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by dj4uk6cjm at 7:56 PM EDT on April 8, 2015
Thanks for the Mario Power Tennis midis, what's with the weird
Q
R
S
T
U
Category?
by soneek at 8:11 PM EDT on April 8, 2015
That's how the file tree is in Mario Power Tennis and Mario Golf: Toadstool Tour. No extensions anywhere.
by soneek at 4:39 AM EDT on April 11, 2015
@SubDrag: Nope, it's regular mono Nintendo DSP audio.
by MrSinistar at 9:14 AM EDT on April 11, 2015
Soneek, so you found a way to convert Musyx *.SON files to midi? Metroid Prime uses them for cinematics that have Samus's space ship in them. These particular files have a fair amount of pitch bends as well.

If you can add what you know about SON to the Retro Modding Wiki, that would be greatly appreciated.

http://www.metroid2002.com/retromodding/wiki/CSNG_(File_Format)#Format

edited 2:26 PM EDT April 11, 2015
by soneek at 11:53 AM EDT on April 11, 2015
I think pitch bending is the main big thing left that meeds to be figured for the sng/son/song format. There's other little things that need to be fixed that I can't remember right now.

I'll update the wiki when I can, but I haven't looked at this format in months.
by MarkGrass at 7:10 PM EDT on April 12, 2015
Was the data from either Bio Zero or Remake ever converted to midi?
by MetalKnick at 8:58 PM EDT on April 12, 2015
Those Mario Power Tennis midi play almost perfectly with Hyper Canvas.
by Nisto at 11:17 PM EDT on April 12, 2015
MarkGrass: yes. Works nicely.
Mario Power Tennis? by Yoshinkeru at 4:20 AM EDT on April 13, 2015
I only recognize a few of those musics that you say were ripped from Mario Power Tennis. Then again, this is from the GameCube version, while I only had the N64 version; where the songs changed?
by MarkGrass at 2:06 PM EDT on April 13, 2015
Ah, excellent job! :) How about PC-friendly sound banks to accompany the midi sequences?

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