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by G-Boy at 11:06 AM EDT on May 31, 2017
Sample: String Section - 01 VI LNG FF - VI LONG FF - VI LGFF#A2, VI LGFF E3, VI LGFF#A3, VI LGFF E4, VI LGFF#A4
Source: Peter Siedlaczek's Advanced Orchestra
Date: 1996
Game: The Legend of Zelda: Twilight Princess
Date: 2006
Console: GC
Music: Hyrule Field Main Theme, Meeting Illia
Composers: Toru Minegishi, Asuka Ota, Koji Kondo

Sample: N/A (Choir)
Source: Peter Siedlaczek's Classical Choir
Game: Chrono Trigger
Date: 1995
Console: SNES
Music: Black Omen, A Premonition, Corridor of Time
Composer: Yasunori Mitsuda

edited 11:43 AM EDT May 31, 2017
by G-Boy at 11:44 AM EDT on June 1, 2017
Sample: Trumpet
Number: M01 12
Source: Korg M1
Date: 1988
Game: Chrono Trigger
Date: 1995
Console: SNES
Music: Tyranno Lair, Gato's Song
Composers: Yasunori Mitsuda & Nobuo Uematsu

Sample: Strings
Number: 49
Source: Roland Sound Canvas SC-88
Date: 1994
Game: New Super Mario Bros.
Date: 2006
Console: DS
Music: Opening Demo 1, Opening Demo 2
Composers: Asuka Ota, Hajime Wakai, Koji Kondo

Sample: Xylophone
Number: 14
Source: Roland Sound Canvas SC-88
Date: 1994
Game: New Super Mario Bros.
Date: 2006
Console: DS
Music: Opening Demo 1, Opening Demo 2
Composers: Asuka Ota, Hajime Wakai, Koji Kondo

Sample: Organ 2
Number: 18
Source: Roland Sound Canvas
Date: 1991
Game: New Super Mario Bros.
Date: 2006
Console: DS
Music: Select
Composers: Asuka Ota, Hajime Wakai, Koji Kondo

Sample: Detuned EP2
Number: 6
Source: Roland Sound Canvas
Date: 1991
Game: New Super Mario Bros.
Date: 2006
Console: DS
Music: Game Over
Composers: Asuka Ota, Hajime Wakai, Koji Kondo

Sample: Detuned EP2
Number: 6
Source: Roland Sound Canvas
Date: 1991
Game: Wave Race 64
Date: 1996
Console: N64
Music: Config, Sunset Bay
Composer: Kazumi Totaka

edited 1:52 PM EDT June 1, 2017

edited 2:00 PM EDT June 1, 2017

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by G-Boy at 4:28 AM EDT on June 2, 2017
If anyone here has Peter Siedlaczek's Classical Choir, could you upload it, please? I need it to remaster the Chrono Trigger soundtrack. I know it's uploaded on vintagemusicsamples, but I can't open or convert MDX files since only Daemon Tools supports them.
by G-Boy at 11:50 AM EDT on June 2, 2017
Sample: Presets - East Indian - TablaMute A, TablaMute C, Banya Hit
Number: 7
Source: E-MU Proteus/3 World
Date: 1991
Game: Chrono Trigger
Date: 1995
Console: SNES
Music: Corridor of Time
Composers: Yasunori Mitsuda & Nobuo Uematsu

Sample: Instruments - Hi Tar
Number: 11
Source: E-MU Proteus/3 World
Date: 1991
Game: New Super Mario Bros. U
Date: 2012
Console: Wii U
Music: Layer-Cake Desert
Composers: Shiho Fujii, Mahito Yokota, Koji Kondo

Sample: E. Piano 1
Number: 5
Source: Roland Sound Canvas
Date: 1991
Game: Chrono Trigger
Date: 2005
Console: SNES
Music: Depths of the Night
Composers: Yasunori Mitsuda & Nobuo Uematsu

Sample: Band - Organ - C3 Blues
Source: Kontakt Factory Library
Date: 2009
Game: Phoenix Wright: Ace Attorney - Dual Destinies
Date: 2013
Console: 3DS
Music: Difficult People
Composer: Noriyuki Iwadare

edited 12:24 PM EDT June 2, 2017

edited 1:08 PM EDT June 2, 2017

edited 7:54 AM EDT June 3, 2017
by PokeMusic at 1:50 PM EDT on June 3, 2017
Guys working on the Pokémon video game instrument sheet. I think I found the HGSS strings, it's either Silky Strings on the JD-990 or Warm Strings on the JV-2080. Check Synthmania because it could be one of those or something else from a JV synth.
https://media.pocketmonsters.net/imageboard/52/14679122420060.jpg
This is a picture of Junichi Masuda studio.

edited 2:01 PM EDT June 3, 2017
by G-Boy at 5:59 AM EDT on June 5, 2017
Does anyone know where this electric piano sample was used in the Banjo-Kazooie or the Banjo-Tooie soundtracks?
by G-Boy at 12:25 PM EDT on June 6, 2017
Sample: Orch Hit
Number: T05 08
Source: Korg M1
Date: 1988
Music: Metallic Madness

Sample: Track 67 - 0:14, 0:15, 0:16, 0:17
Number: 67
Source: Zero-G Datafile Two
Music: Collision Chaos

Sample: CD 02 - 2-09 Bassline Loops - 0:15
Number: 2-09
Source: Polestar Magnetics The X-Static Goldmine
Music: Metallic Madness "B" mix

Sample: CD 02 - 2-18 Hits & Chords - 0:00
Number: 2-18
Source: Polestar Magnetics The X-Static Goldmine
Music: Metallic Madness "B" mix

Game: Sonic CD (PAL/JP)
Date: 1993
Console: Sega CD
Composers: Naofumi Hataya & Masafumi Ogata

Sample: Partition B - BERBERYELL1/12.FEM.NOISE
Number: 12
Source: Heart of Africa Vol 1
Game: Sonic Adventure
Date: 1998
Console: DC
Music: Mystic Ruins
Composers: Takahairo Fukuda, Fumie Kumatani, Jun Senoue, Masaru Setsumaru, Kenichi Tokoi, Johnny Gioeli, Naoto Shibata, Hiro Honma, Takeshi Taneda, Yutaka Minobe

Sample: BEAT2FX
Source: Soundscan Volume 18 Funky Vocals So Funky!
Music: Jeh Jeh Rocket

Sample: Track 23
Number: 23
Source: Megabass Remix!
Music: Metal Scratchin'

Game: Sonic Rush
Date: 2005
Console: DS
Composers: Hideki Naganuma, Teruhiko Nakagawa, Yukifumi Makino

Sample: BS120ALL01
Source: Soundscan Volume 16 Bossa Brazil
Game: Sonic Rush Adventure
Date: 2007
Console: DS
Music: Windmill Village Mode 1
Composers: Tomoya Ohtani, Seirou Okamoto, Mariko Nanba

Sample: Pan Flute
Source: Roland Sound Canvas SC-88
Date: 1994
Game: Yoshi's Island DS
Date: 2006
Console: DS
Music: Windblown Wilderness
Composers: Yutaka Minobe & Masayoshi Ishi

Sample: Steel Drums
Number: 115
Source: Roland Sound Canvas
Date: 1991
Game: Mario Party 7
Date: 2005
Music: Let's Go!, Adventure Awaits, Cruise Choices
Composers: Hironobu Yahata & Shinya Outouge

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edited 9:18 AM EDT June 7, 2017
by G-Boy at 3:40 PM EDT on June 8, 2017
Sample: Fantasia
Number: 11
Source: Roland D-50
Date: 1987
Game: Mario Kart: Double Dash!
Date: 2003
Console: GC
Music: Mushroom Bridge & Mushroom Town
Composers: Shinobu Tanaka & Kenta Nagata

Sample: Glockenspiel
Number: 10
Source: Roland Sound Canvas SC-88
Date: 1994
Game: The Legend of Zelda: Ocarina of Time
Date: 1998
Console: N64
Music: Windmill Hut, Mini Game, Kokiri Forest, Kakariko Village
Composer: Koji Kondo

edited 3:43 PM EDT June 8, 2017
by G-Boy at 4:32 AM EDT on June 10, 2017
@PokeMusic
FYI, you can view my sheet now. Stevie came back again and vandalized ephemeralmu's sheet, so I had to protect my sheet, but now everyone can view it.
by G-Boy at 6:52 AM EDT on June 11, 2017
Sample: Timpani
Number: 48
Source: Roland Sound Canvas
Date: 1991
Game: Super Mario All-Stars
Date: 1992
Console: SNES
Music: Fortress (Super Mario Bros. 3), Airship, Fireworks (Super Mario Bros. 3), World Clear! (Super Mario Bros.), World Clear! (Super Mario Bros. 3)
Composers: Soyo Oka & Koji Kondo

Sample: POWER - 38:Gated SD
Number: 128:017
Source: Roland Sound Canvas
Date: 1991
Game: Super Mario All-Stars
Date: 1992
Console: SNES
Music: Underground (Super Mario Bros.), Underground (Super Mario Bros. 3)
Composers: Soyo Oka & Koji Kondo

Sample: STANDARD - 63:Open High Conga
Number: 128:001
Source: Roland Sound Canvas
Date: 1991
Game: Super Mario All-Stars
Date: 1992
Console: SNES
Music: Battle with Bowser
Composers: Soyo Oka & Koji Kondo

Sample: Organ 1
Number: 17
Source: Roland Sound Canvas
Date: 1991
Game: EarthBound
Date: 1994
Console: SNES
Music: Hotel (Pearl Necklace)
Composers: Keiichi Suzuki, Hirokazu Tanaka, Hiroshi Kanazu, Toshiyuki Ueno

Sample: Timpani
Number: 48
Source: Roland Sound Canvas SC-88
Date: 1994
Game: Kirby Super Star/Kirby's Fun Pak
Date: 1995
Console: SNES
Music: Gourmet Race
Composers: Jun Ishikawa & Dan Miyakawa

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edited 4:32 PM EDT June 11, 2017

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