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by valiant at 7:23 PM EDT on August 24, 2009
jurassicPieter, if you're talking about the Metroid Prime FSBs: Those are from the Wii version's sound test. They don't loop, have some proper ends instead of fade-outs and I think some use the mastering from the original soundtrack.

To Mouser X: I guess the only difference in Metroid Prime will be that it has the PAL/JP versions of "Prologue" (different mastering) and "VS. Flaahgra" (extended) and the FSBs for the sound test, so no actual differences between the Trilogy and the GC PAL/JP DSPs (and, thus, again bad loop points).

For Metroid Prime 2 Echoes, it's more complicated, as there are more differences between the Western and the JP version.

NTSC-U/PAL exclusive:
    - gameEnding PlanetAether
NTSC-J exclusive:
    - key-jing3-3-32_dsp
    - system-jin32_dsp
    - zonbihei-japan32_dsp
    - ruminas-japan32_dsp

Additionally, "Title" slightly differs between the JP and Western versions. As the JP tracks have been carried over to the Play on Wii release, I guess those will be used for the Trilogy disc.

Can't say anything about Metroid Prime 3 Corruption, but there are at least two newly composed tracks for the Trilogy, namely the new "Title" (a replacement for the omitted title screens and menus from the three games) and the music for the Disc Channel.

edited 7:25 PM EDT August 24, 2009
by CapComMDb at 8:07 PM EDT on August 25, 2009
Interesting... Have copies of those dsp's ever been available here? I know you made an excellent collection of MP3s from Metroid Prime 1. Actually, if you wouldn't mind contacting me, if you've got cleaned versions of the others, I'd be happy to add them to the Metroid Database (www.metroid-database.com). Send me an e-mail to evilcowclone (at) gmail (dot) com. I'm planning to update the music as soon as we get dsp's from the Trilogy.
by arbingordon at 9:13 PM EDT on August 25, 2009
how does one clean a stream file?
by CapComMDb at 10:56 PM EDT on August 25, 2009
The originals had audio glitches, which might be due to imperfect emulation in vgmstream. Most noticeable in Meta Ridley's theme. Prime Blue edited them out:

http://hcs64.com/mboard/forum.php?showthread=16157
by ZeldaDD at 12:12 AM EDT on August 26, 2009
Speaking of Prime Trilogy, can anyone find the theme used on the new unified menu the disc has? It's new, and it's really good, but for the life of me I can't find it on the disc anywhere. Maybe it's within one of the PAK files?
by ZeldaDD at 12:17 AM EDT on August 26, 2009
Should add that I'd look myself, but I couldn't find a file that does these PAK files. Could be one, but I couldn't find one. If anyone knows of one, I'd love to hear about it.
by valiant at 10:14 AM EDT on August 26, 2009
To CapComMDb: The DSP issues were not vgmstream's fault but that of the sound staff for the game. If you play the game on the GC or Wii, you'll also notice these errors if you listen closely. It's just not as easy to make out during normal gameplay, with all the other sound effects.

As far as I know, the different DSPs for the Japanese MP2 release were not uploaded anywhere yet, but that music will be included in the complete rip I'll be doing in September or October (I'm just in a very BIOHAZARDy mood lately which put MP2 a bit down on my TO-DO list).
by bxaimc at 10:29 AM EDT on August 26, 2009
New XBLA rips:
Marvel vs. Capcom 2 - New Age of Heroes (2009)(Capcom)[XBLA][CRI ADX ADPCM][ADX]
Bomberman Live (2007)(Hudson Soft)[XBLA][Xbox Media Audio][XMA][XWB]
-enjoy

edited 2:49 PM EDT August 26, 2009
by arbingordon at 3:44 PM EDT on August 26, 2009
prime beat me to it D:
by arbingordon at 8:29 PM EDT on August 27, 2009
http://www.rlslog.net/metroid-prime-trilogy-usa-wii-oneup/

someone can download that and rip it if mouser can't resolve the problem he's currently having with his wii

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