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by enemy33 at 5:56 PM EDT on September 8, 2014
The thing about about PSO2 Alpha is I think they weren't HCA. I believe they were just plain ADX. If I remember correctly Degod should be able to convert them.
by hcs at 10:16 PM EDT on September 8, 2014
vgmstream should handle the PSO2 Alpha stuff directly. Though is it possible that there are more than one version of files from different alpha releases? I can't make sense of the samples umbra uploaded, maybe voice is a different thing.

edited 3:25 AM EDT September 9, 2014
by umbra at 9:06 AM EDT on September 10, 2014
They were using ADX for music in the Alpha, that's true. These are sound effects (from acb containers) and are definitely HCA. Strangely, the same files from future versions convert without a hitch.
by ssh at 10:25 AM EDT on September 12, 2014
@umbra try this decoder Hca_decoder, no idea who made that decoder, found from here Link.
by umbra at 8:00 AM EDT on September 22, 2014
Still getting noise. Editing the decryption key from the batch file and trying a recent HCA produces the same noise. So, it's probably reasonable to assume the decryption key is different for the alpha.
by Sodisna at 5:54 PM EDT on November 1, 2014
Hi, wondering if anyone knows how to unpack the ACB files in PSO2 and convert them to wave.
by ssh at 2:23 AM EST on November 14, 2014
Here newest CRI Adx2_le sdk v2.00 Link

And here just tools from sdk without full documentation files Tools
by guest at 4:16 AM EST on November 14, 2014
Thanks.
Error in HCA by sma6871 at 12:47 PM EST on November 25, 2014
I use CRI Adx2_le Tools to create ACB/AWB files but the wav output be bad sound when I select HCA encoding !!

What's the problem?

And is there another way to create hca file?
by Infernus Animositas at 11:03 AM EST on January 19, 2015
ssh, could you provide a new license file for the SDK?

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