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by Enclave123 at 9:52 PM EDT on July 25, 2015
I really hope Roland, can do VSTs based on the SC 88 and the SC 55 in the future.
by baggagelizard at 11:26 PM EDT on July 25, 2015
We can always contact them. We'll get a non-answer, but if enough people ask, they might be interested?
by dj4uk6cjm at 5:41 AM EDT on July 26, 2015
I always thought edidrol or cakewalk music creator TTS-1 was based on SC-88, was I mistaken? Anyways from the soundclound demos of that SC-88 soundfont on jazzygm site it sounds like the real deal to me. I can hear Wario World sounds...
by punk7890-2 at 8:53 AM EDT on July 26, 2015
Yeah, TTS-1 and Hyper Canvas are a VST based SC-88. Still not sure if they have all SC-88 instruments though. They only have its GM mode instruments.
by baggagelizard at 9:21 AM EDT on July 26, 2015
TTS-1 is missing alot, but it does have a good chunk of its sounds. I got it when the cakewalk creator was on sale on steam, and It's gots loads of nice and usable stuff. I can render you some instruments/midis if you want.
by alimu at 12:29 AM EDT on July 27, 2015
I noticed a few presets from Stylus RMX were used in Pokemon B2W2 and XY. Will add more as I look through the library.

The EvilEcho drum preset was used in Team Flare Grunt battle.
War of the Thips is the very amen break used in Colress' battle theme.
Yellow funk is the amen break from the Hoenn Gym leader theme (B2W2)
Edit: Caravan percussion - Expert stage Pokemon Shuffle

edited 7:19 AM EDT July 27, 2015
by peronmls at 3:40 AM EDT on July 27, 2015
Final Fantasy 13 also used a lot of loops from stylus RMX including Kingdom Hearts 2.
by alimu at 4:51 AM EDT on July 27, 2015
Here are a few others I found:

scorched earth - Pokemon XY secret super training
particles - Pokemon ORAS countdown to destruction
chemicalizer - Pokemon XD theme of suspense
by Can of Nothing at 5:46 PM EDT on July 28, 2015
I've also got TTS-1 from Sonar. Also available for rendering stuff, in other words.
Speaking of Pokemon OR/AS I remember mentioning about Battery 3 usage in it, but I'll just throw it out here again since it's relevant, kind of.

I'm still looking for the samples from Undake 30: Same Game Mario Version and Yoshi's Island on the sidelines, but I'm having trouble, in no small part thanks to SPC700 compression, I'd imagine. Pity, since I'd really like to use them sans compression.

edited 10:57 PM EDT July 28, 2015
by baggagelizard at 11:47 PM EDT on July 28, 2015
to compare with the spc700 compression, you could try sampling samples into this!

http://picopicose.com/software.html

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