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by G-Boy at 4:07 AM EDT on May 19, 2017
@felineki
Do you remember what the name of that sample was?
by G-Boy at 4:44 AM EDT on May 19, 2017
@Enclave123
Have you remastered the Facility theme?
by Enclave123 at 11:29 AM EDT on May 19, 2017
@G-Boy, I haven't yet but actually i actually remastered Cradle X but Facillty might be my next track to do.
by G-Boy at 3:14 PM EDT on May 19, 2017
Sample: Bag Pipe
Number: 110
Source: Roland Sound Canvas
Date: 1991
Game: The Legend of Zelda: Majora's Mask
Date: 2000
Console: N64
Music: Majora's Theme
Composer: Koji Kondo

edited 9:32 AM EDT May 20, 2017

edited 9:32 AM EDT May 20, 2017

edited 9:32 AM EDT May 20, 2017
by G-Boy at 9:31 AM EDT on May 20, 2017
Sample: Male - Nathan Prime - Oh So Beautiful-D, Precious Beautiful-D, Wo Yeah-C#
Source: Zero-G Vocal XTC
Date: 1997
Game: Wario Land 4
Date: 2001
Console: GBA
Music: Opening
Composer: Ryoji Yoshitomi

Sample: CD 01 - 1-09 Tekno_House
Number: 1-09
Source: Polestar Magnetics The X-Static Goldmine
Game: Sonic CD (PAL/JP)
Date: 1993
Console: Sega CD
Composers: Naofumi Hataya, Masafumi Ogata

edited 4:19 AM EDT May 21, 2017

edited 5:48 AM EDT May 21, 2017
by PokeMusic at 5:34 PM EDT on May 20, 2017
Sample: Busy Talk
Sample: No: T01 78
Source: Korg M1
Date: 1988
Game: Lemmings
Date: 1992
Music: Many
Console: SNES
Composer: Tomomi Hatakeyama

Sample: Tenor Sax
Sample No.: M01 62
Source: Korg M1
Date: 1988
Game: Lemmings (SNES)
Date: 1992
Music: Many
Console: SNES
Composer: Tomomi Hatakeyama

edited 5:36 PM EDT May 20, 2017

edited 10:56 AM EDT May 21, 2017
by G-Boy at 3:32 AM EDT on May 21, 2017
@PokeMusic
Those samples were used in many songs, but not all.
by PokeMusic at 5:35 PM EDT on May 22, 2017
Can anyone please post any findings they found from Discord? Also check the first few pages of the forum, especially the Mario stuff because it also has stuff about Jun Senoue and the Korg Triton.

edited 7:05 PM EDT May 22, 2017
by G-Boy at 5:06 AM EDT on May 25, 2017
Sample: Instruments - Marimba
Number: 49
Source: E-MU Proteus/1
Date: 1989
Game: The Addams Family
Date: 1992
Console: SNES
Music: Up and Down, In and Out
Composer: Jonathan Dunn

Sample: Instruments - Marimba
Number: 49
Source: E-MU Proteus/1
Date: 1989
Game: Donkey Kong Country
Date: 1992
Console: SNES
Music: Cranky's Theme, DK Island Swing
Composer: David Wise

Sample: Trumpet
Number: M01 12
Source: Korg M1
Date: 1988
Game: Donkey Kong Country
Date: 1992
Console: SNES
Music: Candy's Love Song, DK Island Swing
Composers: Eveline Fischer, David Wise

Sample: Pizzicato Str
Number: 46
Source: Roland Sound Canvas
Date: 1991
Game: Donkey Kong Country 2: Diddy's Kong Quest
Date: 1995
Console: SNES
Music: K. Rool Returns
Composer: David Wise

Sample: Harp
Number: 47
Source: Roland Sound Canvas
Date: 1991
Game: Donkey Kong Country 2: Diddy's Kong Quest
Date: 1995
Console: SNES
Music: K. Rool Returns
Composer: David Wise

Sample: Trumpet
Number: M01 12
Source: Korg M1
Date: 1988
Game: Donkey Kong Country 2: Diddy's Kong Quest
Date: 1995
Console: SNES
Music: K. Rool Returns, Welcome to Crocodile Isle, Crocodile Cacophony
Composer: David Wise

Sample: Timpani
Number: 48
Source: Roland Sound Canvas
Date: 1991
Game: Donkey Kong Country 2: Diddy's Kong Quest
Date: 1995
Console: SNES
Music: K. Rool Returns
Composer: David Wise


edited 5:26 AM EDT May 25, 2017

edited 5:49 AM EDT May 25, 2017

edited 9:36 AM EDT May 25, 2017

edited 9:49 AM EDT May 25, 2017

edited 9:55 AM EDT May 25, 2017
by G-Boy at 7:07 AM EDT on May 26, 2017
(Keep in mind that the tone of this sample was changed by Koji Kondo's sampler)

Sample: Bandoneon
Number: 24
Source: Roland Sound Canvas
Date: 1991
Game: The Legend of Zelda: Ocarina of Time
Date: 1998
Console: N64
Music: Windmill Hut, Mini Game
Composer: Koji Kondo

Sample: Shakuhachi
Number: 40
Source: Roland U-20
Date: 1988
Game: Final Fantasy VI
Date: 1994
Console: SNES
Music: Cyan's Theme
Composer: Nobuo Uematsu

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