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- by Hiccup at 12:58 AM EDT on June 24, 2015
- Maybe the torrents and sites are dead. But some certainly exist on my hard drive.
- by Hiccup at 9:36 PM EDT on June 24, 2015
- You can also download stuff using a NUS-downloader-type program. That will get you a digital version though, which may or may not be the same as the physical equivalent.
- by Kurausukun at 6:31 AM EDT on June 25, 2015
- Are these NUS-downloader-type-programs widely available? I have no idea where to find one.
- by Hiccup at 10:25 AM EDT on June 25, 2015
- There is:
CDecrypt
NUS-Downloader-WiiU
Uwizard
Title IDs can be found here:
http://wiiubrew.org/wiki/Title_database
and by packet sniffing your Wii U when it is downloading something. If you find anything new by packet sniffing, please add it to that wiki page!
- Dragon Quest X Music rip? by ChucklesProduction at 2:28 AM EDT on June 26, 2015
- Just curious, has anyone bothered to rip the music files off of Dragon Quest X ver.1, ver.2 and/or ver.3 yet? I'm quite keen on making an original sound version with those files :)
- by TheUltimateKoopa at 8:28 AM EDT on June 26, 2015
- Yoshi's Woolly World rip soon?
- by crediar at 3:03 PM EDT on June 26, 2015
- This isn't a request but would be nice to have the music of Yoshi's wolly world!
- by TheUltimateKoopa at 3:49 AM EDT on June 27, 2015
- Of course there is a music player thing in the game but everyone knows that rips beat line-in recordings :P
- by Uikri at 5:44 AM EDT on June 28, 2015
- Regarding Bayonetta 2, what is a .bnk file? Is there any way I could play them in foobar?
Also, STRM_World in the Splatoon rip doesn't play. I get the following playback error: Unrecoverable playback error: Invalid audio stream specifications
Additionally, was a newer version of that test.exe script (vgmstream-bfstm-test) ever released, or can we mix channel pairs via foobar now? I'd like to have a listen to the different channels in the Splatoon music.
edited 12:13 PM EDT June 28, 2015
- by TheUltimateKoopa at 10:37 AM EDT on June 28, 2015
- With STRM_World, it might be related to having more channels than the version of vgmstream is able to play simultaneously. A way to get this to play, involves having vgmstream.exe, probably a couple of other 'dll' files, and a cmd.exe in the same location as STRM_World, then opening cmd.exe and I think typing "vgmstream.exe -o [filename.wav] STRM_World.bfstm" (or whatever the file extension is). [filename.wav] can be anything.
After you've got the WAV output, open it in Audacity (or whatever you want to use), then, usually, each pair of channels corresponds to a single track (each pair being the left and right audio respectively), so on the top channel of each pair, "Make Stereo Track" (i.e. on channels 1, 3, 5, 7 etc, so that channel 1 pairs with channel 2, and so on, otherwise, if you pair channel 2 with 3, you get the right audio of one variation, and the left audio of another). Obviously with some multiple streams, rather than each version being separate, it might have combinations, e.g. a drum beat may be added in certain situations, or more instruments may be added.
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