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- by henke37 at 3:29 PM EDT on March 17, 2016
- The DS and GBA square (and pulse) waves are hardware generated. So is the noise sample. See gbatek for the exact formula.
- by Master_E at 8:25 PM EDT on March 17, 2016
- Agreed.
With the amount of unique data we've uncovered in this thread, an well indexed hub like a Wiki is well in order. If not for ease of use, than certainly to make sure all our discoveries don't get lost forever if something happens to this thread.
- by icecream at 9:18 PM EDT on March 17, 2016
- @henke37 I see, thanks for the link.
If we are to wikify this thread, do we do it by sound library or by game? Personally I'm siding with sound library.
- by Benjamin at 9:23 PM EDT on March 17, 2016
- We could do both.
- by punk7890-2 at 9:35 PM EDT on March 17, 2016
- Indeed do both. We'd come up with a best method of labeling samples. I'd imagine game titles, click on it then it takes you to a page where all the samples and libraries used in the game are. For a format, I'm not sure. I was thinking something like this (assuming someone does create a wiki and that users can contribute to):
Game Title
Song name (and/or) Instrument names: - Library of which the sample in the song comes from.
Examples:
Jet Force Gemini
MIDI Orchestra Hit: Roland JV-1080 General Midi mode - Patch 56 Orchestra Hit
Strings Staccato: Roland String Masters - STR:Marcato Sec
Just an idea for now. I'm not sure how to maintain or setup a wiki so I cannot do that.
edited 9:38 PM EDT March 17, 2016
- by icecream at 9:54 PM EDT on March 17, 2016
- Right...we could do both. How did that slip my mind?
I guess I could envision it as: you look up a game, and then it lists all of the libraries used by the game (maybe in alphabetical order) and in what songs (and what samples). Though, I imagine that may end up making it a bit messy especially if a game uses a crapton of libraries. Then you can click on the library name taking you to a page listing each of the library's sounds and which game uses it. Like:
Stylus RMX
Tower Zero
Oceanic Museum - Pokemon OR/AS
The 13th Reflection - Kingdom Hearts II
Mechonis Field - Xenoblade Chronicles
Or something like that.
I'm just throwing ideas though. And if it is the way I'm envisioning this it will again probably be really messy.
- by peronmls at 12:35 AM EDT on March 18, 2016
- @icecream
Tower Zero plays in this movies opening.
https://www.youtube.com/watch?v=LvDiEzigv2g
Thought you would be interested.
- by starerik at 7:30 AM EDT on March 18, 2016
- I imagine the best order would be Game, then Track, then Libraries. Say I want to know what Koji Kondo used in Dire, Dire Docks from SM64, it would be a hassle to first go through the libraries just to find the right track.
Then when you find the patch, that could have its own "page" linking to every other track that uses that same patch.
But I also guess it would be nice to just "I just got this new library, I wonder what games use it."
- by dj4uk6cjm at 2:30 PM EDT on March 20, 2016
- I think a separate community along with a wiki would be a good idea, most websites have a wiki embedded into it now. We could add stuff like categories of games that use specific instruments or VST and have a chat/forum to post our findings on stuff.
- by Master_E at 3:17 PM EDT on March 20, 2016
- Since antic dotes are welcome here in case they uncover anything, have some Quest Studios Sound Card Comparisons and a nice Sound Canvas VA vs SC-55 showdown.
I primarily shared this to ask how you thought the differing Sound Canvas models in the sound card comparisons sounded next to each other. Is it just me, or are some models brighter/louder than others? You'd think that the SC-88Pro would be cream of the crop pre-Edirol, but in these demos it sounds darkest of the bunch, making the brass sound rather lifeless compared to the bright and emotive SC-55!
edited 4:24 PM EDT March 20, 2016
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