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by Nisto at 12:29 AM EST on January 24, 2016
Gamecube was probably the last era where sequences were somewhat heavily (or at all) used, for Nintendo anyway. I miss it too in recent games. :/
by dj4uk6cjm at 1:07 PM EST on January 24, 2016
Same here Nisto, seems like sequence ripping/hacking was the pinnacle of hcs64 as a whole community back in the day. Now its all about the streamed stuff like brstm this brstm that lol ahh how I miss the old days.
by baggagelizard at 12:49 AM EST on January 25, 2016
remember, a good bit of Mario Kart 8 is live, so if you want the source, you'll need to buy trumpets and violins and the like
by henke37 at 5:34 AM EST on January 25, 2016
The Wii had a fair amount of sequenced music too. Nintendo still have good audio programmers and they aren't satisfied with just high quality streams.
by icecream at 11:11 PM EST on January 25, 2016
Since the current topic now seems to be streamed vs sequenced audio, I figure it would be a good time to bring this up: the music of the Streetpass Mii Plaza games on the 3DS (made in 2011 for reference) sound like sequenced audio. I've had multiple moments in memory where parts of songs inexplicably cut out after being paused.
by robotortoise at 4:56 PM EST on January 26, 2016
Yeah the StreetPass Plaza is sequenced. At least the Plaza and Find Mii 1/2 are.
by baggagelizard at 9:59 PM EST on January 27, 2016
some mobile games are using sequenced music to make filesizes smaller.

in instrument sources, The PC game "SimTunes" uses SC-88 pro instruments for some of its samples.
by Master_E at 12:55 AM EST on January 28, 2016
As would be immediately noticeable the moment you heard say, it's Rock Organ, WarioWare: Touched! uses Roland gear. Though probably not entirely, every single track has at least a few Roland sounds in it.
by Master_E at 4:20 PM EST on February 4, 2016
And while I'm on the subject of Roland gear, does anybody know how the Roland SD-50 sounds/compares to it's older brothers?

It's signal resolution specs look good, but that means nothing if it doesn't have these classic sounds we all know and love!
by basin at 1:29 AM EST on February 5, 2016
The 3DS probably has its own sequenced format and sound bank format, also used in Animal Crossing.

I remember pulling up a bunch of those. Don't think there's a decoder for it though.

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