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- by jurassicPieter at 8:00 AM EST on January 22, 2008
- Also, it seems for Wii Sports the jingles(strike, spare, turkey, etc.) and tutorial music(played when Golf or Baseball are explained) are missing too.
And is it also possible to extract the music playing when you select the disc channel?
edited 8:01 AM EST January 22, 2008
- by 9th Sage at 11:21 AM EST on January 22, 2008
- Well, that banner is of course on the disc (or rather, extracted from the disk with Wiitools if you have an ISO of it)...the real question is if anyone knows a way to 'decompile' that banner.
- by agu fungus at 1:15 PM EST on January 22, 2008
- Message by Peppyman
"The beach bowl theme with a shell underwater is missing and so is the variation when bowser is spinning on his shell. Is there any way to get these to complete the colection?"
Once again, a GC/Wii music format is really needed.
- by hcs at 1:23 PM EST on January 22, 2008
- I did take a look at the sound format in the banner yesterday but I couldn't do anything with it. It is probably ADPCM but it isn't one I'm familiar with.
- by marioman at 1:31 PM EST on January 22, 2008
- >> Once again, a GC/Wii music format is really needed.
Nah. Nintendo just needs to make their music easier to access. :P
- by 9th Sage at 2:58 PM EST on January 22, 2008
- Message by Peppyman
"The beach bowl theme with a shell underwater is missing and so is the variation when bowser is spinning on his shell. Is there any way to get these to complete the colection?"
I wish I could remember what these sounded like for sure. There are a few of those multi files, with several streams in them...usually these are a single track, then something extra, such as a drum track, making two versions of the song (the regular one, then one combined with the other track).
- by Peppyman at 3:07 PM EST on January 22, 2008
- beach bowl with shell was an added drum beat and the bowser shell mix was an added high pitched instrument.
- by agu fungus at 5:34 PM EST on January 22, 2008
- I believe that sequences are also used with some songs, like Beach Bowl with shell, the first variation of Megaleg before getting on it, the third variation of Gateway Galaxy (where you have to catch the rabbits), File Select, etc. Other sequenced songs include: Star Get, Grand Star Get, Hungry Luma Feeding, Flying Mario, Fire Mario, Ice Mario, Star Mario, Power Mushroom, Miss, Bowser Jr. Confrontation, Game Over, etc.
And I like those songs, too (once again, need for a GC/Wii misic format, maybe GCSF/WSF?)
- by Chupperson Weird at 6:18 PM EST on January 22, 2008
- They came up with a way to sync the sequenced parts to the live recordings, resulting in the extra music heard part of the time. The part that gets me the most is the changing arpeggios when you use one of the small sling stars, and it changes depending on what chord the music is playing at the moment. Anyway, I suppose my point is that a sound format that just played the extra little bits without the rest of the music wouldn't be very useful (for Mario Galaxy). That's not to say that there doesn't need to be a GC/Wii sequenced format by any means.
- by agu fungus at 6:26 PM EST on January 22, 2008
- ^ But what about the rest of the songs I mentioned before?
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