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by baggagelizard at 3:49 AM EDT on June 1, 2016
maybe sc-88, maybe not
by dj4uk6cjm at 4:49 AM EDT on June 1, 2016
Alright so I took my question to some reliable sources and found some very interesting points 2 users made on the samples I uploaded from Bomberman Hero for more information on the strings and this percussion sample and learned that the strings could be analog or FM horns with a heavy phase-shifter applied to them or in other words a heavy phased string patch from a synth. One thing we couldn't figure out is where this kind of synth comes from...whoever made it is fudging the delay in the amplitude filter quite a bit as well.

As for the percussion hi-hat clap sample, it's simply a high-pitched hat pattern with a synthetic, no-decay hand clap (like something from an old Yamaha RX7) with a lot of 'verb (probably spring reverb) applied. The clap is processed separately with some predelay in there to give that kind of delayed presence.

All I want to know is where do they come from or how in the hell can I recreate those sounds with updated samples? Because I have plenty of them...yes I need help lol do I need a heavy phase-shifter VST effect or what? Sorry I'm just obsessed with this soundtrack and the game :P by the way those 2 samples were ripped from the song "zip" if it helps. Thanks to anyone who is interested and willing to help.
Cave Story 3D drumset? by alexnaveira at 10:00 AM EDT on June 1, 2016
Anyone got an idea on where the drums come from in this song?

Last Battle - Cave Story 3D / Remastered

edited 10:00 AM EDT June 1, 2016
Stylus loops in Pokemon by alexnaveira at 11:07 AM EDT on June 1, 2016
Here is a list alimu, icecream and I as well some names from YouTube (Geothern1683 and LucasThePlatinumMaster) have concocted for Stylus loops in Pokemon (as well as some other games). It isn't complete but it's pretty big.

--------------------

Classic Stylus

57 Isle a - B2W2 Cheren Encounter
83 Breakers b - B2W2 Driftveil Gym
86 Scortched Earth - Secret Super Training
117 ProgHouse a - B2W2 Sinnoh Gym Leader Battle
123 Festivo a - B2W2 Humilau Gym
128 Chemicalizer - XD: Gale of Darkness Theme of Suspense
138 Miami a - B2W2 Johto Gym Leader Battle

----------------------------------

RMX Grooves
52 Alice's Dream - XY Friend Safari
Also used in Mario & Luigi: Dream Team's "Dozing Sandstorm"
54 Eclipse - ORAS Hideout
58 Motion Century - B2W2 Nimbasa Gym
60 Two Speeder Lo-fi - XY Anistar City, Dark Skies, ORAS Shoal Cave/Mt. Pyre Interior
60 Volcano Combo - The Slitherers
68 Small Blocks Beat - ORAS Encounter Diver(modificato)
68 Tower Zero - ORAS Oceanic Museum (only simple drums), Admin Encounter
Also used in Kingdom Hearts II's "The 13th Reflection", Xenoblade Chronicles' "Mechonis Field", Tales of Vesperia's "A Tragic Decision" (only first half of loop), and Mario Maker's "Create! Airship (Super Mario Bros. 3)" (only repeater)
70 Datalife - XY Looker's in Trouble!
70 Eden - B2W2 Elesa Gym Stage (alternate)
72 Liquid Frame Combo - B2W2 Castelia Gym
73 Caravan Perc - ORAS Pokemon Center, Trick House, Pokemon Shuffle Expert Stage
79 Bossa Love - Wally's Theme, ORAS Bicycle (only electro nokik in both tracks)
Also used in Mario & Luigi: Dream Team's "Welcome to P'illo Blimport!" and "Sunny Driftwood Shore"
79 Red Clouds - PR Video BGM 'Lively 3' (a), Gen 6 World Champion Theme (c)
80 Jedi - XY PR Video BGM 'Rhythmical 4'
84 Particles - XY Gate, ORAS Countdown to Destruction
85 BumGums Combo a - B2W2 Model Encounter
100 Nasty Mutation Combo a - B2W2 PWT Arena
103 Earthquake - B2W2 Reversal Mountain, XY Pokemon League (only Dist Drum)
109 War of the Thips - B2W2 Colress Battle
120 Notre Dame - ORAS Professor Birch is in Trouble!
125 Evil Echo - XY Hideout, Team Flare Battle, ORAS Primal Reversion Battle
126 Transonica - ORAS Contest Theme, SSB4 Quick Man Stage Theme
135 Floating (Combo 2?) - Wonder Trade
135 Hysteria - B2W2 Johto Champion Battle
135 Iron Boy - ORAS Magma/Aqua Grunt Battle
135 Squashed Combo 2 - Lysandre Battle
135 Yellow Funk Combo 1 - B2W2 Hoenn Gym Leader Battle
137 MicroTalk - XY PR Video BGM 'Thrilling 3'
Also used in Super Mario Maker's Title Screen and Mario Party 8's "Koopa Tycoon Town"
160 Find the Exit Combo 1 - X Firing the Eternal Flower, Lysandre Battle, ORAS Rayquaza Battle
Also used in Kingdom Hearts Birth By Sleep's "The Encounter" (not combo 1, it's a custom mix) and Kingdom Hearts II's "Darkness of the Unknown" (likely combo 1)
160 The Call Combo - ORAS FIVE IN A ROW!!!!!

------------------------------------
SAGE Expanders:
Metamorphosis
145 Fizz a - Virbank Complex / Castelia Sewers

Find anymore loops? Let everyone know!

edited 11:13 AM EDT June 1, 2016

edited 9:28 PM EDT June 1, 2016
by Master_E at 5:49 PM EDT on June 1, 2016
Woah. What a list.

Great work!
by punk7890-2 at 5:59 PM EDT on June 1, 2016
Nice list!

@dj4uk6cjm I have a few samples from Bomberman Hero. I probably have more but I'm not familiar with the game. These all come from Best Service Giga Pack, except XXL_HOUK2-145.wav. Can't remember at the moment where that came from.

On second thought, I think it comes from Best Service - XXLarge The Killer 2

edited 6:00 PM EDT June 1, 2016
ORAS Route 113 / XY Power Plant Synth!! by alexnaveira at 11:28 PM EDT on June 1, 2016
ORAS Route 113 Lead / XY Power Plant Lead is from Omnisphere! Preset is Vintage Squares Lead Unison, with longer sustain for Route 113 (I believe).
by punk7890-2 at 1:02 AM EDT on June 2, 2016
I have some stuff from Pokemon Diamond and Pearl.

Mostly everything comes from a Roland SC-88. This is a preliminary list, but its mostly safe to say almost everything is from a SC-88.

Patch 66 Alto Sax
Patch 48 Timpani 1
Timpani 2 (from Peter Siedlaczek's Advanced Orchestra)
Patch 1 Piano
Patch 2 Bright Piano
Patch 38 Slap Bass 2
Patch 31 Distortion Guitar
Patch 49 String Ensemble
Patch 15 Tubular Bell
Patch 47 Orchestral Harp

Drum Kit: Power
by alimu at 8:34 PM EDT on June 2, 2016
Hi everyone! Just found Minako Adachi's VST list, wanted to share here. She's famous for her compositions on the recent Pokemon games! Here's the list:
Kontakt
Independence
Vienna Ensemble Pro
Stylus RMX
Trilian
Play VST
Massive
Addictive Drums
QLSO Play Edition Platinum +
Omnisphere
Chris Hein Horns Pro
by Master_E at 9:09 PM EDT on June 2, 2016
Although I was an idiot and didn't save the message, the sound designer for SimTunes states he used a Roland JV-1080 and some Korg synth (Either a 01/W or a Z1).

And apparently he had an ARP 2600? I dunno I don't hear anything analog in it.

If any of you want sources for instruments used in Maxis products, pre and post EA, his website has all the details of everything he currently owns.

edited 9:24 PM EDT June 2, 2016

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