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by Level99 at 6:46 AM EST on December 11, 2013
haspor: any link to a build of the version you're working on?
by haspor at 11:56 AM EST on December 11, 2013
see below:

https://github.com/droidmjt/Droidsound

It still has bugs but im actively fixing them. I will commit my recent changes there today or tomorrow. The 'prebuilt' folder contains the .apk files so you don't need to compile it.

edited 11:57 AM EST December 11, 2013
by Sir-Sabin at 1:50 PM EST on December 11, 2013
can you make it, so we can use the sd card to play the music then the phones storage? i only have 300mb free on mine and have 10gb free on the sd card
by haspor at 5:44 PM EST on December 11, 2013
Sure, i can try.
by JFD62780 at 7:56 PM EST on December 11, 2013
*Crossing my fingers that MP3 Internet streaming will work on Android 4.x (Tested on 4.2.2 and 4.3, Swimsuit Boys' official Google Play app merely hangs on any attempt until stop is pressed.)*
by Level99 at 8:59 PM EST on December 11, 2013
Grabbing now, been itching for improvements over the Jan release. From the listed features, this looks to be a lot of fun to test with all the new formats! Also I second the ability to locate files elsewhere besides in a MODS folder on the internal card.

There were two outstanding issues with the version thats on GPlay:

1) Trying to load zips of .VGM or .VGZ en masse would cause sporadic FCs. The only solution was to revert back to version 1.3 where zip scanning worked properly.

2) Zips of .PSFs that also included streamed music would crash upon scanning.

One other thing while its on my mind. It seems like 7z is the most popular storage container on the joshw archives. I know 7z is a good bit different to unpack, especially if trying to do so in memory or temp space, but I wonder if it could be added to Droidsound.

Thank you very much for picking up the dev on this. :)

Edit: Yup, still has the zip scanning issue. ZIPs for PSF and SSF crashed the app when those ZIPs contain both vgmstream/MP3 and *SF format files together.

edited 9:15 PM EST December 11, 2013

edited 9:18 PM EST December 11, 2013
by Level99 at 11:10 PM EST on December 11, 2013
I've spent a few hours with it and various tinkering. Here's the issues I've encountered besides the ZIP issues:

* HighlyEXP plays on only a fraction of .PSFs. SexyPSF plays on all I've tried. HighlyEXP will show a running time counter but no sound is generated, even though the speaker/headphone connection can hear normal background fuzz of a powered on connection.

* SSF/VGM/VGZ/NSF/GBS Loop Mode Broken. Total time remaining is 00:00, and loops forever. There is no option to set default song length or disable infinite looping. GSF, PSF, SPC, and 2SF I've also tested and are not affected by this.

I'm not sure if the reason looping is broken is because I still had some files in /MODS and /droidsound from 1.5 prior to installing your latest build. I'll be doing more vgmstream-specific testing tomorrow, and also try a clean install to see if that fixes the loop problem. IIRC 3:00 was the default that 1.5 was supposed to enforce everywhere the chip format did not specify loop count.
by haspor at 3:25 AM EST on December 12, 2013
I wasn't aware of these problems. I start checking them ASAP. In the future, would it be possible for you and anyone else to file these bug reports in the github project page?

another thing, the sdcard playing issue, could you tell me the mount point of the external sdcard in your phones. The api in SDK always make it point to /mnt/sdcard while this is not always the external sdcard. For example in my phone the external sdcard is located in /mnt/extSdCard/

Level99, thanks for testing and reporting these issues.

edited 3:26 AM EST December 12, 2013
by Sir-Sabin at 11:04 AM EST on December 12, 2013
mine is /mnt/extSdCard/ so is my Tablet, i have 4.x.x on both, i'm having a lagging issue with gsf and 2sf files on my phone, it can't find psf2 and scd (FFXIII-2) files and wasn't looping stream files.
by Level99 at 12:07 PM EST on December 12, 2013
Yes, I will report these issues on the github page from now on. I'm using two phones as daily drivers (AT&T Galaxy S3 4.3, LG Optimus G 4.3), with a few others laying around the house that I could also test on for different point mounts.

Mine is also /mnt/extSdCard/ on both daily drivers.

I'll fill out the bug reports during my lunch break. You are awesome for tackling this stuff!

I also have to say how sweet it is being able to have FFXI, Eve: Burst Error and NiGHTS Into Dreams available on my phone without taking up a huge amount of space :D The SSF and PSF2 thus far are worth the update alone!

edited 12:27 PM EST December 12, 2013

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