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by PokeMusic at 9:02 AM EDT on August 7, 2016
@Master_E
OK. I think Pokémon Ruby and Sapphire also use the pulse wave from the GBA, same with FireRed and Leaf Green, but I don't remember which tracks other than Mt. Pyre Exterior in Ruby and Sapphire.
by Master_E at 2:16 PM EDT on August 7, 2016
Just about all tracks in Pokemon used the DMG (GameBoy) sound hardware in one way or another.
by henke37 at 4:17 PM EDT on August 8, 2016
Given that the DMG didn't have sampled audio playback...
by Master_E at 11:21 AM EDT on August 9, 2016
Actually...!

Well, that's a non sequitur. Besides, it's far from the applications we're talking about.
by PokeMusic at 12:50 PM EDT on August 10, 2016
Does anyone know any synths used in Star Fox?
Star Fox 64 Synth by G-Boy at 2:13 PM EDT on August 10, 2016
@PokeMusic

All the samples used in Star Fox 64 are identical to the samples used in Ocarina of Time and Majora's Mask. If you search "Ocarina of Time" in this thread, I'm sure you'll find every sample used in Star Fox 64.

DOS MIDI by G-Boy at 2:12 PM EDT on August 11, 2016
Game: Day of the Tentacle

Sample: Bird Tweet

Keyboard: Casio CTK-573 (probably on other keyboards as well)

Song: Intro
by PokeMusic at 2:21 PM EDT on August 11, 2016
Did anyone find out what synths are used in Team Skull theme from the latest Pokemon video? It sounded like a lot of Nexus or Omnisphere.
Kudos To MIDI by G-Boy at 2:54 PM EDT on August 11, 2016
I was messing around with the General MIDI soundfont in FL Studio when I noticed that the brass section sample was used in Victor Kudo's theme from Trials and Tribulations.

Listen: http://www.mediafire.com/download/tng3h8hhfxs4gc7/General+MIDI+-+Victor+Kudo%27s+Theme.mp3



edited 2:54 PM EDT August 11, 2016

edited 2:55 PM EDT August 11, 2016
by Enclave123 at 11:31 AM EDT on August 12, 2016
G-Boy

It could been a Sound Convas midi Preset which is very common on some 90 soundtracks.

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