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- by marioman at 4:26 PM EDT on September 26, 2008
- Thanks UF. I'll be looking forward to it.
edited 4:26 PM EDT September 26, 2008
- by unknownfile at 12:45 PM EDT on September 27, 2008
- Work on clean2sf has started. Unlike Desmume 2sf, it's command line and will support multiple threads, meaning you can get shit done faster!
This also means I need to modify the Desmume emulation core, and add a bunch of crap to it in the process.
Other To-do's in this order:
- better ripkit
- SPP rerip
- by agu fungus at 5:10 PM EDT on September 27, 2008
- Say, I checked the Kirby 2sf set, and it seems that at least one track is missing. It's numbered as 54 in the sound test.
- by Knurek at 5:16 PM EDT on September 27, 2008
- Which Kirby, there are three sets.
- by agu fungus at 6:15 PM EDT on September 27, 2008
- Super Star Ultra. I noticed that when I was comparing the 2sf set to the sound test.
- by snakemeat at 6:50 PM EDT on September 27, 2008
- Work on clean2sf has started. Unlike Desmume 2sf, it's command line and will support multiple threads, meaning you can get shit done faster!
Thanks UF! Really appreciated. My interest in 2sf has be reborn as of late so this will be very helpful.
- by Omochao at 3:50 PM EDT on September 28, 2008
- Could be that 54 is SFX?
- by Lunar at 4:06 PM EDT on September 28, 2008
- if it is a sound effect, then yeah, no surprises there. i only included the SEQ_blah files (0-113), not the SE_blah files (113-500 or more). if there are tunes missing then they were labelled incorrectly.
- Kirby: Canvas Curse tagging by Electric Keet at 1:54 PM EDT on September 29, 2008
- (Oops... accidentally added a blank post there, first!)
Lunar: I'll get right on that "Kirby: Canvas Curse" set, now that the rest of my time isn't consumed by pesky social obligations.
Also: Cookies! And beer.
edited 1:56 PM EDT September 29, 2008
- by Lunar at 8:55 AM EDT on September 30, 2008
- You could probably use the track names from the SPC set at snesmusic for the most part.
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