.Pac File by Vagonto at 6:36 PM EST on February 14, 2009
Lately, I went into the Iso of Yu-Gi-Oh! The Falsebound Kingdom (Using Gamecube Explorer) and found a audio .pac file. (str.pac)

In Awave Studio, I used the Hz setting 12000 and hear alittle bit of the music and ALOT of static.....

All the songs are in that file, I just can't seem to find a way to get rid of the static!

Is there a program for these types of files?

EDIT: I could upload the file for anyone?


edited 6:48 PM EST February 14, 2009
by hcs at 6:52 PM EST on February 14, 2009
Sure, upload it and we can take a look. I'm pretty sure I've seen mention of this game somewhere but not sure what the deal was.
by Vagonto at 7:51 PM EST on February 14, 2009
Here it is: http://www.sendspace.com/file/kjeaf4
by hcs at 1:33 AM EST on February 15, 2009
Ok, it's a nice simple format with an unfortunate wrinkle. There's a table at the front with the start offset of each stream, each stream is standard GC DSP; there's a bit of extra header and padding but it's a standard DSP header inside. I can extract all the DSPs and get dual file stereo pairs.
The wrinkle is that the DSP headers are somewhat malformed, the "loop ps" field is incorrect on some files and vgmstream is strict about that. It looks like the loop history is also bogus. They must have faked the header, poorly, rather than use DSPADPCM.exe's.
I'd either have to make a new meta reader for this sloppy format that ignores that (would require change to vgmstream, which I'd prefer to avoid), or I could wrap the files in GENH (the GENH meta reader isn't strict at all). Both of which are slightly more than trivial to do, so I'll save this for a later time. Maybe someone will get to the GENHing before me.
by Vagonto at 3:33 PM EST on February 15, 2009
Whether it be a new Meta Reader or wrapping the files in a GENH Reader, I fully support either one. :)

Thanks for taking the time to look at this file.

edited 3:34 PM EST February 15, 2009


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