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- by bcass at 4:38 PM EST on December 6, 2007
- Prime Blue - if you can get a DVDR of all the FLACS to me (I can paypal you the postage) I'd be more than willing to seed a torrent and also share on SoulSeek/eMule. Email me at bcass01 at hotmail dot com if you'd like to do this.
- by unknownfile at 5:39 PM EST on December 6, 2007
- HEY GUYS!
TO CELEBRATE, HERE'S MY WHOLE OPINION OF THE WHOLE SITUATION.
QUITE HONESTLY, ASKING FOR A FUCKING DVD OF FLACS IS UTTER STUPIDITY.
GET A FUCKING LIFE.
IN BEFORE TROLL, HYPOCRITE, ETC
ALSO CRUISE CONTROL
- by bcass at 5:52 PM EST on December 6, 2007
- I agree about the game being less than brilliant, but some of the soundtrack is definitely up to the franchise usual standards. If you don't appreciate the benefits of a lossless format, then fair enough, no need to shove that opinion down peoples throats.
- by unknownfile at 5:55 PM EST on December 6, 2007
- lol internets
ps: i support lossless
- :) by SquareTex at 6:31 PM EST on December 6, 2007
- You've done well, PrimeBlue.
I'm downloadin' this sucker now, and I get the feeling it'll make the workplace a LOT more tolerable tomorrow.
Thank you VERY MUCH. :)
edited 7:45 PM EST December 6, 2007
- by JTurner at 11:20 PM EST on December 6, 2007
- Wow, I am extremely impressed by this rip! I had done a 182-track rip once (which has proven very popular across the net), but this is a lot more extensive... and improved: all those blasted cues which I couldn't capture due to certain, um, difficulties, are finally here.
Kudos to Prime Blue for delivering this top-class rip of a fantastic soundtrack to an equally fabulous game.
Curious; any chance we'll see a SUPER MARIO SUNSHINE rip?
-Jon T.
- by valiant at 12:27 AM EST on December 7, 2007
- Pikmin, uf. Ripping, not bitching. ;-)
bcass, that'd cost you. I'm from Europe. And I'd more than likely gouge you.
Bottom line, just wait for a good while. It will be released eventually.
I'll do other game rips if I have my intermediate diploma and am a (better) programmer. Super Mario Sunshine requires some additional small tools for the AW files, but I want to do them myself. I guess that's some kind of self-esteem thing. And the desire not to bother hcs anymore.
- by hcs at 3:14 AM EST on December 7, 2007
- What if I have a desire to be bothered?
Always nice to see some more developers in the field, but do feel free to ask me stuff...
edited 3:19 AM EST December 7, 2007
- by valiant at 8:02 PM EST on December 7, 2007
- Yeah, but I have a desire for you not to have a desire to be bothered.
No native speaker here. Sorry if some of my expressions sound awkward.
I didn't post the links on any other message boards, but I suspect the exceeded bandwidth limit was caused by one of the files.
You don't necessarily have to host them, mirrors are already popping up elsewhere and people will find it easily.
BTW: I noticed a small playback error with in_cube. On some of the tracks, there is a noticeable click at the loop points. For example in "2-29 - Link is Coming" (don't remember the AST file name right now, should be something demo1x.ast). I removed them through post-production but just thought I'd add.
I addressed the crackle issue in some of the recordings in the README. It's noticeable even on TV speakers. Don't know what Nintendo did wrong there.
edited 4:39 AM EST December 8, 2007
- by hcs at 10:11 AM EST on December 8, 2007
- So this clicking is an error with the file itself, not with in_cube?
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