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- Wii Iso Decryption by bxaimc at 8:30 PM EDT on April 14, 2008
- Hi
How do you decrypt and extract files from a wii iso?
- vio by nensondubois at 9:40 PM EDT on April 14, 2008
- I accidentally made this while searching instead. please delete.
edited 4:44 PM EDT April 15, 2008
- Super Smash Bros. by Elven Spellmaker at 8:38 AM EDT on April 15, 2008
- Ever since I found out that there was a Golden Sun track on SSB Brawl, I've wondered if the soundtrack to that is on here... I navigated to this:
http://hcs64.com/bonus/Streams/Wii/DSP/Smash Bros. Brawl Music.rar
The song I'm after is this one:
http://youtube.com/watch?v=LTnJVNYCW6g
But it is 1Gb, and I only want the one song...
Could someone please clarify if the Golden Sun track is in this *.rar file (Anyone who has this downloaded), and if so please may I have it separately, as I don't want to download a 1Gb file for only one song (I think its only one file/song)...
Or could I please know if it is inside the *.brsar file that cannot be read (i.e. its not in the tracks)
Many Thanks,
Elven Spellmaker
- gcfsysd Error by deronfun at 6:57 AM EDT on April 19, 2008
- Hello
I wanted to rip the music from pokemon xd, but when I try to convert the .fsys files with gcfsysd.exe the program says "Error opening ***.fsys" :(
Can anybody help me, please?
- Not playing, plz help! by Ghost at 8:39 AM EDT on April 19, 2008
- Hi, i installed both winamp and 64th note, tried to play gauntlet legends music, but it doesnt work! it simply never start playback, doesnt crash nor give any error messages, if i try to playback from the middle of the music the button stay pressed at the point i clicked, any suggestions?
Thanks!
Mark.
- Need help with file by Omochao at 4:33 AM EDT on April 25, 2008
- http://www.sendspace.com/file/0woeko
This is the title for Link's Crossbow Training, and the extention is .AST, but it isn't a .AST file. What is it then?
- NDS Midis + Soundfonts by RaMR at 10:59 PM EDT on April 25, 2008
- A while back I found that NDS music had been ripped in the form of midis and soundfonts, as opposed to the newer 2sf files. But I lost all the information in a hard drive crash and cannot seem to find the site (or even tools) to get them back.
Does anyone have any resources or links regarding this?
- Converting to MPEG layer 3 format by Teften at 2:52 AM EDT on April 27, 2008
- I've been trying to convert the music to the iTunes format using the nullsoft disk writer preference. It's not working. Any ideas? It's for MINIUSF files.
edited 2:53 AM EDT April 27, 2008
edited 3:13 AM EDT April 27, 2008
- Mario Kart Wii complete soundtrack fully tagged (also Brawl) by VideoGameScrapBook at 12:49 AM EDT on April 30, 2008
- As with nearly all of the Gamecube/Wii soundtracks out there, thanks to hcs for making it possible!

-Includes all of the music cues, including the alternate versions heard on different parts of each track.
-The titles follow previous official Mario Kart soundtracks.
-The composers, artists, and years for every song have been tagged.
-The song order is based off of what would be likely on an official soundtrack.
-Soundtrack style fades.
http://www.videogamescrapbook.com/album.php?id=mario_kart_wii
And also this, a soundtrack that took me a month of work:

http://www.videogamescrapbook.com/album.php?id=smash_brawl_!_vault
- MegaMan Network Transmission Music - in_cube plug-in and lossless encoding (FLAC) by CyberSpark at 3:25 AM EDT on April 30, 2008
- Hi I'm new here. VideoGameScrapBook informed me about this site. Thanks. :)
OK so I've read through the list of games that support the in_cube plug-in and was happy to see that it should work for MegaMan Network Transmission. :D Now please note that I'm very new to all of this, I've never used Winamp (VLC media player user) and just recently heard about the in_cube plug-in.
What I would like to do is extract all of the music from MegaMan Network Transmission (Gamecube disc), burn it to CD(s) first and then encode it in lossless for archival purposes. Can someone walk a noob through the steps of how to do this? I can handle the lossless encoding part myself. Better yet, if someone has already done this (in lossless FLAC or APE) could you send me the files?
I also want to be able to loop some of the songs to match that of the inferior mp3 quality game recodings. Most "game-rips" (recodings) that I've seen have 32 songs with 91 minutes worth of music. An 800MB CD should hold 91 minutes, right? Anyway, I'd really appreciate help on this. Thanks for reading. :)
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