Previous Page | Next Page

by marcusss at 7:04 PM EST on February 10, 2008
Thanks :-) Lots of nice rips you have there.. I definitely grabbed quite a bit.. Will give the server a rest for now . hehe :P
by MarkGrass at 2:53 PM EST on February 12, 2008
I have a gift for you fellow music buffs, an archive i've been meaning to upload for awhile now.

Cut to the chase, it's an ADP music archive from the Metroid Prime Trial Edition, found only on the GameCube Interactive Multi Game Demo Disc 07 (KIOSK).

There's only 10 tracks, however, since it is in ADP format, the archive weighs roughly 150Mb.

One last thing I would like to mention before I provide a link, there are indeed "beta" tracks (intro-cinemaEb.adp, and ice-world.adp).

Download

edited 2:54 PM EST February 12, 2008
by hcs at 12:36 PM EST on February 14, 2008
I forgot to thank you for this, thanks!
Was this by any chance time-limited to 30 minutes? I guess they just figured "we don't want to bother to get looping working, how long could it possibly play for anyway?" Then again there are other lengths, but all huge.
But the ice-world track is seemingly just one loop, and fades out, hmm...

AND A DAMNED RSF DAMN DAMN DAMN
by MarkGrass at 1:12 PM EST on February 14, 2008
I'm fairly certain it's a time-limited demo, yes.

I remember playing it over and over again, trying to get past the "Parasite Queen". I accomplished this several times by examining absolutely nothing on my way to it (the P.Queen), but the demo timer expired before I could make it out of the Space Station...

There are some other interesting things in this demo though, aswell, such as beta textures, stuff that "isn't there" in the final, etc.

If I had the bandwidth, i'd share it with everyone, but unfortunately I don't. :(

EDIT:
<GAME>    i_Metroid0    zz_Metroid.tgc    NULL    screenshot.tpl    OFF    10    ON    TEEN    0


The timer is set to only 10 minutes!!!

EDIT2:

hcs, this is just for you...

It seems our good friends at Nintendo left us another goodie on this disc...

Official Linker Address Maps for Metroid Prime!

Metroid Prime Linker Maps

edited 2:10 PM EST February 14, 2008
by hcs at 3:35 PM EST on February 14, 2008
oh, sweet, check this out:
g721_decoder__FiP10g72x_state

RSF is G.721! Tested and proved! And Retro used Sun's public domain decoder for it, by these function and struct names.
I'll have an updated vgmstream with this as soon as I can.
by MarkGrass at 5:24 PM EST on February 14, 2008
What, no in_cube support? ;P

Glad I, or the MAPs rather, could be of help!
by nensondubois at 11:39 AM EST on February 21, 2008
Yeah I have to refresh every time I enter a new folder.
by hcs at 5:40 PM EST on February 21, 2008
hum, was that last post supposed to go in the 2sf thread, nenson?
by nensondubois at 9:19 PM EST on February 21, 2008
I guess.
by 9th Sage at 1:54 PM EST on February 24, 2008
Hm, have you tried extracting the file, editing that time listed there, and reinserting the file (or even searching for that in a hex editor and changing it?

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source