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by Elven Spellmaker at 6:38 PM EST on January 26, 2010
Whats happened to the Mario Kart Set?

When I downloaded it, it had 8 THP files under a folder called cutscene, 12 files under the main directory which are multi channel (4+), revo_kart.brsar and 99 brstm in a folder called strm.

I also got HCS to extract 2 files out of the brsar which were W_BGM_FINALLAP_FAN.rwar and W_BGM_TITLE.rwar.

Are there anymore then?

If so would someone please give me the remaining files?
by bxaimc at 8:25 PM EST on January 26, 2010
The new set should be up on the tracker.
by marcusss at 6:52 PM EST on January 27, 2010


edited 11:03 AM EST January 28, 2010
by snakemeat at 9:38 PM EST on January 27, 2010
I am trying to find way to make it in VGMtoolbox but no luck.. Anyone have ideas on this?

Input File Format: PlayStation 4-bit ADPCM
Header Skip: 0x800
Interleave: 16
Channels: 2
Frequency: 48000
Looping: No Loops

edited 9:39 PM EST January 27, 2010
by marcusss at 2:35 AM EST on January 28, 2010
Thanks for that.. I thought I already tried those options but hmm I will give it a try again :)


Ahh got them working.

Uses 0x800 header skip and interleave 0x10 48000 hz.

Each song has a 2 channel and 4 channel version. Also some songs regardless use 2 channel such as track intros/main menu etc..

The 4 channel ver. sounds louder and much better so will just upload the 4 channel songs..

Sucks probably if you have 2 channel setup only though..4 channel versions kick arse !

So made Genh of all the songs. I have included looping also ;-)

PART 1 ~ :-)
PART 2 ~ ^_^
PART 3 ~ (*_*)


edited 9:43 PM EST January 28, 2010
by bxaimc at 3:31 PM EST on February 3, 2010
I spent more time looking at it and finally figured it out:
Geometry Wars - Retro Evolved 2 (2008)(Microsoft Game Studios)[XBLA][Xbox Media Audio][XMA]
by Sir-Sabin at 3:38 PM EST on February 3, 2010
u said it was seq. just like Mega Man 9 (im typing on my wii with a wiimote)




Edit: i uploaded somemore stuff to mediafire

edited 3:42 PM EST February 3, 2010
Oh Well by bxaimc at 5:09 PM EST on February 3, 2010
Yea yea I know, which is why I went back to check. It's in a sound bank though, just like PGR4's Menu BGM. Speaking of which:
Project Gotham Racing 4 Menu BGM Bank (XMA).7z
by marioman at 5:24 PM EST on February 3, 2010
@bxaimc: Any suggestions on how to play the GWRE2 rip? I have tried toWav and vgmstream, but neither seem to recognize the xma files.
by bxaimc at 5:33 PM EST on February 3, 2010
These files from .baf archives have a custom header. Remove the first 100 bytes (0x64) from the 2 files and paste this header in place of the old one. They should work with ToWav after this.


edited 8:25 PM EST February 3, 2010

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