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Donkey Kong Barrel Blast jingles by agu fungus at 1:05 AM EST on December 18, 2009
I have a question, how do I rip the track intros from DK Barrel Blast? You know, the fanfares that play before every track. The 'bgm' folder does not contain them, so I assume they're in the 'se' folder. What I found are these files:

se_grp_sejingle_j000.WVD
se_grp_sejingle_j001.WVD
se_grp_sejingle_j002.WVD
se_grp_sejingle_j003.WVD
se_grp_sejingle_j004.WVD
se_grp_sejingle_j005.WVD
se_grp_sejingle_j006.WVD
se_grp_sejingle_j007.WVD

If these files contain the jingles I'm talking about, how do I extract them from these files?
Winamp 5.57 by Hotcakes at 3:49 AM EST on December 20, 2009
Am I the only one having trouble with vgmstream and Winamp 5.57? It is no longer showing up in the plugins list. I reinstalled a fresh copy of Winamp instead of installing over the old directory, to no avail. the libvorbis.dll and libmpeg12whatever.dll is in the Winamp directory. Also having trouble with another plugin that is very old (in_med.dll), but not with another (in_sk00l.dll).

Has anyone else upgraded to 5.57?

EDIT: Should mention I have also tried the most recent vgmstream I could find, 721.

edited 3:50 AM EST December 20, 2009
Newer version of VGMTrans by muhgru at 1:56 AM EST on December 24, 2009
Anybody notice this? Apparently this has support for some new formats, including FFT and the generic PS2 driver. Looks like it also accepts some cps2 roms too. And there's source code.
http://www.mediafire.com/?nzniwmyngg1
Rabbids Go Home by Connie at 11:00 AM EST on December 24, 2009
I'm determined to find the music for this game, but I need some help understanding some sound format.

Attached is a sample from a 750MB+ .sns file which contains over 13,000 RIFF header files. It seems that Ubisoft have used something to do with 'LyN' (can be seen in the chunk header' and i've found a couple of related files in the disc.

Can anyone make sense of this file and therefore how to play it? I've made sense of what I can of the header as shown below.

RIFF Header (Big Endian):

Offset Hex Dec Description
------ --- --- -----------
0x00 52494646 RIFF chunk id 'RIFF'
0x04 4E2A0000 10830 chunk size (32-bits)
0x08 57415645 WAVE chunk id 'WAVE'
0x0C 666D7420 fmt chunk id 'fmt '
0x10 12000000 18 format chunk size (32-bits)
0x14 5050 MPEG? format tag
0x16 0100 Mono number of channels 1=mono, 2=stereo
0x18 204E0000 20000 sample rate in hz
0x1C 409C0000 40000 average bytes per second
0x20 0200 16b mono number of bytes per sample
0x22 0400 4 number of bits in a sample
0x24 0000 ? ?
0x26 66616374 fact chunk id 'fact'
0x2A 10000000 16 ?
0x2E 9B490000 18843 ?
0x32 4C794E20 LyN chunk id 'LyN '
0x36 03000000 3 ?
0x3A 05000000 5 ?
0x3E 64617461 data data chunk id 'data'
0x42 102A0000 10768 length of data chunk (32-bits)
0x46 Audio data
0x2A55 EO Audio data

Rabbids Go Home.zip - 3.27MB

EDIT: My space formatting didn't work right, so excuse the layout.

edited 11:02 AM EST December 24, 2009
Merry Christmas 2009! by Mouser X at 2:53 PM EST on December 25, 2009
Merry Christmas to all! I don't know if anyone is checking the forums today, but I figured I'd give out some holiday cheer, in case anyone does happen to stop by.

So, how was everyone's holiday (for those that celebrate such things)? I wasn't expecting much this year (I don't have a job for one thing), but I did get a nifty t-shirt, and a CD I've been wanting for two years. Anyone else get anything cool?

Oh, and JoshW gave all of us those wonderful Chrono Trigger and Final Fantasy 6 PSX rips. Awesome job JoshW! Mouser X over.
The Bigs .big by Sir-Sabin at 8:23 AM EST on December 30, 2009
im haveing problems extracting the .big file. cubemedia failed me it messes up the file's interleave. here's a link to a piece of the music.big file

Link

Edit: the music files uses .mib file format

edited 8:27 AM EST December 30, 2009
Happy New Year by wolupgm6 at 9:37 AM EST on December 31, 2009
Tis New Years here in Australia and wanted to wish everyone else a safe and happy new year :D

Enjoy the new decade, all. Happy 2010
Guitar Hero III - Wii by wolupgm6 at 2:01 AM EST on January 1, 2010
Been looking for a quick and easy way to extract the fsb's from the wad's and play them though most methods seem to be for the XBox. Its getting on my nerves. Is there any way to do this for Wii?
VAG Files by nensondubois at 5:37 PM EST on January 4, 2010
http://www.mediafire.com/download.php?0zmy1gqewwz

This is for the game Po-ed for the Playstion. All fines are included minus "Silence.Wav" due to a scratch on the CD. I'm assuming these are sequenced.
myspd Files u-sing by Lif3styl3 at 4:47 PM EST on January 5, 2010
I've trying to exract the audio information out of the audio.myspd file.

I'am trying since a few days, but i've found no way.

Any Ideas ?

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