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- Second Sight OST by wolupgm6 at 7:49 AM EST on February 5, 2010
- The original soundtrack for Second Sight. Does anyone have this? Its really hard to find and I would be greatly appreciative if someone could link me to it/upload it. Thanks
edited 7:56 AM EST February 5, 2010
- 64th note - bug by Franpa at 9:51 AM EST on February 7, 2010
- Can someone please fix the seeking issue with newer versions of Winamp? can't seek in N64 music files anymore.
edited 12:04 PM EST February 7, 2010
- DSiWare rips? by TheUltimateKoopa at 10:10 PM EST on February 8, 2010
- Is it possible to rip audio from, for example games like Pyoro (Bird and Beans), or Paper Plane (Paper Airplane Chase)? As in the DSi versions, not the Wario Ware GBA versions?
- Bioshock2 Fsb's by pepper at 10:22 PM EST on February 9, 2010
- while using fsb_mpeg for bioshock 2 fsb files, it tends to be hit and miss. it might be the SP fsbs are different from the MP fsbs, but what i'm seeing is that with the single player fsb's a value of 2 for padding works partially.. it'll go through a number of files, then come to one and have a sample count mismatch. either the fsb is messed up and has different amounts of padding at different times, or i'm not doing it right. i'll upload one.
oh and the pkg files in the MP sound folders are basically just raw data according to goldwave, not sure if anyone else knew that yet, but the audio is one sound right after another.
.. the upload's still going...
http://www.sendspace.com/file/alr8hr
- Updating SexyPSF by gama at 11:24 PM EST on February 16, 2010
- Hi i wanted to update the port of SexyPSF for the Sony PSP, because there are several soundtracks that have problems. Some make the app crash, others start playing after several seconds, and in others there is no sound at all.
Currently i have fixed some bugs using PSFLab by Neill Corlett like some tracks having an incorrect text section size. But i can“t make some soundtracks work fine like Popolocrois and Final Fantasy VI and Chrono Trigger posted here in the forums. The problem is that the songs start playing after several seconds, I have tested them with the Highly Experimental plugin and they work fine.
Does any one have an idea of what may be happening and/or a clue to fix it?
Thanks in advance.
[EDIT]
Is there any way to convert minipsf to psf?
edited 5:34 PM EST February 17, 2010
- A little issue with M1 by Koto at 9:07 AM EST on February 17, 2010
- I don't know why, the songs in M1 usually plays well at the beginning but later does it less strong. Hate that thing. Which is the configuration for playin' always with the same sound level?
Is the same problem I had playin' .spc files with SNESamp sometime ago...
By the way, any recomendation about a good configuration for best quality?
See ya
- We Love Katamari playback problem by Hotcakes at 9:39 PM EST on February 18, 2010
- Woah, there's a horrible problem (sounds buffer related) with r741 and "Katamari wa Damacy - 17 - A Song for the King of Kings - Kitomu Miyazaki.MIB" (that's the tagged file name, I don't know the original file name) file size 14,295,040 bytes.
It used to be fine with whatever version I used to be using :) That's not helpful, sorry :) It was in the six hundreds I think. The other .mib tunes still seem to be fine.
- Goldeneye USF tagging error. by TheUltimateKoopa at 6:31 PM EST on February 19, 2010
- Basically, there's no such tune as The Basement. It should be "Jungle (Beta)". I have 2 pieces of evidence. One is that "Jungle X" is clearly based on what is tagged "The Basement". The other is that the composer himself, calls it "Jungle (Beta)". If that's not enough to prove it, then this post is not proof that I posted this.
- XA audio by punk7890 at 1:03 AM EST on February 22, 2010
- Hi,
I can't seem to extract any of the XA files from this archive:
http://www.4shared.com/file/227180439/d3456aba/XA00.html
I've tried almost every tool there is out there for XA ripping( CDmage, isoBuster, PSXMC etc) but can't get it to work. This is from the game Army Men Sarges Heros for the PlayStation.
Is this even audio?
EDIT: Never mind the music was in a hidden folder that I had to view with CDmage to extract
edited 3:05 AM EST February 22, 2010
- Gamecube startup Subliminal? by nensondubois at 10:05 AM EST on February 23, 2010
- I felt that this was interesting enough to make it's own topic:
Someone else just recently discovered this :(
The Gamecube menu ambiance music, if sped up 25x unveils the Famicom Disk System jingle.
Gamecube ambiance
http://www.youtube.com/watch?v=OUHJUJkbv-k
Famicom Disk System startup
http://www.youtube.com/watch?v=7F_vTOZQLxY
Gamecube ambiance song sped up x25
http://www.youtube.com/watch?v=yERFiXhqX9A
Gamecube ambiance song sped up x16
http://www.youtube.com/watch?v=u1m6j38CDOc
edited 11:01 AM EST February 23, 2010
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