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- by snakemeat at 9:56 AM EDT on September 15, 2013
- Knurek, I'll take a look. Both seem like they'd be relatively simple tasks. Is there an "official" name for the Tagger tag? For example, the ripper tag is actually "psfby" or "2sfby," if my memory serves me well.
I don't even remember where the System tag came from. I think it's used by S98v3, which adopted the PSF tag format.
- by Knurek at 10:42 AM EDT on September 15, 2013
- Tagger field is always "tagger" in any of the xSF rips I upload, so it doesn't change between formats like psfby, gsfby or whatever does.
- by CyberBotX at 12:52 PM EDT on September 15, 2013
- As an aside on that same window, I know there isn't a lot of room to work with, but the current version has no place for inputting a track number (with the "track" tag) or disc number (with the "disc" tag), I had modified my own copy of vgmtoolbox to shrink the size of the title field, put track in place of volume and disc next to title.
There also isn't any way to modify ReplayGain tags, but that is a really, really minor thing (especially since those are more easily modified in media players like Winamp or Foobar2000), so I doubt I'd worry about those.
- by snakemeat at 2:25 PM EDT on September 22, 2013
- I've updated in SVN for the "tagger" tag. Will look into the others when I can.
- by peronmls at 8:52 PM EDT on September 29, 2013
- Nevermind Snakemeat it works now. Don't know what I did wrong before buuuut reverb, tempo, etc options do not work for me. Any idea why?
- Advanced Cutter Presets for some 3DS formats by soneek at 5:26 PM EST on February 6, 2014
- With the recent availability of 3DS RAM dumps, I went and made some XMLs for the Advanced cutter for CSEQ, CWAV, and CSTM files. I'll do some more research on other formats later, but hopefully these will be useful to people. These XMLs would go in vgmtoolbox/plugins/AdvancedCuter.
3DS CSEQ
3DS CSTM
3DS CWAV
- by peronmls at 11:07 PM EST on February 6, 2014
- Can you make a batch converter? For the cwavs
- by soneek at 5:09 AM EDT on September 7, 2014
- Would it be possible to update the GENH creator? It mainly just needs a flag for little endian coefficients for Nintendo GameCube DSP 4-bit ADPCM. It would need to write the value "2" to 0x30. hcs added that support to VGMStream a little while ago when we were testing little endian DSP from 3DS streams.
- by snakemeat at 9:59 AM EDT on September 9, 2014
- I'll check it out when i get some time. On vacation right now. ;)
- by snakemeat at 1:44 PM EDT on September 14, 2014
- Would it be possible to update the GENH creator? It mainly just needs a flag for little endian coefficients for Nintendo GameCube DSP 4-bit ADPCM. It would need to write the value "2" to 0x30. hcs added that support to VGMStream a little while ago when we were testing little endian DSP from 3DS streams.
Added a drop down to the GENH creator to select Coefficient Type in accordance with the revised code. Haven't tested too much, but did a few comparisons amongst some NGC files using the old and new code and it seemed to work okay.
Please give it a try and let me know. You can find it here.
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