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- Electronic Arts's TGQ by Athrador at 12:19 PM EDT on May 2, 2009
- There is a way to play .tgq file?
The latest build of vgmstream doesn t seems to work with these
- Super Mario 64: The Missing Stars (Rom Hack) by messiaen at 6:00 PM EDT on May 5, 2009
- Hi!
Some of you will remind me from my thread about Mario 64 (and basically, Nintendo first-party) sequence format.
This is just to let you guys know that I finished my Super Mario 64 hack, called "The Missing Stars". It's the first ever complete Mario 64 hack and features, besides new levels, tons of custom music, including an original composition of mine.
Download it here:
http://sites.google.com/site/messiaen64/themissingstars
edited 6:02 PM EDT May 5, 2009
- Goldeneye Rogue Agent Files by AllenSword at 9:51 PM EDT on May 8, 2009
- Hi. I know it's been a long time since I posted here, but now I finally am getting around to posting the music files from the gamecube version of Goldeneye Rogue Agent. The current plugin doesn't support this file type, so if you want to take a crack at these, go ahead. I'll post the link within a week or so, and I do mean it.
- Pilotwings Song Order according to in-game sound test by Camo Yoshi at 10:46 PM EDT on May 12, 2009
- 1. Opening Theme = Sound Test 1
2. Title Demo = Sound Test 2
3. Game Menu = Sound Test 3
4. Mission Menu = Sound Test 4
5. Hang Glider = Sound Test 5
6. Hang Glider: Landing Accomplished! = Sound Test 6
7. Hang Glider: Landed Outside Target... = Sound Test 7
8. Hang Glider: Crashed! = Sound Test 8
9. Rocketbelt = Sound Test 9
10. Rocketbelt: Landing Accomplished! = Sound Test 10
11. Rocketbelt: Landed Outside Target... = Sound Test 11
12. Rocketbelt: Crashed! = Sound Test 12*
13. Gyrocopter = Sound Test 13
14. Gyrocopter: Landing Accomplished! = Sound Test 14
15. Gyrocopter: Landed Outside Target... = Sound Test 15
16. Gyrocopter: Crashed! = Sound Test 16
17. Cannonball = Sound Test 17
18. Cannonball: Hit The Target! = Sound Test 18
19. Cannonball: Missed The Target... = Sound Test 19
20. Sky Diving = Sound Test 20
21. Sky Diving: Landing Accomplished = Sound Test 21
22. Sky Diving: Landed Outside Target... = Sound Test 22
23. Sky Diving: Accident = Sound Test 23*
24. Jumble Hopper = Sound Test 24
25. Jumble Hopper: Reached Goal Area! = Sound Test 25
26. Birdman = Sound Test 26
27. Birdman: Reached Goal Area! = Sound Test 27
28. Birdman: Crashed! = Sound Test 28
29. Replay = Sound Test 29
30. You Earned A Badge! = Sound Test 30
31. Bravissimo! = Sound Test 31
Note: Songs 12 and 23 are the same.
- Feda Remake! CDDA file by Vagonto at 10:22 PM EDT on May 17, 2009
- Can anyone check & see if there is audio in this file.
http://www.sendspace.com/file/rpkc7r
- Bleach GC is down by boingy420 at 10:08 PM EDT on May 20, 2009
- The link for the Bleach GC OST is down. :(
Bleach Tasogare Ni Mamieru Shinigami BGM
- Is there a way to dump the samples used in DS songs? by SolaceEternal at 8:08 AM EDT on May 21, 2009
- I'm trying to [manually] recreate some DS songs in impulse tracker format. Is there a way to dump the samples used in said songs like you could with GBA2midi?
- *ressusitates usf ripping* by arbingordon at 1:31 PM EDT on May 22, 2009
- Here you go.
Frontend will be up eventually, which will list what isn't tagged, numbered, who ripped it, etc etc.
Banjo-Tooie isn't up there yet, still getting around to retagging it in accordance with someone42's spectacular Banjo Kazooie rip.
tldr freestuffs leech leech LEECH
(as a note, a few sets in there from the prelim dir on hcs site are tagged, eg turok 2, twine, etc, so don't be stingy =P)
edited 4:52 PM EDT May 22, 2009
- Ripping Super Mario Sunshine by Muzer at 1:40 PM EDT on May 23, 2009
- Sorry if this has been discussed before, but I'm new to this forum, and a search didn't really reveal very much. I've seen a few rips of Super Mario Sunshine music on the internet, but most of them are in poor quality MP3s. How would I go about doing it myself? I've already got the ISO dumped using my Wii and have it mounted in wiifuse, I just need to know if there is anything that can decode the sequence.arc file (I know it's a sequence, but since dumps exist, I assume it's been figured out). If it hasn't been figured out, are there any efforts to do so?
Thanks,
Muzer.
- So, About OoT... by holyice7 at 4:48 PM EDT on May 26, 2009
- Seems like it's been sitting there forever, unfinished. I'm itching to get some tags for it if someone's willing to take another look into the missing intros and tracks.
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