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Nezplug++ Issue... (GBS+Winamp) by Sonicandtails at 5:00 AM EDT on April 10, 2010
Not sure where else to look for help but here these days. I'm using the latest modified nezplug++ with Winamp and I see "Mega Man 2(1/19)" and so on for my GBS files, but hitting Next will not proceed to the next track and I cannot find a way to shadow them in to the playlist. What am I missing here?
GBS M3U by TheUltimateKoopa at 12:43 AM EDT on April 11, 2010
So, I created some M3Us with that GBS-M3U convertor in VGMTool or whatever, and then used Notepad to edit the tags and timers... however, for some reason, some M3U playlists simply don't work when edited, that is, when you open it in Winamp, NOTHING happens. It works for certain games (such as Game & Watch Gallery), but not for others (such as Super Mario Land 2 or Wario Land). Is there a reason for this?
how to use ww2ogg08 by Masherdude at 10:47 AM EDT on April 12, 2010
Hey guys,
I want to extract the saboteur sounds that are on my pc. But i can't seem to do it, the files are pck and all the software that i've tried doesn't seem to work.

The 'ww2ogg08' doesn't do anything when i click on it, it just flashes up a black box and disappears.

I have looked into some of the things such as vgm stream and software called Wwise for the saboteur game sounds. But none of it makes any sense and the tutorials don't make any sense to me. If any one can explain to me how to do this, it would be greatly appreciated.

Thanks
Ryan
.EAF files ? [ Found in Super Street Fighter IV ] by AceK at 4:52 AM EDT on April 18, 2010
Hey everyone. I was trying to look over the files of Super Street Fighter IV, only to notice that the the files been reduced (Compared to SFIV) into .EAF files. My guess is that it's a compressed file format.

Anyone ever heard of this file format before or know how to view/rip files from this .EAF file format?
offzip by Masherdude at 8:20 PM EDT on April 18, 2010
Hello, I am using offzip command line tool to decompress .ff files to get the sound files of a game. The problem is that im stuck with using the offzip application.

By using 'cmd' i have searched in the location of it and this comes up:

Offset file unzipper 0.3.3
by Luigi Auriemma
e-mail: aluigi@autistici.org
web: aluigi.org


Usage: offzip [options] <input> <output/dir> <offset>

Options:
-s search for possible zip/gzip data in the input file, the scan starts
from the specified offset and finishs when something is found
the output field is ignored so you can use any name you want
-S as above but continues the scan (just like -a but without extraction)
-a unzip all the possible zip data found in the file. the output
directory where are unzipped the files is identified by <output>
all the output filenames contain the offset where they have been found
-A as above but without unzipping data, the output files will contain the
same original zipped data, just like a simple data dumper
-1 related to -a/-A, generates one unique output file instead of many
-m SIZE lets you to decide the length of the zip block to check if it is a
valid zip data. default is 32. use a higher value to reduce the number
of false positive or a smaller one (eg 16) to see small zip data too
-z NUM this option is needed to specify a windowBits value. If you don't find
zip data in a file (like a classical zip file) try to set it to -15
valid values go from -8 to -15 and from 8 to 15. Default is 15
-q quiet, all the verbose error messages will be suppressed
-r don't remove the invalid uncompressed files generated with -a and -A

Note: offset is a decimal number or a hex number if you add a 0x before it
examples: 1234 or 0x4d2


So when this comes up on it, what do i do now?
What to do to use it?

Any help would be appreciated
Thanks
extracting sound files from an xbox 360 game?? by Masherdude at 5:00 PM EDT on April 20, 2010
Hey guys,
I know i've been asking alot of questions lately ( Thanks hcs and anyone who has helped).

Well you know i've been asking alot about sound files, well is it possible to extract the sound files from an xbox 360 game? If this is possible how would i go about getting the needed files from the xbox 360 to my pc. The game is 'Lost odyssey'.

I know of a command line tool called xtract360, the trouble is i have no file to draw into the tool? How can i get these needed files to my pc. I know people have got the sound from xbox 360 games before, so how can i?

Also if any of you have heard of lost odyssey and tried that would be great.

Anyway thanks guys.
Madworld Rip by kokujin at 11:06 PM EDT on April 22, 2010
Does anybody have the music from MadWorld in streaming format.I searched, but no avail.
Wario World (GCN) Full DSP set? by wolupgm6 at 3:05 AM EDT on April 23, 2010
Has anybody got the full DSP set? I recently was going through mine, and only found a few of the tracks. I am aware of a thirty track, and a fifty-seven track DSP set out there, so if anyone has these, a link would be greatly appreciated.

And yes, I am aware they are dual-file stereo DSPs.
I'd like to rip music but..0.o by mistamontiel at 3:32 PM EDT on April 25, 2010
So I'm new here..not the internet of course. Been playing Mupen64++ Beta 0.1.3.12 online with peeps, amazing.

I had found WCW NWO World Tour ripped in .usf but I'd like to try WCW NWO Revenge, Wrestlemania, No Mercy. Most definitely Revenge..

Sucks they don't have a disable sound feature..or I'd just freely record in gameplay..is someone up for it ?

Is it that time consuming ? Hm..please someone school me ;[ Thanks !
Super Mario Galaxy "missing tunes". by TheUltimateKoopa at 11:15 AM EDT on April 26, 2010
Does anyone know if there was supposed to be a "SMG_galaxy07_strm.ast"? It goes from 06 to 08, with no 07.
Also, although I probably mentioned this before, but the extra drums that appear on the file select screen when a file is selected are not in the streams. Were the drums sequenced?
Also, there's a version of the Megaleg Battle theme that plays before you actually go onto Megaleg. It's basically the same tune, but with only the background theme, and no melody (i.e. no brass instruments, twangy bass line or strings").. it just has a piano sound with other bits of background music... any one know why this isn't in the ISO? If it was sequenced then that doesn't make sense. Another "missing" piece is the short fanfare that happens just before you fight Bowser for the "final" time. You know when the camera zooms out to show a rather wide area, after Bowser says "Watch and weep!".

Also on a 5% related note, how early could we expect a leaked ISO of Super Mario Galaxy 2? I.e. how early in relation to the release date have previous ISOs been ripped? NSMBWii had been ripped at least a week before release, and SMG, AFAIK, about 2 weeks. This question is not so much a factual "when will it be available?", but more of an opinionated "when do you think/expect it will be available?".

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