Previous Page | Next Page

by marcusss at 7:03 AM EDT on May 5, 2008
MIB files work usually for me.. Before TimeSplitters 2 MIB crashed but latest in_cube they play fine . I will upload it too shortly for anyone interested :) I will try to use the original vanilla skin for winamp and see how things go..

I remember the old Amiga days sometimes a program would crash and then that guru meditation flashing message would occur.. ahah I havent' seen it for years.. :P lol
TimeSplitters 2 [.MIB] by marcusss at 10:04 AM EDT on May 5, 2008
TimeSplitters 2 [PS2] [.MIB] 3 Parts

(Game includes music from TS2 and TS1 )


http://www.megaupload.com/?d=6ZFNZV8U 321MB

http://www.megaupload.com/?d=I2G8XDG1 327MB

http://www.megaupload.com/?d=2M06CFFI 93MB


Marcus

edited 1:54 AM EDT May 6, 2008
by marioman at 7:58 PM EDT on May 5, 2008
So I hear that there is a new prototype of Sonic Heroes that has been released. Does anyone know where I could find the ADX files from it? Thanks.

EDIT:

Here they are. More info on the prototype can be found here.

I love the Casino Park prototype. It seems to fit the level a little better IMO. It was on the OST, but now you can have a looping version.

edited 10:31 PM EDT May 5, 2008
by Omochao at 11:00 PM EDT on May 5, 2008
http://www.megaupload.com/?d=XSWSG2CM
by marioman at 11:17 PM EDT on May 5, 2008
Already found them. Thanks anyway.

One thing that I notice is that in_cube V0.36 seems to really mess up the loop points for these ADX files. I get music with loud static after the first loop. Any ideas what is going on?
by hcs at 12:21 AM EDT on May 6, 2008
Cool, beta stuff is always fun. Do the problem files also have problems in vgmstream?
by marcusss at 5:53 AM EDT on May 6, 2008
With shinobi there are some songs not working . They play with alot of static. , I tried sfd2mpg, degod but its not encrypted. its definitely a song but yeah can't get it working.. It is .adx extension too.. Anyone wanna take a look? Thanks :)

39 files I extracted from the game are like this.. The rest are all plain adx and play fine.. hmmm

http://www.megaupload.com/?d=BH0Z1I3Y (12MB)

Mark


edited 6:05 AM EDT May 6, 2008
by marioman at 6:30 AM EDT on May 6, 2008
I forgot to check vgmstream. The looping in it is OK. For reference, an example of the problem in in_cube can be found in SNG_STG05.adx at 2:01. Any chance that we could get a quick fix for in_cube to hold us over while vgmstream is still being developed? If not, that's fine - I can wait.

Thanks.
by fastelbja at 9:29 AM EDT on May 6, 2008
hi,

no more update will be done to in_cube.
grab the last version in the in_cube page if you want

all new developments will be done in vgmstream ...

sorry about that

cya
by MarkGrass at 9:33 AM EDT on May 6, 2008
@Mark - If you are messing around with SFD files, the absolute BEST program I have found to demultiplex them is TMPGEnc. It flawlessly seperates and extracts the ADX audio from the M1V, everytime.

I saw someone mention that a program for this would be nice, and right now TMPGEnc is the only I know of. However, TMPGEnc isn't cheap (anyone here like 'Crack'?)... because of that fact, I may end up writing an extractor for SFD files, possibly as early as today (but don't "hold on")...

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source