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- by kode54 at 4:47 PM EST on March 8, 2014
- Isn't ffmpeg capable of decoding XMA files by now?
- by Knurek at 5:15 PM EST on March 8, 2014
- I don't think so, they added proper ATRAC3+ support recently, but you should be aware of that (unless you still uses mait's hack for foo_vgmstream).
- by kode54 at 11:30 PM EST on March 8, 2014
- It certainly does have an xWMA container handler:
Link
edited 11:31 PM EST March 8, 2014
- by xenphor at 1:14 PM EDT on March 9, 2014
- So if I want to convert one file to ogg I can do this:
./test -g song.vsf | source /dev/stdin && rm *.wav
and that works.
But I'm having trouble turning it into a script:
for a in *.vsf; do
./test -g $a | source /dev/stdin && rm *.wav
done
For some reason test won't process the -g option that way.
Ideally I would also like to use the -o option to name the output files the same as the input files as well.
edit: I think I found something that works:
for a in *.vsf; do ./test -l 1 -f 10 -g -o "$a.wav" "$a" | source /dev/stdin && rm *.vsf.wav; done ;
edited 7:15 PM EDT March 9, 2014
- by xenphor at 8:11 PM EDT on March 9, 2014
- hm ffmpeg can decode atrac3 files? As in psp .AT3 files? If I try I get this:
Input #0, wav, from 'BGM_A.AT3': 0KB vq= 0KB sq= 0B f=0/0
Duration: 00:02:36.45, bitrate: 48 kb/s
Stream #0:0: Audio: atrac3p, 44100 Hz, stereo, 48 kb/s
No codec could be found with id 86056
Failed to open file 'BGM_A.AT3' or configure filtergraph
- by kode54 at 1:55 AM EDT on March 10, 2014
- Looks like you may need to rebuild your ffmpeg and support libraries.
- by xenphor at 5:42 AM EDT on March 10, 2014
- So I guess I'm a little confused. Is there a way to play the 360 and ps3 files? I built ffmpeg from git but the at3 files I've tried from the ps3 don't seem to be detected correctly.
- by bxaimc at 2:53 PM EDT on March 10, 2014
- Added revised support from soneek for BCSTM for:
-Multichannel tracks from Mario Kart 7 and Super Mario 3D Land
- IMA codec variant for Mario Tennis Open
- by kode54 at 3:12 AM EDT on March 11, 2014
- You are using FFMPEG and not libav, right? 86056 is supposedly Windows Media Audio Professional V9, which FFMPEG supports anyway.
- by xenphor at 8:00 AM EDT on March 11, 2014
- Well actually I was able to get those .at3 files to play (pixeljunk monsters deluxe) from the PSP, but the ones I've tried from ps3 games don't seem to play (pixeljunk shooter). I did get some ps3 .scd files to convert (FFXIII).
And I'm using ffmpeg with gpl and non-free codecs and the various encoders.
edited 8:02 AM EDT March 11, 2014
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