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- In other news... by hcs at 6:44 PM EDT on September 13, 2005
- I'm two days younger than Mario.
- USF Player for Mac by KungFuFurby at 6:47 AM EDT on September 18, 2005
- Does anyone plan to release a USF Player for Mac OS X? Just asking.
- DK64 Soundtrack (Torrent) by Poobah at 6:57 PM EDT on September 20, 2005
- If anyone's wanting the real Donkey Kong 64 soundtrack to help tag the usf once it's released, a torrent for it is currently available here.
- Player test results by hcs at 6:19 AM EDT on September 22, 2005
- I've run 64th Note v1.0 b11 through a few players that support (in one way or another) Winamp plugins.
Winamp 5.1 - good
Winamp 5.07 (last version before Windows DRM) - good
Winamp 2.95 - good
foobar2k v0.8.3 - with round frequency works fine. needs foo_winamp_input plugin (tested with 0.0.5 50309)
xmplay 3.2.0.7 - with round frequency and seek backwards works fine (dll goes in directory with binary)
coolplayer 215 - no way to config within the program (that I can see), so you have to edit the INI. seems to work except that seeking is screwy. DLL goes in dir with bin.
kbmedia 2.41.2005.0711 (english patch) - works well, can sometimes freeze up changing tracks but resumes in a few seconds.
use kbwinamp to create a kpi (KBM plugin) from the winamp dll. To do this run kbwinamp_installer.exe (with the rest of the files from the archive) with the winamp input dll in the same directory, type 'y' to convert each plugin. You'll then need the .dll and .kpi, put them somewhere in \Plugins.
Those are all the programs I know of, if there are others let me know and I'll test 'em out.
edited 10:57 AM EDT September 22, 2005
- Zool bookmarks by hcs at 12:09 PM EDT on September 24, 2005
- So I don't lose them and have to look them up again some day:
http://www.imagineer.co.jp/imagi_n/n64/zool/
http://vgrebirth.org/games/game.asp?id=5670
http://web.archive.org/web/20030727130321/http://www.pandorabox.co.jp/
http://www.cbsproject.co.jp/allsoft/makers/p/pandora/ls.htm
http://www.64databank.net/index.cgi?db=269
and Glover, while I'm at it:
http://ourworld.compuserve.com/homepages/ALLISTER_BRIMBLE/Frames.html
http://db.gamefaqs.com/console/n64/file/glover.txt
http://www.thepong.net/lists/Nintendo/N64/G/Glover(us-pal).html <- here's my reference for the artist tag, though they do both appear in the credits data in the ROM
- XG2 rip by Koji at 4:19 PM EDT on September 26, 2005
- Just making sure here, but, hcs, you do realize that the XG2 rip sounds like crap missing most of the sound channels (or instruments or whatever,) making songs borderline unrecognizable, right? :/ Yeah, I anticipated this release (didn't actually see it coming, thanks a whole bunch for actually considering it) but it's, well, not really listenable.
Well, just wanted to point it out. If you didn't know this and could use someone that helped you checking, I'll be glad.
- Relativistic Electrostatics by hcs at 1:22 PM EDT on September 28, 2005

More verbose
I love this concept. It's almost as if things make sense now, instead of just "field lines, that's why."
- Default options for 64th Note v1.0 by hcs at 5:14 AM EDT on September 29, 2005
- What should the default settings be for 64th Note v1.0?
At the moment I'm thinking:
- Default length selected, set to 180 seconds, 10 seconds fade
- Detect silence unchecked
Fade Type = linear (as much as I like cosine I don't want to make it default)
CPU Thread Priority = normal
Title format default to file name on missing field checked
Use Recompiler CPU checked
Round Frequency unchecked
Seek Backwards checked (changed my position on this)
Fast Seek unchecked
RSP Sections unchecked
Soft Amplify unchecked
Audio HLE unchekced
Audio Audio HLE unchecked
Display Errors unchecked
Relative volume 1.00
---
so what do you think? I'm most uncertain at the moment about Round Frequency, since the default setting is all that most people will use it might be best to have that checked by default so people don't have problems with odd output plugins or other players than winamp, but it sets the frequency off from the exact value a bit and I very much want to keep the default settings to be as accurate as possible...
- Tagging guide/suggestion by Lunar at 5:13 AM EDT on October 3, 2005
- I'm wondering if there is a guide for tagging and timing USF sets anywhere around here? I couldn't find one when I looked around. I personally don't know how I'd go about making these batch files if I decided I could chip in and help with something, so I think it'd be cool to have a guide available showing people the correct way of doing it. I'm pretty clueless, myself.
If there is such a guide, I have a suggestion; to link to it on the USF set page, somewhere obvious.
- Call for Pokemon Stadium tags by hcs at 5:36 AM EDT on October 3, 2005
- Maxwill's Pokemon Stadium tags are nearly complete, but there are still a few tracks generically labelled "Music", "Battle", or "Fanfare". Please help recognize these if you can.
not to mention Pokemon Stadium 2
edited 9:37 AM EDT October 3, 2005
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