Previous Page | Next Page

by PonyoBellanote at 12:24 PM EDT on June 20, 2016
What I demand is how to make them listenable. The files aren't listenable in foobar2000. I'd like if someone could tell me how to make them listenable.

edited 12:25 PM EDT June 20, 2016
by hcs at 12:30 PM EDT on June 20, 2016
The easiest way with foobar2000 is to install the vgmstream decoder component.

edited 12:31 PM EDT June 20, 2016
by Vector Harbor at 12:32 PM EDT on June 20, 2016
But...but it work for me try to update or download those component :
Link
by PonyoBellanote at 12:38 PM EDT on June 20, 2016
I installed that component and now it's listenable in foobar2000. Thank you very much, you two. I have a few components in foobar2000 for video game music files, but seems this one was missing. I'm gonna use your link, Vector HARBOR in case I have anymore missing.

by Vector Harbor at 7:52 PM EDT on June 20, 2016
Not my rip !

PC

BlazBlue: Chrono Phantasma

edited 7:55 PM EDT June 20, 2016
by StarWolf3000 at 1:06 AM EDT on June 23, 2016
Err, Vector Harbor, the .snd files of Hyperdevotion Noire are just renamed OGG Vorbis files.

I can open them with GoldWave for example and they show up as Ogg Vorbis with 48 kHz. And the waveform is listenable.

Before I opened them in GoldWave, I checked them out with Notepad++ to see if something is written in the header, and there was "OggS" written and "vorbis".

So just rename them to .ogg or .oga and open them with your prefered media player.

edited 1:09 AM EDT June 23, 2016
by AceK at 5:14 AM EDT on June 23, 2016
@Vector Harbor

Were the files for BBCP [PC] renamed by chance... or were the files unaltered? I'm only asking because the PS3 version would use file names such as:

bddata_2121.segs_000_btl_rg.at3
bddata_2242.segs_900_btl_rg_old.at3

I can understand omitted names such as anything with bddata and segs... but instead the names are completely changed to their actual in-game BGM names/OST names:

Rebellion II.wav
Rebellion.wav

Similar to consoles, it uses .at3 (only that the files are using .wav as a file name extension).

edited 7:19 AM EDT June 23, 2016
by Vector Harbor at 8:20 AM EDT on June 23, 2016
To anwser both of you :
@StarWolf3000

I never know it was Ogg vorbis but those file are lossy so i prefered to keep in the native format.


@AceK

The pc ver is empacked in a unknown format that i don't know how to extract so i search to know how to do it and I end up on this site : BlazBlue: Chrono Phantasma Ripped!
by hcs at 11:51 AM EDT on June 23, 2016
Renaming a file from .snd to .ogg doesn't change the data from its "native format", it would just make it easier to play.

edited 11:55 AM EDT June 23, 2016
by AceK at 8:37 PM EDT on June 23, 2016
@Vector Harbor

I'm not asking how to play it (already mentioned above that it's atrac3 just like the console version. A simple file name extension change can fix the playback problem).

I'm asking if the file name prefix for the bgm tracks in the PC vgm rip provided were altered.

Previous Page | Next Page
Go to Page 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387

Search this thread

Show all threads

Reply to this thread:

User Name Tags:

bold: [b]bold[/b]
italics: [i]italics[/i]
emphasis: [em]emphasis[/em]
underline: [u]underline[/u]
small: [small]small[/small]
Link: [url=http://www.google.com]Link[/url]

[img=https://www.hcs64.com/images/mm1.png]
Password
Subject
Message

HCS Forum Index
Halley's Comet Software
forum source
Generated in 0.1594s;