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- by mariofan12ify at 1:32 AM EST on November 20, 2017
- Ah I see, I guess that makes sense. Is there a chance of a re rip of the Banjo games and DK64?
- by Josh W at 2:28 AM EST on November 20, 2017
- :)
- by Josh W at 3:46 AM EST on November 20, 2017
- Damn, forgot to do the change to Sloprano to get it to loop right.
/me rerips (again)
edited 3:51 AM EST November 20, 2017
- by Josh W at 5:15 AM EST on November 20, 2017
- Ok, that's reripped and reuploaded
And new for tonight is:
Fighters Destiny
Fighter Destiny 2
- by Sir-Sabin at 6:11 AM EST on November 20, 2017
- Can anyone rip nhl 99 for n64? It might be streamed
- by marcusss at 6:37 AM EST on November 20, 2017
- Thanks Josh W. You're a legend ! I liked the music from FD1 as I always played it when much younger. haha. Brings back a lot of memories. I never played 2 so thanks for ripping the music.
edited 6:58 AM EST November 20, 2017
edited 7:00 AM EST November 20, 2017
- by Eliskuya at 3:03 PM EST on November 20, 2017
- Josh I notice in the Scooby miniusf, there is two of the same files that are sparse05 and sparse06. is there a reason for those are the same music file?, but I was wondering if I could add nightmare Creatures to the request list. but yeah I was wondering about those two files I just listed down. I wonder why they are the same
- by Josh W at 3:06 AM EST on November 21, 2017
- Good question.
Looking at the rom dumps, the contents are the same, but are loaded from different locations.
The data itself looks like the sequence data, and is loaded from 0x5642b0 in sparse05 and 0x567500 in sparse06
So, they are the same, and duplicated for some reason.
- by Eliskuya at 10:55 AM EST on November 21, 2017
- thanks Josh, you kick butt as always, I was wondering if anyone around here. takes PSF requests too. but I'll wait until later. thanks again :)
- USF fixes? by Yoshinkeru at 12:16 PM EST on November 21, 2017
- As long as we're on the subject of fixing rips and re-rips, I've noticed a few things about Mario Kart 64. (To Whom It May Concern) Great job on finding the extra bit on the Winning Results, but it seems to "stick" at about 2:50 (it's after the loop, which I guess is okay), and it doesn't fade out. Also, for some reason, track 12 is still called "Starting Race 2", when really it's the Final Lap fanfare.
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