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Hi! Congrats! and C++ Help by PokeParadox at 6:59 PM EDT on August 12, 2005
Hello... you may remember me from the Dextrose.com forums... but perhaps not :/ In anycase, for whatever reason, my account there stopped working,and I never could be bothered to either sort it out or get a new account created.. well I'm back now(I think).

I want to say thanks and congratulations to HCS for bringing N64 music in a nice small format... some of those soundtracks I just can't get enough of!

Well I was originally planning on creating a foobar2000 component using the 64th Note source... but I quickly realised I currently don't know enough to even start doing this... I would appreciate any tips, advice, etc. if you think I should persue this.
I finally would like to ask for some C++ help. I'm writing a w32 console program and I want to load a GBA ROM into memory so I can patch it... I want to know (if someone would be so kind) what libs I need to include to do a binary load and also what the commands are to do the loading.
Diddy Kong Racing by unknownfile at 10:42 AM EDT on August 13, 2005
I've started my analysis on DKR, and would like to request a *working* version of the project64 source code, with the program_counter trap located in the right spot.

Anyways, I'll take a break on this for now and do something else that will probably do nothing else but waste my time.

-UF
Mario Party by Yoshinkeru at 9:44 PM EDT on August 14, 2005
Time for another report from Yoshinkeru!

I don't know about anyone else, but when I decided to try the beta rip of Mario Party, it doesn't seem to work. I tried turning off Recompiler, but all I get is silence.

I realize there's still work to be done, but I just wanted the people who were working on this to know about this little problem. Take it as you will.

End of line.
Josh W's USF rips by Josh W at 3:17 PM EDT on August 15, 2005
I have just started preliminary rip of Bomberman Hero just now.

I have just finished removing the bulk of the graphics stuff (although i fear there is still some lurking around) and got it working with 64th Note.

However due to me not writing down the music select variable offset, i cant rip it right now.

however i have made a sample usf which works fine with winamp (for me anyway).

Bomberman Hero Sample: bombhero.zip

I might have a preliminary set ready tommorow or so the if nothing goes wrong with it :)
Super Mario 64 level data at Acmlm's by MIO0 at 11:52 PM EDT on August 16, 2005
I thought that some of you may be interested in, and possibly have comments about, this thread at Acmlm's Board. The thread is about recent finds about Super Mario 64 data. The thread is nearly 500 posts long and discussion covers the contents of MIO0 files, information about the format of the level data, an editor for certian objects in a level, and some noobish questions. The information is incomplete, but intersting.

http://board.acmlm.org/thread.php?id=12971

Disclamer: I'm registered at Acmlm's (Cellar Dweller) and have posted in that thread.
Say... by Will at 8:21 PM EDT on August 19, 2005
...Is there any way to change one's password? Or do I have to create a new account...
OS X and .usf by aspiringdictator at 11:31 AM EDT on August 20, 2005
hello. I am new to this forum, as well as pretty new to vgmusic ripping and collecting in general.

i have a Macintosh on OS X. As winamp is a windows program (although i think a mac port exists somewhere) and 64th note only works with that, I was wondering if there was any way at all to play .usf files on my computer.

if anyone knows a way, it would be greatly appreciated.
Ocarina of Time hits 1K downloads! by hcs at 6:23 PM EDT on August 21, 2005
By the time you read this the Ocarina of Time USF set will have been downloaded 1,000 times from this server, which is about 3 months old.
For what that's worth, let us celebrate!
1k posts (REMOVED) by unknownfile at 7:57 AM EDT on August 25, 2005
This post has been removed because it sucks. Have a nice day, and listen to USF sets or something.

edited 12:00 PM EDT August 25, 2005
Best SSID Ever by hcs at 7:31 PM EDT on August 25, 2005
My brother was using his new PSP in the back of the car as I was driving around, looking for a wireless network to test out the 2.0 firmware's new web browser, and he found a network with the name "wardrivers go to hell". I'm not sure what store it was coming from, we were driving through a strip mall.

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