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Xenogears by BaconTomato at 7:21 AM EST on February 16, 2018
Does anyone know where Yasunori Mitsuda got those metal clanging sounds from Xenogears - Light from the Netherworld (starts at 0:51)?

https://www.youtube.com/watch?v=BA6HpFfsFxY

I hear it in some of his other works, like in Chrono Cross (though it's quite soft in this one).

https://www.youtube.com/watch?v=sSLwjYfQp0o

I understand that he used the JV-2080 and Peter Siedlaczek stuff quite a bit. Did it come from one of the aforementioned plugins?

edited 7:22 AM EST February 16, 2018
by Mr.Sanic at 6:06 PM EST on February 16, 2018
maybe, but i'm not sure...
did you try searching some sample libraries?
by Enclave123 at 3:19 AM EST on February 17, 2018
Those metal clanging sounds are basically a emu proteus preset in a higher pitch.

It call Infinite One.
by Enclave123 at 11:40 PM EST on February 17, 2018
I been using the brand new srx orchestral vst that roland released.

Seen like i find a choir sound that was used in Electronical Parade in Killer7.

One of the harpsichord sounds were used in it.

The choir sound is call Close Mouths which was used in the track.
by ScrewStache at 8:38 PM EST on February 18, 2018
Sample:Brass Section
Source:Roland JV-880
Game:Sonic CD (Japan)
Console:Sega CD
Music:Palmtree Panic Present, Quartz Quadrant Present, Stardust Speedway Present
Composers:Naofumi Hataya, Masafumi Ogata


Sample:Mix-Brass
Source:Roland D-70
Game:Sonic CD (Japan)
Console:Sega CD
Music:Palmtree Panic Good Future, Quartz Quadrant Good Future, Boss!
Composers:Naofumi Hataya, Masafumi Ogata
by peronmls at 8:51 PM EST on February 18, 2018
MegaMan Zero 2 - "Supreme Ruler"
https://www.youtube.com/watch?v=tjMwPiXWgTk

Sample CD: Sounds Good - Methods of Mayhem 1
Sample Name: Atonaloop 10 24-11
Time of sample: 0:13
Battle! (Trainer) DEMO - Pokemon Sun by abaresk28 at 5:07 AM EST on March 4, 2018
Does anyone know the VSTs that Junichi Masuda used to make his demo of the Trainer Battle theme from Pokemon Sun? Video here: https://youtu.be/QwUUiRfKR0Q?t=22m37s.

From what I can tell, he's using Halion Sonic for the melody strings. I'm particularly interested in what he's using for the bass and percussion tracks? (The percussion can be heard better here https://youtu.be/QwUUiRfKR0Q?t=23m51s)

edited 5:12 AM EST March 4, 2018

edited 5:13 AM EST March 4, 2018
by Benjamin at 9:16 AM EST on March 6, 2018
The games have been documented to have:

-AIR Music Tech (Mini Grand, heard they also had Xpand!2 but I'm not too sure about its usage)

-Best Service (Ethno World, I think there's Advanced Orchestra in a USUM track)

-EastWest (Symphonic Orchestra, Ra, Voices of Passion, Goliath, Ministry of Rock 2, Hollywood Brass, Hollywood Woodwinds, Pianos)

-KORG Legacy Collection

-Lennar Digital Sylenth1

-Masterbits Peter Siedlaczek's Orchestra

-Native Instruments (Kontakt Factory Library, Session Horns, Massive, Rise & Hit, Damage, Evolve R2, Cuba, and West Africa, considering how much they've got I could easily assume they got Komplete)

-reFX Nexus 2

-Spectrasonics (Omnisphere, Trilian, and Stylus RMX)

-Steinberg HALion Sonic

-Ueberschall JamBox

-UVI PlugSound Pro

-XLN Audio Addictive Drums

-Zero-G (Planet of the Breaks, Escape from the Planet of the Breaks, N.Y. Cutz vol. 2, Phantom Horns, and Total Funk)

I heard about Hollywood Orchestra, Battery (another Native Instruments library), and EZdrummer also being used, but they don't really seem to be looked into.

edited 9:17 AM EST March 6, 2018
by abaresk28 at 11:01 AM EST on March 7, 2018
Thanks! I guess I'm wondering if you knew what VSTs he's using in this specific demo track (https://youtu.be/QwUUiRfKR0Q?t=23m51s). I'm not able to distinguish them by ear yet.
by Nisto at 5:18 PM EDT on March 12, 2018
I don't suppose anyone here knows where this sample is from?

https://instaud.io/1TFO

It was used in a bunch of tracks from Zelda 64 ...

Ice Cavern (Ocarina of Time)
Snow Mountain (Majora's Mask)
Snowhead Temple (Majora's Mask)
Stone Tower Temple (Majora's Mask)

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