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- by furrybob at 11:35 PM EDT on August 27, 2010
- I've uploaded the gamerip of Metroid: Other M here:
www.brawlcustommusic.com/temporarycrap/Metroid - Other M (2010)(Nintendo)[Wii][CRI ADX ADPCM][ADX].zip
edited 11:36 PM EDT August 27, 2010
- by arbingordon at 12:03 AM EDT on August 28, 2010
- thanks furrybob!
- by Hotcakes at 3:47 AM EDT on August 28, 2010
- Why was Tekken 6 reripped? Anything significant?
- Metroid Other M by Jackano at 8:08 AM EDT on August 28, 2010
- Metroid Other M sounds are .aix (like furrybob said, probably .adx). I can't get it playing in my winamp with the latest vgmstream and an odd adx plugin found on winamp.com.
Any help please?
- by hcs at 9:41 AM EDT on August 28, 2010
- Feel free to upload one, aix should be supported.
However you might first check if you can decode them with test.exe. It may be that they have many channels (that is the purpose of aix) and it doesn't work with your output plugin.
- by Jackano at 9:53 AM EDT on August 28, 2010
- Thank you HCS.
Here it is if you want to check out:
http://rapidshare.com/files/415651034/Metroid-Other-M_AIX_sample.zip
I will see with test.exe now, and search for anothers output plugin.
Edit: test.exe give me a valid dump.wav, so it is probably the output plugin... Can someone point me out one that should be working? I'm on Win7 with no particular sound card if this is important... Thanks! :)
edited 10:03 AM EDT August 28, 2010
- by hcs at 10:34 AM EDT on August 28, 2010
- These files don't have an unusual number of channels, so it is odd for them not to work. Are you sure you have the vgmstream plugin installed? Check in the input plugins list.
- by Jackano at 10:57 AM EDT on August 28, 2010
- Ok, that's odd. Is there a reason for why vgmstream is not installed? It's first time in years i'm using 64th note/HN/in_cube/vgmstream... that I see that. I've done a clean reinstall of winamp, but nothing... Ideas? ^_-
- by bxaimc at 11:05 AM EDT on August 28, 2010
- @Hotcakes: because the original rip was bad. think of it like this: say you ripped a game with adx but you didn't realize that every file was contained in an afs archive. Let's also say that the afs arhive didn't have a noticable header with the "AFS" at the beginning and assumed it was just sound data. Apparently, the original rip had xma files within nub archives.
- by hcs at 11:06 AM EDT on August 28, 2010
- Remove in_cube. Also please check the vgmstream readme for instructions regarding the dlls. Also, if you are using a new version of Winamp, it is possible that it has messed with the dlls, try copying them (both the external dlls and the plugin) over afresh.
@furrybob:
Thanks very much for the rip! I just have one complaint: one file, bgm_m_stage_06_02.aix seems to be truncated. The header indicates that it should be at least 0x581000 bytes long. I didn't check the subdirectories, but this was the only main bgm file that vgmstream had any trouble with.
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