force Gemini - Juno's Mission Start.miniusf"
RENAME "sparse07.ram.miniram.miniusf" "007. Get Force Gemini - Juno's Mission Start v2.miniusf"



Iam so far at the moment.If someone have something to add/change, I could have some help.Its not as easy as it seems.I hope this is not spam ^^
Last call for Chopper Attack tags by hcs at 10:06 PM EDT on July 27, 2005
I tagged and timed Chopper Attack a week ago, missing only track titles. If anyone's had any interest in adding the titles or had any problems with the times I haven't heard about it, so I think I'm just going to release the set as is.
Super Mario 64 by unknownfile at 2:16 PM EDT on August 2, 2005
I noticed that while playing through Super Mario 64, there are the following dynamic music spots:

-Dungeons
-Dire Dire Docks
-Big Boo's Haunt

Apon examining the USF rip, it appears that ugetab or whatever fixed up the Dungeon and Dire dire docks tracks, but missed the Big Boo's Haunt songs.

When you go inside the house, some extra notes start playing. Whilst outside, those notes are muted.

I am not sure if anyone has sent anything about this in. I tried modifying a miniusf, but it just crashed on me. A cheat search also failed.

ugetab, if you are reading this, that means get back to work. ;p
Favorite Songs by PdZ at 7:42 PM EDT on August 2, 2005
What are your favorite Songs?

I love these:

Get Force Gemini
- Jet Force Gemini (prel.) - sparse41.ram.miniram (sounds very very weird, but cool)

Blast Corps
- Blast Corps - Mission Description (General),Magma Peak,Moon,Mercury,Mars
- Blast Corps - Simian Acres,Beeton Tracks,Crystal Rift,Diamond Sands
- Blast Corps - Thunderfist,Cromlech Court,Venus,Neptune
- Blast Corps - Carrick Point,Ebony Coast,Oyster Harbor
- Blast Corps - Kipling Plant,Geode Square,Shuttle Clear
- Blast Corps - Tempest City,Beeton Tracks,Shuttle Clear (Intro)
- Blast Corps - Skerries
- Blast Corps - Easy Level Complete,Moon (Complete)

Diddy Kong Racing
- Diddy Kong Racing - Ancient Lake
- Diddy Kong Racing - Hot Top Volcano
- Diddy Kong Racing - Spacedust Alley,Star City
- Diddy Kong Racing - WizPig Race

F-Zero X
- F-Zero X Drivin' Through on Max

Golden Eye
- Facility (really sounds like a secret Bond Mission)
- Runway
- Surface 1 (very cool Echoeffect)
- Frigate (my absolute favorite of the game)
- Cradle (also veryyy cool)

Mario Kart 64
- Mario Kart 64 - 02 - Setup and Kart Select (I dont know why, but i like it)
- Mario Kart 64 - 03 - 3 Raceways, Wario Stadium
- Mario Kart 64 - 21 - Toad's Turnpike

Mario Party
- Mario Party - Dodging Danger
- Mario Party - The Room Underground
- Let's Go Lightly

Perfect Dark

ALMOST ALL SONGS!
Its my Favourite Game EVER!NO BETTER GAME THERE!
But my absolute favourote songs are:
- Training Room
- Simulator Menu
- Alien Conflict (yeaaaah)
- Defection
- Extraction X
- Villa Hostage One
- Deep Sea (one of the ultimate best songs ever heard, I love u Grant Kirkhope)
- Credits

Rayman 2 - The Great Escape
- Rayman 2 - Level 17 - The End - (P3) Credits
- Rayman 2 - Level 17 - (P8) Big Boss Fight Part 1
- Rayman 2 - Level 17 - (P7) Rocket Fly Part 3
- Rayman 2 - Level 12 - (P2) Riding A Chair
- Rayman 2 - Level 12 - (P3) Next Part Of Riding
- Rayman 2 - Level 11 - (P2) Second War Ship Attack
- Rayman 2 - Level 11 - (P3) After Rayman Reached The Circle Stairs
- Rayman 2 - Level 6 - (P2) Second Ride On The Shell
- Rayman 2 - Level 5 - (P5) At The Slide
- Rayman 2 - Level 5 - (P6) Later On The Slide
- Rayman 2 - Level 5 - (P1) Robotfight
- Rayman 2 - Level 3 - (P1) Beginning
- Rayman 2 - Level 3 - (P2) The Respawn After The Death

Space Station Silicon Valley
- Space Station Silicon Valley - 23 - Punch-Up Pyramid

Starfox 64 or Starwing in Germany
- Map
- Warp (love it)
- Versus

Super Mario 64
- Super Mario 64 - Dire, Dire Docks (underwater cave)
- Super Mario 64 - Cave Dungeon (both variations)
- Super Mario 64 - Powerful Mario
- Super Mario 64 - Koopa's Road

Super Smash Brothers
- Super Smash Bros - Bonus Game
- Super Smash Bros - Fighting Polygons Fight
- Super Smash Bros - Planet Zebes
- Super Smash Bros - Hyrule Castle

Tetrisphere
Someone played this game?Its very nice.
- Tetrisphere - Compliant Confuse (also one of my ultimate favourites)
- Tetrisphere - Prophetic - Title

The Legend of Zelda - Majora's Mask
- Majora's Mask - Clock Town - Day 1
- Majora's Mask - Song of Storms
- Majora's Mask - Final Hours
- Majora's Mask - Astral Observatory
- Majora's Mask - Song of Healing Demo
- Majora's Mask - Termina Field
- Majora's Mask - The Monsters Raid (crazy lol)
- Majora's Mask - The Giants' Exit

The New Tetris
- New Tetris - 01 - Title

waaah, that was a lot.
What do I do? by Yoshinkeru at 6:08 AM EDT on August 9, 2005
Hey, it's me again. Since I joined, I thought I'd get help from the creator himself.

Anyway, my problem is merely whenever I try to play USFs with foobar (using the Winamp wrapper plugin), I receive an error message: "Bad sparse ROM". Any suggestions?

I'm wondering if the new version of 64th Note might fix this, but if there is a solution now, let me know.

I'm out.

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