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by kode54 at 11:05 PM EST on February 19, 2017
Original or HD remaster?
by TheUltimateKoopa at 10:30 AM EST on February 20, 2017
Why the hell aren't NSF files using playlist files?
It works with GBS files, but if I open a NSF file, it just has something like:
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo)
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo)
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo)
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo)
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo)
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo)
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo)
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo)
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo)
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo)
Super Mario Bros. (1985)(Nintendo EAD)

And all the lengths are set to whatever default length is set in GEP.

It works with GBS files, but not NSF files.

Using SMB as an example, the M3U playlist file looks like this:
# Super Mario Bros. (Nintendo) [1985]
# Composer: Koji Kondo
# Tagged by Knurek

Super Mario Bros. (1985)(Nintendo EAD)(Nintendo).nsf::NSF,01,Running About,88,87,7
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo).nsf::NSF,13,Running About (Hurry!),57,58,7
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo).nsf::NSF,02,Underground,12,13,7
Super Mario Bros. (1985)(Nintendo EAD)(Nintendo).nsf::NSF,14,Underground (Hurry!),11,7,7 .... and so on.
by bnnm at 12:49 PM EST on February 20, 2017
@kode54 - original, mostly for some FSB tests
RES 7 by Reis at 3:57 PM EST on February 20, 2017
@ Ultrafighter

I thought I did gave a massive of examples with google drive? ...weird.
by kode54 at 8:42 PM EST on February 20, 2017
1) You have to disable the default NSFE support in Advanced Preferences.
2) You have to load the .NSF(E), not the .M3U.
3) They must both have identical file names, minus the extension.
by TheUltimateKoopa at 11:02 PM EST on February 20, 2017
I'm using foo_gep in foobar2000. I don't see anything that looks like the first thing you said.

I'm also loading the NSF file (not M3U file), and they both have the same filename.
by kode54 at 1:10 AM EST on February 21, 2017
Advanced Preferences -> Playback -> Game Emu Player -> NSF/NSFE - Use original file handler - disable for M3U playlist support.

This also disables all tag writing, but I presume everyone using M3U playlists finds Notepad to be their preferred tag editing mechanism.

You'll need to re-add the files to your playlist after changing that setting.
by Ultrafighter at 4:04 AM EST on February 21, 2017
@Knurek: Here's my video addition to "Fist of the North star: Ken's rage" a.k.a. "Hokuto musou" for PS3 plus a batch file to rename most ATRAC3+ files to tracks tagged according to an OST. Feel free to augment this set with demuxed audio (in AA3+ format) I provided, I hope no one minds my addon with both Japanese & English voice-overs for movies?

@Reis: OK, I downloaded entire archive of yours and dealt with the first 174/302 WAVs pretty easily, it was AudioKinetic WWise OGG as I originally expected. I made a ripping set for those files, simply run 1.bat then 2.bat and you'll get normal playable OGGs. You can already play resulting OGGs before you process them with the second batch file but you can't see bitrates for tracks and use seek option of your player (or simply jump to the middle of the file which is currently played back).

As for others (from 00175.wav to 00302.wav), 128 files in total, I don't really know what to do to them as they don't seem to have headers of any kind but it's also not headerless WAV (tried opening a few of them as 16, 24 or even 32-bit unsigned PCM but got nothing except just horrible static). How did you rip those out of a bigfile to begin with? Did you find some game related BMS script or scanned a sound archive with scanner from Ravioli game tools, Extractor by Nova software, GameExtractor by Watto or something else?

Bye, I hope I still helped you... to an extent. See you!

edited 5:34 AM EST February 21, 2017
by Reis at 9:06 AM EST on February 21, 2017
>____________< Thanks Ultrafighter, I wasn't going to give up though. O_o The second batch I only had one to play yesterday before I posted my post, Still thanks for your help :D.

SO how I extracted them the first time is with Multi-Extractor! It in .PAK format and the second time I I did it with the Wwise-Unpacker-master tool I found yesterday. So im going to try both and see which one has better results.

edited 9:23 AM EST February 21, 2017
by marcusss at 4:06 PM EST on February 21, 2017
@ TUK The advanced settings in foobar are in preferences and down the bottom

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