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by Mouser X at 12:03 PM EST on January 22, 2008
Based on what I recall from Neill, it's the player's fault, not the rip. Do you have a means to test the DSFs on an actual Dreamcast? I'm inclinded to believe that if you did, they'd sound just fine. I know the player is faulty, and that there's missing notes. Neill said this was the biggest reason he never officially released it. He knew there was a problem, but hadn't been able to pin it down in the code.

Personally, faulty or not, I'd like to have the files. Again, I doubt it's the rip that's the problem. Mouser X over and out.

edited 12:08 PM EST January 22, 2008
by JILost at 1:11 AM EST on January 23, 2008
Hey Rew, I finally figured out MMAC. Use this player on the .AIF files. Here are the values to enter into the player for the Frequency, Channels, and Interleave. On files that say "non-zero", the interleave is ignored; the player simply won't play if the interleave is set to 0, however, so just enter something like 10 or some random number.

DATA1-6: 38700, mono, non-zero
DATA7: 44100, stereo, 800
DATA8: 38700, mono, non-zero [note: there's only one song in this one, the rest are sound effects]
DATA9,10: 38700, stereo, 800
DATA11: 38700, stereo, 3000
DATA12,13: no audio

Each DATA# represents the game # (so Megaman 3 is in DATA3, for example). 9 is the first arcade game, 10 is the second. 11 is a collection of random arrangements with one 44khz one stuck on the end. Enjoy!

edited 3:42 AM EST January 23, 2008
by marioman at 5:44 PM EST on January 24, 2008
The long version numbers just keep getting longer. NEZPlug++ v0.9.4.8 + 2 + 16.4b released.

edited 5:45 PM EST January 24, 2008
by nensondubois at 11:56 AM EST on January 25, 2008
Maybe it's in friiggin English this time with normal GUI.
by Knurek at 12:10 PM EST on January 25, 2008
This encorporated ugetab proposed changes to GBS format allowing some newer rips to play (Lacroan Heroes, Little Nicky GBS).
B because the changes haven't been properly tested, so it's still in beta.
by marioman at 6:16 PM EST on January 25, 2008
So they do listen to ugetab... I wonder if he could put in a request for an English changelog and a graphical config dialog that updates playback settings at the start of each track? *nudge nudge*

edited 6:22 PM EST January 25, 2008
by marioman at 11:11 AM EST on January 28, 2008
It looks like there is a new version of in_ssf that was just released here. It adds a patch of some sort by kingshriek, tagging support, and replay gain. The raspy bass issue in nights_3b is also fixed.

There is a problem with the _lib tag being deleted when a tag is modified.

I would say that we have a fairly complete SSF plugin here. Now all that is left to do in order to make Highly Theoretical obsolete is create a DSF plugin.

edited 4:32 PM EST January 28, 2008
by Lunar at 5:39 AM EST on January 29, 2008
"View file info" doesn't bring up a tag dialogue for me.
by Rew at 3:46 PM EST on January 29, 2008
@JILost: Hey, thanks for that! That helped me out a lot.

A couple issues, though: How come some of the themes (example: Ice Man in MM1) are split up into 10-20 repetitive 6-second tracks? If I were to rip it to put into a WAV or MP3 file, how would I make those all into one track? Or have been put on the disc in that format to prevent such uniting? Also, my player sometimes randomly crashes. =(

But thanks still!
by unknownfile at 2:13 PM EST on February 7, 2008
Now that I have 2SF stuff out of the way, I have the following projects to do:

- Some KSS rips
- Megadrive Sound Format
- Get a fucking job

Which is the way to go, boys? (no girls on the internets)

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